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The basic C# code required to send commands to a LEGO EV3 on windows and receive sensor data. A copy of the dll from https://legoev3.codeplex.com/ is required.
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
using System.Windows; | |
using System.Windows.Controls; | |
using System.Windows.Data; | |
using System.Windows.Documents; | |
using System.Windows.Input; | |
using System.Windows.Media; | |
using System.Windows.Media.Imaging; | |
using System.Windows.Navigation; | |
using System.Windows.Shapes; | |
using Lego.Ev3.Core; | |
using Lego.Ev3.Desktop; | |
using System.Diagnostics; | |
namespace LegoLogger | |
{ | |
/// <summary> | |
/// Interaction logic for MainWindow.xaml | |
/// </summary> | |
public partial class MainWindow : Window | |
{ | |
Brick _brick; | |
public MainWindow() | |
{ | |
InitializeComponent(); | |
} | |
private async void Grid_Loaded(object sender, RoutedEventArgs e) | |
{ | |
_brick = new Brick(new BluetoothCommunication("COM3")); | |
_brick.BrickChanged += _brick_BrickChanged; | |
await _brick.ConnectAsync(); | |
await _brick.DirectCommand.PlayToneAsync(50, 1000, 300); | |
} | |
private void _brick_BrickChanged(object sender, BrickChangedEventArgs e) | |
{ | |
Debug.WriteLine(_brick.Ports[InputPort.One].SIValue); | |
Debug.WriteLine(_brick.Ports[InputPort.A].SIValue); | |
Debug.WriteLine(_brick.Ports[InputPort.B].SIValue); | |
} | |
} | |
} |
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