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Flyclops Domino! Bone Randomization Code
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// for Unity (C#) | |
public static void Shuffle<T>(this List<T> list) | |
{ | |
System.Random rnd = new System.Random(); | |
int n = list.Count; | |
while (n > 1) { | |
n--; | |
int k = rnd.Next(n + 1); | |
T obj = list[k]; | |
list[k] = list[n]; | |
list[n] = obj; | |
} | |
} |
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Hi! Dave here. This is the actual code that we are using to randomize bones.
list
is theList<T>
of bones.If you have any questions or comments about this, let us know!