Created
August 31, 2019 15:31
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Crazy Stuff
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use std::convert::{ Into, From }; | |
enum Integer { I8(i8), I16(i16), I32(i32), U8(u8), U16(u16), U32(u32) } | |
enum Float { F32(f32), F64(f64) } | |
enum Number { F(Float), I(Integer) } | |
impl Into<f32> for Integer { | |
fn into(self) -> f32 { | |
match self { | |
Integer::I8(n) => return n as f32, | |
Integer::I16(n) => return n as f32, | |
Integer::I32(n) => return n as f32, | |
Integer::U8(n) => return n as f32, | |
Integer::U16(n) => return n as f32, | |
Integer::U32(n) => return n as f32, | |
} | |
} | |
} | |
impl Into<f32> for Float { | |
fn into(self) -> f32 { | |
match self { | |
Float::F32(n) => return n, | |
Float::F64(n) => return n as f32 | |
} | |
} | |
} | |
impl Into<f32> for Number { | |
fn into(self) -> f32 { | |
match self { | |
Number::F(n) => return n.into(), | |
Number::I(n) => return n.into() | |
} | |
} | |
} | |
fn sum<T>(a: T, b: T) -> f32 where T: Into<f32> { | |
return a.into() + b.into(); | |
} | |
fn multiply<T>(a: T, b: T) -> f32 where T: Into<f32> { | |
return a.into() * b.into(); | |
} | |
fn subtract<T>(a: T, b: T) -> f32 where T: Into<f32> { | |
return a.into() - b.into(); | |
} | |
fn divide<T>(a: T, b: T) -> f32 where T: Into<f32> { | |
return a.into() / b.into(); | |
} | |
fn pow<T>(base: T, expo: T) -> f32 where T: Into<f32> { | |
return base.into().powf(expo.into()); | |
} | |
fn sqrt(value: Number) -> f32 { | |
return pow(value, Number::F(Float::F32(0.5))); | |
} |
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