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@theo-armour
Created March 2, 2012 03:01
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3D Tweets
<!doctype html>
<html lang="en">
<head>
<title>thrweets</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
</head>
<body>
<script src="../../js/Detector.js"></script>
<script src="../../js/Stats.js"></script>
<script src="../../build/Three.js"></script>
<script src="../../fonts/helvetiker_bold.typeface.js"></script>
<script>
if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
var renderer, scene, camera, stats, mesh = new THREE.Object3D();;
var WIDTH = window.innerWidth, HEIGHT = window.innerHeight;
var statusHTML = ['thrweets for auradeluxe'];
var text, textCount = 0, textLength;
init();
animate();
function init() {
document.body.style.font = '12px monospace';
document.body.style.margin = '0';
document.body.style.overflow = 'hidden';
document.body.style.backgroundColor = '#ddd';
var newScript = document.createElement('script');
newScript.type = 'text/javascript';
newScript.src = 'http://twitter.com/statuses/user_timeline/auradeluxe.json?callback=twitterCallback2&count=10';
document.body.appendChild(newScript);
scene = new THREE.Scene();
scene.fog = new THREE.Fog( 0xffffff, 1, 450 );
camera = new THREE.PerspectiveCamera( 80, WIDTH / HEIGHT, 1, 10000 );
camera.position.set(50, 20, 100);
camera.lookAt(scene.position);
scene.add( camera );
var light = new THREE.PointLight( 0xff2200 );
light.position.set( 0, 20, 10 );
scene.add( light );
var light = new THREE.DirectionalLight( 0xffffff );
light.position.set( 0, 1, 1 ).normalize();
scene.add( light );
createObjext();
renderer = new THREE.WebGLRenderer( { clearColor: 0xffffff, clearAlpha: 1, antialias: true } );
renderer.setSize( WIDTH, HEIGHT );
document.body.appendChild( renderer.domElement );
stats = new Stats();
stats.domElement.style.position = 'absolute';
stats.domElement.style.top = '0px';
document.body.appendChild( stats.domElement );
}
function twitterCallback2(twitters) {
for (var i=0; i<twitters.length; i++){
statusHTML.push(twitters[i].text);
}
}
function createObjext() {
if (mesh) { scene.remove(mesh); }
var text3d = new THREE.TextGeometry( statusHTML[textCount], {
size: 50,
height: 12,
curveSegments: 5,
font: "helvetiker",
weight: "bold",
style: "normal",
bevelThickness: 3,
bevelSize: 1.5,
bevelEnabled: true,
bevelSegments: 3,
bend: true,
steps: 1
});
text3d.computeBoundingBox();
textLength = text3d.boundingBox.max.x - text3d.boundingBox.min.x ;
var material = new THREE.MeshLambertMaterial( { color: 0xffffff * Math.random(), smoothShading: true } );
mesh = new THREE.Mesh( text3d, material );
mesh.position.x = 130;
mesh.rotation.set(0.03 * Math.random() - 0.015, 0.03 * Math.random() - 0.015, 0.02 * Math.random() - 0.05);
scene.add( mesh );
}
function animate() {
requestAnimationFrame( animate );
render();
stats.update();
}
function render() {
if (mesh.position.x < -textLength - 650) {
mesh.position.x = 130;
textCount++;
if (textCount >= statusHTML.length) { textCount = 0; }
createObjext()
}
mesh.position.x -= 5;
renderer.render( scene, camera );
}
</script>
</body>
</html>
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