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@theresajayne
Created January 23, 2019 18:00
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Log file open, 01/23/19 17:20:10
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogInit: Display: Running engine for game: OpenGhosts
LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 14 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.241232
LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +0:00, Platform Override: ''
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin MeshEditor
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin AppleVision
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin CodeView
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin HTML5Networking
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin LinearTimecode
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin NetcodeUnitTest
LogPluginManager: Mounting plugin NUTUnrealEngine4
LogPluginManager: Mounting plugin OnlineSubsystemGameCircle
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemAmazon
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemSteam
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin Firebase
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin AdvancedSessions
LogPluginManager: Mounting plugin AdvancedSteamSessions
LogStreaming: Display: Took 0.084s to configure plugins.
LogInit: Using libcurl 7.55.1-DEV
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.0.2h
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogOnline: Display: STEAM: Loading Steam SDK 1.39
LogOnline: Warning: STEAM: Steam API disabled!
LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown()
LogOnline: OSS: Unable to create OnlineSubsystem module Steam
LogOnline: Verbose: OSS: Created thread (ID:14348).
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogInit: Build: ++UE4+Release-4.21-CL-4753647
LogInit: Engine Version: 4.21.2-4753647+++UE4+Release-4.21
LogInit: Compatible Engine Version: 4.21.0-4541578+++UE4+Release-4.21
LogInit: Net CL: 4541578
LogInit: OS: Windows 10 (), CPU: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz, GPU: NVIDIA GeForce GTX 960
LogInit: Compiled (64-bit): Jan 19 2019 02:07:31
LogInit: Compiled with Visual C++: 19.13.26129.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.21
LogInit: Command Line:
LogInit: Base Directory: F:/Epic Games/UE_4.21/Engine/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 22
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 26
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 34
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 27
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 9
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 17
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 4
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogStreaming: Display: Took 0.001s to delete old logs.
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
[2019.01.23-17.20.11:829][ 0]LogConfig: Setting CVar [[r.VSync:0]]
[2019.01.23-17.20.11:829][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
[2019.01.23-17.20.11:829][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [F:/Development/OpenGhosts/Saved/Config/Windows/Engine.ini]
[2019.01.23-17.20.11:829][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
[2019.01.23-17.20.11:829][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]]
[2019.01.23-17.20.11:829][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:1]]
[2019.01.23-17.20.11:829][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxMobileCascades:2]]
[2019.01.23-17.20.11:829][ 0]LogConfig: Setting CVar [[r.MobileMSAA:1]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.Mobile.UseLegacyShadingModel:0]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDitheredLODTransition:0]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.Mobile.AllowSoftwareOcclusion:0]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.VertexFoggingForOpaque:1]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:1]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.EightBit:0]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:0]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.Compress:0]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.CustomDepth:1]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.CustomDepthTemporalAAJitter:1]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.PostProcessing.PropagateAlpha:0]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.DOF.Algorithm:1]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:0]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:0]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.UsePreExposure:0]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:0]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.TemporalAA.Upsampling:0]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:0]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LightUnits:1]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.DefaultBackBufferPixelFormat:4]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.EarlyZPassMovable:1]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.DBuffer:1]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeX:1024]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeY:1024]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:1]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[vr.MultiView:0]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[vr.MobileMultiView:0]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[vr.MobileMultiView.Direct:0]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[vr.MonoscopicFarField:0]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[vr.RoundRobinOcclusion:0]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[vr.ODSCapture:0]]
[2019.01.23-17.20.11:830][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[r.SkinCache.CompileShaders:0]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[r.Mobile.AllowMovableDirectionalLights:1]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[r.SupportDepthOnlyIndexBuffers:1]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[r.SupportReversedIndexBuffers:1]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[r.SupportMaterialLayers:0]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [F:/Development/OpenGhosts/Saved/Config/Windows/Engine.ini]
[2019.01.23-17.20.11:831][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [F:/Development/OpenGhosts/Saved/Config/Windows/Engine.ini]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [F:/Development/OpenGhosts/Saved/Config/Windows/Engine.ini]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:8388607]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[gc.MergeGCClusters:0]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2019.01.23-17.20.11:831][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [F:/Development/OpenGhosts/Saved/Config/Windows/Engine.ini]
[2019.01.23-17.20.11:831][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [F:/Development/OpenGhosts/Saved/Config/Windows/Engine.ini]
[2019.01.23-17.20.11:838][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [F:/Development/OpenGhosts/Saved/Config/Windows/Scalability.ini]
[2019.01.23-17.20.11:838][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2019.01.23-17.20.11:838][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2019.01.23-17.20.11:838][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [F:/Development/OpenGhosts/Saved/Config/Windows/Scalability.ini]
[2019.01.23-17.20.11:838][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [F:/Development/OpenGhosts/Saved/Config/Windows/Scalability.ini]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [F:/Development/OpenGhosts/Saved/Config/Windows/Scalability.ini]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2019.01.23-17.20.11:839][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2019.01.23-17.20.11:840][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2019.01.23-17.20.11:840][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2019.01.23-17.20.11:840][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [F:/Development/OpenGhosts/Saved/Config/Windows/Scalability.ini]
[2019.01.23-17.20.11:840][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2019.01.23-17.20.11:840][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2019.01.23-17.20.11:840][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2019.01.23-17.20.11:840][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2019.01.23-17.20.11:840][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2019.01.23-17.20.11:840][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2019.01.23-17.20.11:840][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2019.01.23-17.20.11:840][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2019.01.23-17.20.11:840][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [F:/Development/OpenGhosts/Saved/Config/Windows/Scalability.ini]
[2019.01.23-17.20.11:840][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2019.01.23-17.20.11:840][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2019.01.23-17.20.11:840][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2019.01.23-17.20.11:840][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2019.01.23-17.20.11:840][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2019.01.23-17.20.11:840][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2019.01.23-17.20.11:840][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2019.01.23-17.20.11:840][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2019.01.23-17.20.11:840][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2019.01.23-17.20.11:840][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2019.01.23-17.20.11:840][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
[2019.01.23-17.20.11:840][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2019.01.23-17.20.11:840][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2019.01.23-17.20.11:840][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [F:/Development/OpenGhosts/Saved/Config/Windows/Scalability.ini]
[2019.01.23-17.20.11:840][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2019.01.23-17.20.11:840][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2019.01.23-17.20.11:840][ 0]LogInit: Selected Device Profile: [Windows]
[2019.01.23-17.20.11:840][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2019.01.23-17.20.11:847][ 0]LogHAL: Display: Platform has ~ 32 GB [34321526784 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2019.01.23-17.20.11:847][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]]
[2019.01.23-17.20.11:847][ 0]LogInit: Going up to parent DeviceProfile []
[2019.01.23-17.20.11:848][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [F:/Development/OpenGhosts/Saved/Config/Windows/Scalability.ini]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [F:/Development/OpenGhosts/Saved/Config/Windows/Scalability.ini]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [F:/Development/OpenGhosts/Saved/Config/Windows/Scalability.ini]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [F:/Development/OpenGhosts/Saved/Config/Windows/Scalability.ini]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [F:/Development/OpenGhosts/Saved/Config/Windows/Scalability.ini]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [F:/Development/OpenGhosts/Saved/Config/Windows/Scalability.ini]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2019.01.23-17.20.11:848][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2019.01.23-17.20.11:849][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2019.01.23-17.20.11:849][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2019.01.23-17.20.11:849][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2019.01.23-17.20.11:849][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2019.01.23-17.20.11:849][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2019.01.23-17.20.11:849][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2019.01.23-17.20.11:849][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2019.01.23-17.20.11:849][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
[2019.01.23-17.20.11:849][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2019.01.23-17.20.11:849][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2019.01.23-17.20.11:849][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [F:/Development/OpenGhosts/Saved/Config/Windows/Scalability.ini]
[2019.01.23-17.20.11:849][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2019.01.23-17.20.11:849][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2019.01.23-17.20.11:849][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2019.01.23-17.20.11:849][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
[2019.01.23-17.20.11:849][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [F:/Development/OpenGhosts/Saved/Config/Windows/Engine.ini]
[2019.01.23-17.20.11:849][ 0]LogInit: Computer: MAINFRAME
[2019.01.23-17.20.11:849][ 0]LogInit: User: TheresaJayne
[2019.01.23-17.20.11:849][ 0]LogInit: CPU Page size=4096, Cores=4
[2019.01.23-17.20.11:849][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2019.01.23-17.20.11:849][ 0]LogMemory: Memory total: Physical=32.0GB (32GB approx)
[2019.01.23-17.20.11:849][ 0]LogMemory: Platform Memory Stats for Windows
[2019.01.23-17.20.11:849][ 0]LogMemory: Process Physical Memory: 101.91 MB used, 101.92 MB peak
[2019.01.23-17.20.11:849][ 0]LogMemory: Process Virtual Memory: 85.61 MB used, 85.61 MB peak
[2019.01.23-17.20.11:849][ 0]LogMemory: Physical Memory: 12975.84 MB used, 19755.72 MB free, 32731.56 MB total
[2019.01.23-17.20.11:849][ 0]LogMemory: Virtual Memory: 4625.20 MB used, 134213104.00 MB free, 134217728.00 MB total
[2019.01.23-17.20.12:080][ 0]LogInit: Using OS detected language (en-GB).
[2019.01.23-17.20.12:080][ 0]LogInit: Using OS detected locale (en-GB).
[2019.01.23-17.20.12:083][ 0]LogTextLocalizationManager: No specific localization for 'en-GB' exists, so the 'en' localization will be used.
[2019.01.23-17.20.12:452][ 0]LogStreaming: Display: Took 0.372s to InitEngineTextLocalization.
[2019.01.23-17.20.12:452][ 0]LogInit: Setting process to per monitor DPI aware
[2019.01.23-17.20.12:513][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
[2019.01.23-17.20.12:513][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2019.01.23-17.20.12:677][ 0]LogD3D11RHI: D3D11 adapters:
[2019.01.23-17.20.12:790][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 960' (Feature Level 11_0)
[2019.01.23-17.20.12:790][ 0]LogD3D11RHI: 2007/0/16365 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
[2019.01.23-17.20.12:793][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
[2019.01.23-17.20.12:794][ 0]LogD3D11RHI: 0/0/16365 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2019.01.23-17.20.12:794][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2019.01.23-17.20.12:802][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2019.01.23-17.20.12:802][ 0]LogD3D11RHI: GPU DeviceId: 0x1401 (for the marketing name, search the web for "GPU Device Id")
[2019.01.23-17.20.12:802][ 0]LogWindows: EnumDisplayDevices:
[2019.01.23-17.20.12:803][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 960' (P:0 D:1)
[2019.01.23-17.20.12:803][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 960' (P:1 D:1)
[2019.01.23-17.20.12:804][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 960' (P:0 D:0)
[2019.01.23-17.20.12:804][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 960' (P:0 D:0)
[2019.01.23-17.20.12:805][ 0]LogWindows: DebugString: FoundDriverCount:4
[2019.01.23-17.20.12:805][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 960
[2019.01.23-17.20.12:805][ 0]LogD3D11RHI: Driver Version: 411.70 (internal:24.21.14.1170, unified:411.70)
[2019.01.23-17.20.12:805][ 0]LogD3D11RHI: Driver Date: 9-25-2018
[2019.01.23-17.20.12:805][ 0]LogRHI: Texture pool is 1405 MB (70% of 2007 MB)
[2019.01.23-17.20.12:843][ 0]LogD3D11RHI: Async texture creation enabled
[2019.01.23-17.20.12:861][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
[2019.01.23-17.20.13:453][ 0]LogTemp: Display: Loaded TP AllDesktopTargetPlatform
[2019.01.23-17.20.13:484][ 0]LogTemp: Display: Loaded TP MacClientTargetPlatform
[2019.01.23-17.20.13:515][ 0]LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
[2019.01.23-17.20.13:544][ 0]LogTemp: Display: Loaded TP MacServerTargetPlatform
[2019.01.23-17.20.13:572][ 0]LogTemp: Display: Loaded TP MacTargetPlatform
[2019.01.23-17.20.13:601][ 0]LogTemp: Display: Loaded TP WindowsClientTargetPlatform
[2019.01.23-17.20.13:633][ 0]LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
[2019.01.23-17.20.13:675][ 0]LogTemp: Display: Loaded TP WindowsServerTargetPlatform
[2019.01.23-17.20.13:696][ 0]LogTemp: Display: Loaded TP WindowsTargetPlatform
[2019.01.23-17.20.13:781][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
[2019.01.23-17.20.13:781][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
[2019.01.23-17.20.13:781][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
[2019.01.23-17.20.13:781][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
[2019.01.23-17.20.13:781][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
[2019.01.23-17.20.13:781][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
[2019.01.23-17.20.13:781][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
[2019.01.23-17.20.13:781][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
[2019.01.23-17.20.13:781][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
[2019.01.23-17.20.13:781][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
[2019.01.23-17.20.13:781][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
[2019.01.23-17.20.13:781][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
[2019.01.23-17.20.13:781][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
[2019.01.23-17.20.13:781][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
[2019.01.23-17.20.13:781][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
[2019.01.23-17.20.13:781][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
[2019.01.23-17.20.13:781][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
[2019.01.23-17.20.13:781][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
[2019.01.23-17.20.13:796][ 0]LogTemp: Display: Loaded TP HTML5TargetPlatform
[2019.01.23-17.20.13:900][ 0]LogTemp: Display: Loaded TP IOSTargetPlatform
[2019.01.23-17.20.13:900][ 0]LogTemp: Display: Loaded TP IOSTargetPlatform
[2019.01.23-17.20.13:937][ 0]LogTemp: Display: Loaded TP TVOSTargetPlatform
[2019.01.23-17.20.13:937][ 0]LogTemp: Display: Loaded TP TVOSTargetPlatform
[2019.01.23-17.20.13:963][ 0]LogTemp: Display: Loaded TP LinuxClientTargetPlatform
[2019.01.23-17.20.13:990][ 0]LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
[2019.01.23-17.20.14:016][ 0]LogTemp: Display: Loaded TP LinuxServerTargetPlatform
[2019.01.23-17.20.14:043][ 0]LogTemp: Display: Loaded TP LinuxTargetPlatform
[2019.01.23-17.20.14:100][ 0]LogTemp: Display: Loaded TP LuminTargetPlatform
[2019.01.23-17.20.14:100][ 0]LogTemp: Display: Loaded TP LuminTargetPlatform
[2019.01.23-17.20.14:100][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
[2019.01.23-17.20.14:588][ 0]LogShaderCompilers: Guid format shader working directory is 14 characters bigger than the processId version (../../../../../Development/OpenGhosts/Intermediate/Shaders/WorkingDirectory/2496/).
[2019.01.23-17.20.14:588][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/TheresaJayne/AppData/Local/Temp/UnrealShaderWorkingDir/E753CF9B455FC4F0B21227817A7CACC2/'.
[2019.01.23-17.20.14:595][ 0]LogXGEController: Cleaning working directory: C:/Users/TheresaJayne/AppData/Local/Temp/UnrealXGEWorkingDir/
[2019.01.23-17.20.14:595][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2019.01.23-17.20.14:595][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
[2019.01.23-17.20.14:595][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
[2019.01.23-17.20.15:137][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2019.01.23-17.20.15:188][ 0]LogDerivedDataCache: Loaded boot cache 0.05s 67MB C:/Users/TheresaJayne/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc.
[2019.01.23-17.20.15:188][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/TheresaJayne/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc
[2019.01.23-17.20.15:188][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../Development/OpenGhosts/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2019.01.23-17.20.15:188][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2019.01.23-17.20.15:188][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../Development/OpenGhosts/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2019.01.23-17.20.15:188][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2019.01.23-17.20.15:201][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
[2019.01.23-17.20.15:201][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2019.01.23-17.20.15:201][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
[2019.01.23-17.20.15:215][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/TheresaJayne/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2019.01.23-17.20.15:215][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2019.01.23-17.20.15:215][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2019.01.23-17.20.15:238][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
[2019.01.23-17.20.15:240][ 0]LogSlate: Using FreeType 2.6.0
[2019.01.23-17.20.15:240][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2019.01.23-17.20.15:383][ 0]LogAssetRegistry: FAssetRegistry took 0.0337 seconds to start up
[2019.01.23-17.20.15:571][ 0]LogCollisionProfile: Warning: Profile (Pawn) - Custom Channel Name = 'Pickup' hasn't been found
[2019.01.23-17.20.15:679][ 0]LogInit: Selected Device Profile: [Windows]
[2019.01.23-17.20.15:947][ 0]LogSimplygon: Simplygon DLL not present - disabling.
[2019.01.23-17.20.15:991][ 0]LogMeshReduction: Using SimplygonSwarm for distributed automatic mesh merging
[2019.01.23-17.20.15:991][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2019.01.23-17.20.15:991][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2019.01.23-17.20.15:991][ 0]LogMeshReduction: No automatic skeletal mesh reduction module available
[2019.01.23-17.20.16:080][ 0]LogNetVersion: OpenGhosts 1.0.0, NetCL: 4541578, EngineNetVer: 5, GameNetVer: 0 (Checksum: 1210545861)
[2019.01.23-17.20.16:578][ 0]LogPackageLocalizationCache: Processed 8 localized package path(s) for 2 prioritized culture(s) in 0.057869 seconds
[2019.01.23-17.20.16:584][ 0]LogUObjectArray: 38651 objects as part of root set at end of initial load.
[2019.01.23-17.20.16:584][ 0]LogUObjectAllocator: 6723608 out of 0 bytes used by permanent object pool.
[2019.01.23-17.20.16:584][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2019.01.23-17.20.18:698][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2019.01.23-17.20.18:726][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2019.01.23-17.20.19:154][ 0]SourceControl: Source control is disabled
[2019.01.23-17.20.20:572][ 0]LogOnline: OSS: Amazon Startup!
[2019.01.23-17.20.21:177][ 0]LogClass: Warning: BoolProperty FGameModeConfig::myDirtyFlag is not initialized properly
[2019.01.23-17.20.21:177][ 0]LogClass: Display: 1 Uninitialized script stuct members found
[2019.01.23-17.20.21:178][ 0]LogAutomationTest: Warning: BoolProperty FGameModeConfig::myDirtyFlag is not initialized properly
[2019.01.23-17.20.21:179][ 0]LogEngine: Initializing Engine...
[2019.01.23-17.20.21:181][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI prefixes - 0.000 s
[2019.01.23-17.20.21:181][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
[2019.01.23-17.20.21:181][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI - 0.000 s
[2019.01.23-17.20.21:181][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
[2019.01.23-17.20.21:404][ 0]LogInit: Initializing FReadOnlyCVARCache
[2019.01.23-17.20.21:441][ 0]LogAIModule: Creating AISystem for world Untitled
[2019.01.23-17.20.21:561][ 0]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 6 channels at 48 kHz using 32 bits per sample (channel mask 0x3f)
[2019.01.23-17.20.21:650][ 0]LogInit: FAudioDevice initialized.
[2019.01.23-17.20.21:650][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2019.01.23-17.20.21:697][ 0]LogDerivedDataCache: Saved boot cache 0.05s 67MB C:/Users/TheresaJayne/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc.
[2019.01.23-17.20.21:705][ 0]LogInit: Texture streaming: Enabled
[2019.01.23-17.20.21:800][ 0]LogEngineSessionManager: EngineSessionManager initialized
[2019.01.23-17.20.21:800][ 0]LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=Crashed, SessionId={420E6224-4CC3-425D-F4D5-8DA668180BB8}
[2019.01.23-17.20.21:840][ 0]LogInit: Transaction tracking system initialized
[2019.01.23-17.20.21:971][ 0]BlueprintLog: New page: Editor Load
[2019.01.23-17.20.22:451][ 0]LocalizationService: Localization service is disabled
[2019.01.23-17.20.23:152][ 0]LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
[2019.01.23-17.20.23:152][ 0]LogCook: Display: Mobile HDR setting 1
[2019.01.23-17.20.23:153][ 0]LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
[2019.01.23-17.20.23:153][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI prefixes - 0.000 s
[2019.01.23-17.20.23:153][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
[2019.01.23-17.20.23:153][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI - 0.000 s
[2019.01.23-17.20.23:153][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
[2019.01.23-17.20.23:663][ 0]LogFileCache: Scanning file cache for directory 'F:/Development/OpenGhosts/Content/' took 0.09s
[2019.01.23-17.20.23:663][ 0]Cmd: MAP LOAD FILE="../../../../../Development/OpenGhosts/Content/Levels/MainMenu.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2019.01.23-17.20.23:663][ 0]LightingResults: New page: Lighting Build
[2019.01.23-17.20.23:667][ 0]MapCheck: New page: Map Check
[2019.01.23-17.20.23:667][ 0]LightingResults: New page: Lighting Build
[2019.01.23-17.20.23:831][ 0]LogAIModule: Creating AISystem for world MainMenu
[2019.01.23-17.20.23:836][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2019.01.23-17.20.23:858][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2019.01.23-17.20.23:858][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.085ms to complete.
[2019.01.23-17.20.23:858][ 0]LogFileHelpers: Loading map 'MainMenu' took 0.195
[2019.01.23-17.20.23:975][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2019.01.23-17.20.23:983][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2019.01.23-17.20.23:990][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2019.01.23-17.20.23:998][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2019.01.23-17.20.24:023][ 0]LogCollectionManager: Loaded 0 collections in 0.004635 seconds
[2019.01.23-17.20.24:041][ 0]LogFileCache: Scanning file cache for directory 'F:/Development/OpenGhosts/Saved/Collections/' took 0.01s
[2019.01.23-17.20.24:041][ 0]LogFileCache: Scanning file cache for directory 'F:/Development/OpenGhosts/Content/Developers/TheresaJayne/Collections/' took 0.00s
[2019.01.23-17.20.24:041][ 0]LogFileCache: Scanning file cache for directory 'F:/Development/OpenGhosts/Content/Collections/' took 0.00s
[2019.01.23-17.20.24:041][ 0]LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000000 seconds
[2019.01.23-17.20.24:050][ 0]LogContentBrowser: Native class hierarchy populated in 0.0087 seconds. Added 2658 classes and 597 folders.
[2019.01.23-17.20.24:059][ 0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0005 seconds. Added 0 classes and 0 folders.
[2019.01.23-17.20.24:062][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
[2019.01.23-17.20.24:062][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
[2019.01.23-17.20.24:063][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
[2019.01.23-17.20.24:063][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
[2019.01.23-17.20.24:063][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
[2019.01.23-17.20.24:064][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
[2019.01.23-17.20.24:064][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
[2019.01.23-17.20.24:065][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
[2019.01.23-17.20.24:065][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
[2019.01.23-17.20.24:065][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
[2019.01.23-17.20.24:066][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
[2019.01.23-17.20.24:066][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
[2019.01.23-17.20.24:067][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
[2019.01.23-17.20.24:067][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
[2019.01.23-17.20.24:067][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
[2019.01.23-17.20.24:068][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
[2019.01.23-17.20.24:068][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
[2019.01.23-17.20.24:069][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
[2019.01.23-17.20.24:069][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
[2019.01.23-17.20.24:069][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
[2019.01.23-17.20.24:070][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
[2019.01.23-17.20.24:070][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
[2019.01.23-17.20.24:070][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
[2019.01.23-17.20.24:071][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
[2019.01.23-17.20.24:071][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
[2019.01.23-17.20.24:072][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
[2019.01.23-17.20.24:176][ 0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0005 seconds. Added 0 classes and 0 folders.
[2019.01.23-17.20.24:201][ 0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0005 seconds. Added 1 classes and 2 folders.
[2019.01.23-17.20.24:258][ 0]LogSlate: Took 0.000114 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2019.01.23-17.20.24:260][ 0]LogSlate: Took 0.000118 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2019.01.23-17.20.24:265][ 0]LogSlate: Took 0.000132 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2019.01.23-17.20.24:342][ 0]LogRenderer: Reallocating scene render targets to support 1616x576 Format 10 NumSamples 1 (Frame:1).
[2019.01.23-17.20.24:478][ 0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0005 seconds. Added 0 classes and 0 folders.
[2019.01.23-17.20.24:478][ 0]LogLoad: (Engine Initialization) Total time: 17.03 seconds
[2019.01.23-17.20.24:478][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2019.01.23-17.20.24:556][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2019.01.23-17.20.24:569][ 0]LogSlate: Took 0.000174 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2019.01.23-17.20.24:861][ 3]LogAssetRegistry: Asset discovery search completed in 9.5004 seconds
[2019.01.23-17.20.24:864][ 3]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects)
[2019.01.23-17.20.24:864][ 3]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000089 seconds (updated 0 objects)
[2019.01.23-17.26.59:392][182]LogSlate: FSceneViewport::OnFocusLost() reason 2
[2019.01.23-17.27.08:139][190]LogSlate: Took 0.000150 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2019.01.23-17.27.08:143][190]LogSlate: FSceneViewport::OnFocusLost() reason 2
[2019.01.23-17.27.08:152][190]Running F:/Epic Games/UE_4.21/Engine/Binaries/DotNET/UnrealBuildTool.exe -projectfiles -project="F:/Development/OpenGhosts/OpenGhosts.uproject" -game -rocket -progress
[2019.01.23-17.27.08:568][190]Discovering modules, targets and source code for project...
[2019.01.23-17.27.12:608][190]Binding IntelliSense data...
[2019.01.23-17.27.14:325][190]Binding IntelliSense data... 100%
[2019.01.23-17.27.14:325][190]Writing project files...
[2019.01.23-17.27.18:573][190]Writing project files... 100%
[2019.01.23-17.52.18:941][601]Candidate modules for hot reload:
[2019.01.23-17.52.18:941][601] OpenGhost
[2019.01.23-17.52.18:941][601]Launching UnrealBuildTool... [F:/Epic Games/UE_4.21/Engine/Binaries/DotNET/UnrealBuildTool.exe -ModuleWithSuffix=OpenGhost,6275 Win64 Development -TargetType=Editor -Project="../../../../../Development/OpenGhosts/OpenGhosts.uproject" -canskiplink "F:/Development/OpenGhosts/OpenGhosts.uproject" ]
[2019.01.23-17.52.18:951][601]Warning: Starting HotReload took 0.0s.
[2019.01.23-17.52.40:700][176]CompilerResultsLog: New page: Compilation - 23 Jan 2019 17:52:40
[2019.01.23-17.52.40:700][176]CompilerResultsLog: Using 'git status' to determine working set for adaptive non-unity build (F:\Development\OpenGhosts).
[2019.01.23-17.52.40:700][176]CompilerResultsLog: Creating makefile for hot reloading OpenGhostEditor (game project files are newer)
[2019.01.23-17.52.40:700][176]CompilerResultsLog: Compiling game modules for hot reload
[2019.01.23-17.52.40:700][176]CompilerResultsLog: Using Visual Studio 2017 14.16.27023 toolchain (f:\Visual Studio 2017\VC\Tools\MSVC\14.16.27023) and Windows 10.0.16299.0 SDK (C:\Program Files (x86)\Windows Kits\10).
[2019.01.23-17.52.40:700][176]CompilerResultsLog: Building 3 actions with 4 processes...
[2019.01.23-17.52.40:700][176]CompilerResultsLog: [1/3] BasePlayerController.cpp
[2019.01.23-17.52.40:700][176]CompilerResultsLog: [2/3] UE4Editor-OpenGhost-6275.lib
[2019.01.23-17.52.40:700][176]CompilerResultsLog: Creating library F:\Development\OpenGhosts\Intermediate\Build\Win64\UE4Editor\Development\OpenGhost\UE4Editor-OpenGhost-6275.lib and object F:\Development\OpenGhosts\Intermediate\Build\Win64\UE4Editor\Development\OpenGhost\UE4Editor-OpenGhost-6275.exp
[2019.01.23-17.52.40:700][176]CompilerResultsLog: [3/3] UE4Editor-OpenGhost-6275.dll
[2019.01.23-17.52.40:701][176]CompilerResultsLog: Creating library F:\Development\OpenGhosts\Intermediate\Build\Win64\UE4Editor\Development\OpenGhost\UE4Editor-OpenGhost-6275.suppressed.lib and object F:\Development\OpenGhosts\Intermediate\Build\Win64\UE4Editor\Development\OpenGhost\UE4Editor-OpenGhost-6275.suppressed.exp
[2019.01.23-17.52.40:701][176]CompilerResultsLog: Total build time: 21.20 seconds (Parallel executor: 8.64 seconds)
[2019.01.23-17.52.40:701][176]LogMainFrame: MainFrame: Module compiling took 21.763 seconds
[2019.01.23-17.52.40:758][176]LogClass: ETeamID HotReload.
[2019.01.23-17.52.40:758][176]LogClass: Message HotReload.
[2019.01.23-17.52.40:758][176]LogClass: ECharacterStateFlag HotReload.
[2019.01.23-17.52.40:758][176]LogClass: EMatchState HotReload.
[2019.01.23-17.52.40:758][176]LogClass: EMessageType HotReload.
[2019.01.23-17.52.40:758][176]LogClass: EWinCondition HotReload.
[2019.01.23-17.52.40:759][176]LogClass: TakeHitInfo HotReload.
[2019.01.23-17.52.40:759][176]LogClass: ServerGameModeConfig HotReload.
[2019.01.23-17.52.40:759][176]LogClass: GameModeConfig HotReload.
[2019.01.23-17.52.40:769][176]LogContentBrowser: Native class hierarchy updated for 'OpenGhost' in 0.0007 seconds. Added 13 classes and 3 folders.
[2019.01.23-17.52.40:771][176]Display: HotReload successful (68 functions remapped 4 scriptstructs remapped)
[2019.01.23-17.52.40:868][176]LogContentBrowser: Native class hierarchy populated in 0.0083 seconds. Added 2659 classes and 599 folders.
[2019.01.23-17.52.40:868][176]Display: HotReload took 22.0s.
[2019.01.23-17.52.47:516][970]LogTemp: Repeating last play command: Selected Viewport
[2019.01.23-17.52.47:527][970]LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Levels/MainMenu.MainMenu:PersistentLevel' has LevelScriptBlueprint '/Game/Levels/MainMenu.MainMenu:PersistentLevel.MainMenu' with GeneratedClass '/Game/Levels/MainMenu.MainMenu_C' with ClassGeneratedBy '/Game/Levels/MainMenu.MainMenu:PersistentLevel.MainMenu'
[2019.01.23-17.52.47:527][970]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2019.01.23-17.52.47:527][970]PIE: New page: PIE session: MainMenu (23 Jan 2019 17:52:47)
[2019.01.23-17.52.47:527][970]LogOnline: VeryVerbose: OSS: FOnlineSubsystemNull::Shutdown()
[2019.01.23-17.52.47:527][970]LogOnline: VeryVerbose: OSS: FOnlineAsyncTaskManager::Stop() ActiveTask:0000000000000000 Tasks[0/0]
[2019.01.23-17.52.47:528][970]LogOnline: VeryVerbose: OSS: FOnlineAsyncTaskManager::Exit() started
[2019.01.23-17.52.47:528][970]LogOnline: VeryVerbose: OSS: FOnlineAsyncTaskManager::Exit() finished
[2019.01.23-17.52.47:528][970]LogOnline: Warning: STEAM: Steam API disabled!
[2019.01.23-17.52.47:528][970]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown()
[2019.01.23-17.52.47:540][970]LogOnline: Verbose: OSS: Created thread (ID:23600).
[2019.01.23-17.52.47:540][970]LogPlayLevel: Creating play world package: /Game/Levels/UEDPIE_1_MainMenu
[2019.01.23-17.52.47:542][970]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001416s)
[2019.01.23-17.52.47:542][970]LogAIModule: Creating AISystem for world MainMenu
[2019.01.23-17.52.47:542][970]LogPlayLevel: PIE: World Init took: (0.000747s)
[2019.01.23-17.52.47:542][970]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Levels/MainMenu.MainMenu to /Game/Levels/UEDPIE_1_MainMenu.MainMenu (0.002473s)
[2019.01.23-17.52.47:669][970]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 6 channels at 48 kHz using 32 bits per sample (channel mask 0x3f)
[2019.01.23-17.52.47:700][970]LogInit: FAudioDevice initialized.
[2019.01.23-17.52.47:753][970]LogLoad: Game class is 'MenuGameModeBP_C'
[2019.01.23-17.52.47:755][970]LogWorld: Bringing World /Game/Levels/UEDPIE_1_MainMenu.MainMenu up for play (max tick rate 0) at 2019.01.23-17.52.47
[2019.01.23-17.52.47:755][970]LogWorld: Bringing up level for play took: 0.000450
[2019.01.23-17.52.47:767][970]LogOnline: Verbose: OSS: Created thread (ID:20616).
[2019.01.23-17.52.47:768][970]LogSpawn: Warning: SpawnActor failed because no class was specified
[2019.01.23-17.52.47:834][970]LogContentBrowser: Native class hierarchy updated for 'MovieSceneCapture' in 0.0006 seconds. Added 20 classes and 0 folders.
[2019.01.23-17.52.47:834][970]LogTemp: Display: ParseSettings for GameNetDriver
[2019.01.23-17.52.47:834][970]LogTemp: Display: ParseSettings for IpNetDriver_0
[2019.01.23-17.52.47:834][970]LogTemp: Display: ParseSettings for GameNetDriver
[2019.01.23-17.52.47:834][970]LogNet: ReplicationDriverClass is null! Not using ReplicationDriver.
[2019.01.23-17.52.47:835][970]PacketHandlerLog: DDoS detection status: detection enabled: 0 analytics enabled: 0
[2019.01.23-17.52.47:835][970]LogInit: WinSock: Socket queue 131072 / 131072
[2019.01.23-17.52.47:835][970]LogInit: WinSock: I am Mainframe (10.0.75.1:0)
[2019.01.23-17.52.47:836][970]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
[2019.01.23-17.52.47:836][970]LogNet: GameNetDriver IpNetDriver_0 IpNetDriver listening on port 17777
[2019.01.23-17.52.47:836][970]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2019.01.23-17.52.47:836][970]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2019.01.23-17.52.47:836][970]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2019.01.23-17.52.47:840][970]LogOnline: Verbose: OSS: Sending 16 bytes to 255.255.255.255:14001
[2019.01.23-17.52.47:841][970]LogOnline: Verbose: OSS: Sent query packet...
[2019.01.23-17.52.47:847][970]LogBlueprintUserMessages: [MainMenuUIBP_C_0] Server: Steam working: false
[2019.01.23-17.52.47:847][970]LogGameState: Match State Changed from WaitingToStart to InProgress
[2019.01.23-17.52.47:847][970]PIE: Play in editor start time for /Game/Levels/UEDPIE_1_MainMenu -0.406
[2019.01.23-17.52.47:854][970]LogSlate: FSceneViewport::OnFocusLost() reason 2
[2019.01.23-17.52.47:879][970]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2019.01.23-17.52.47:916][970]LogNet: Browse: 127.0.0.1:17777//Game/Levels/MainMenu
[2019.01.23-17.52.47:916][970]LogTemp: Display: ParseSettings for GameNetDriver
[2019.01.23-17.52.47:916][970]LogTemp: Display: ParseSettings for IpNetDriver_1
[2019.01.23-17.52.47:916][970]LogTemp: Display: ParseSettings for PendingNetDriver
[2019.01.23-17.52.47:916][970]LogInit: WinSock: Socket queue 32768 / 32768
[2019.01.23-17.52.47:917][970]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
[2019.01.23-17.52.47:917][970]LogNet: Game client on port 17777, rate 10000
[2019.01.23-17.52.47:921][970]PIE: Play in editor start time for /Game/Levels/MainMenu -0.332
[2019.01.23-17.52.47:929][970]LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Levels/MainMenu.MainMenu:PersistentLevel' has LevelScriptBlueprint '/Game/Levels/MainMenu.MainMenu:PersistentLevel.MainMenu' with GeneratedClass '/Game/Levels/MainMenu.MainMenu_C' with ClassGeneratedBy '/Game/Levels/MainMenu.MainMenu:PersistentLevel.MainMenu'
[2019.01.23-17.52.47:981][971]LogOnline: Verbose: OSS: Received 16 bytes from 10.0.75.1:14001
[2019.01.23-17.52.47:983][971]LogNet: NotifyAcceptingConnection accepted from: 127.0.0.1:60375
[2019.01.23-17.52.47:983][971]LogHandshake: SendConnectChallenge. Timestamp: 0.474329, Cookie: 164206194037219043022156215130193009124164152233046101149012
[2019.01.23-17.52.47:983][971]LogHandshake: SendChallengeResponse. Timestamp: 0.474329, Cookie: 164206194037219043022156215130193009124164152233046101149012
[2019.01.23-17.52.48:000][972]LogNet: NotifyAcceptingConnection accepted from: 127.0.0.1:60375
[2019.01.23-17.52.48:000][972]LogHandshake: SendChallengeAck. InCookie: 164206194037219043022156215130193009124164152233046101149012
[2019.01.23-17.52.48:000][972]LogNet: Server accepting post-challenge connection from: 127.0.0.1:60375
[2019.01.23-17.52.48:001][972]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
[2019.01.23-17.52.48:001][972]LogNet: NotifyAcceptedConnection: Name: MainMenu, TimeStamp: 01/23/19 17:52:48, [UNetConnection] RemoteAddr: 127.0.0.1:60375, Name: IpConnection_1, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: NULL, Owner: NULL, UniqueId: INVALID
[2019.01.23-17.52.48:001][972]LogNet: AddClientConnection: Added client connection: [UNetConnection] RemoteAddr: 127.0.0.1:60375, Name: IpConnection_1, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: NULL, Owner: NULL, UniqueId: INVALID
[2019.01.23-17.52.48:001][972]LogNetVersion: OpenGhosts 1.0.0.0, NetCL: 4541578, EngineNetVer: 5, GameNetVer: 0 (Checksum: 2917712372)
[2019.01.23-17.52.48:001][972]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 127.0.0.1:17777, Name: IpConnection_0, Driver: PendingNetDriver IpNetDriver_1, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID
[2019.01.23-17.52.48:044][973]LogNet: NotifyAcceptingChannel Control 0 server World /Game/Levels/UEDPIE_1_MainMenu.MainMenu: Accepted
[2019.01.23-17.52.48:044][973]LogNet: Remote platform little endian=1
[2019.01.23-17.52.48:044][973]LogNet: This platform little endian=1
[2019.01.23-17.52.48:056][973]LogOnline: Verbose: OSS: Created thread (ID:23296).
[2019.01.23-17.52.48:071][974]LogNet: Login request: /Game/Levels/MainMenu?Name=Mainframe-73C617BC4979C56B2CE4A88107C5D863 userId: NULL:Mainframe-73C617BC4979C56B2CE4A88107C5D863 platform: NULL
[2019.01.23-17.52.48:072][974]LogNet: Welcomed by server (Level: /Game/Levels/UEDPIE_1_MainMenu, Game: /Game/Blueprint/Server/MenuGameModeBP.MenuGameModeBP_C)
[2019.01.23-17.52.48:075][974]LogLoad: LoadMap: 127.0.0.1:17777//Game/Levels/UEDPIE_1_MainMenu?game=/Game/Blueprint/Server/MenuGameModeBP.MenuGameModeBP_C
[2019.01.23-17.52.48:099][974]LogAIModule: Creating AISystem for world MainMenu
[2019.01.23-17.52.48:099][974]LogTemp: Display: ParseSettings for GameNetDriver
[2019.01.23-17.52.48:100][974]LogWorld: Bringing World /Game/Levels/UEDPIE_2_MainMenu.MainMenu up for play (max tick rate 0) at 2019.01.23-17.52.48
[2019.01.23-17.52.48:100][974]LogWorld: Bringing up level for play took: 0.000330
[2019.01.23-17.52.48:101][974]LogLoad: Took 0.025214 seconds to LoadMap(/Game/Levels/UEDPIE_1_MainMenu)
[2019.01.23-17.52.48:109][975]LogRenderer: Reallocating scene render targets to support 1616x720 Format 10 NumSamples 1 (Frame:1).
[2019.01.23-17.52.48:110][975]LogNet: Client netspeed is 10000
[2019.01.23-17.52.48:110][975]LogNet: Join request: /Game/Levels/MainMenu?Name=Mainframe-73C617BC4979C56B2CE4A88107C5D863?SplitscreenCount=1
[2019.01.23-17.52.48:110][975]LogOnlineSession: Warning: OSS: No game present to join for session (GameSession)
[2019.01.23-17.52.48:111][975]LogNet: Join succeeded: Mainframe-73C617BC49
[2019.01.23-17.52.48:113][975]LogSpawn: Warning: SpawnActor failed because no class was specified
[2019.01.23-17.52.48:127][976]LogScript: Warning: Script Msg: FindSessions - Invalid player state
[2019.01.23-17.52.48:131][976]LogBlueprintUserMessages: [MainMenuUIBP_C_0] Client 1: Steam working: false
[2019.01.23-17.52.48:154][978]LogOnlineSession: Warning: OSS: No game present to join for session (GameSession)
[2019.01.23-17.52.48:169][980]LogOnlineSession: Warning: OSS: No game present to join for session (GameSession)
[2019.01.23-17.52.57:992][982]LogOnline: Verbose: OSS: Listening for LAN beacon requests on 14001
[2019.01.23-17.52.57:992][982]LogGameMode: Display: Match State Changed from InProgress to LeavingMap
[2019.01.23-17.52.57:992][982]LogGameState: Match State Changed from InProgress to LeavingMap
[2019.01.23-17.52.57:993][982]LogNet: Browse: /Game/Levels/Game/Port?listen?game=Deathmatch
[2019.01.23-17.52.57:993][982]LogLoad: LoadMap: /Game/Levels/Game/Port?listen?game=Deathmatch
[2019.01.23-17.52.57:993][982]LogNet: World NetDriver shutdown IpNetDriver_0 [GameNetDriver]
[2019.01.23-17.52.57:993][982]LogNet: DestroyNamedNetDriver IpNetDriver_0 [GameNetDriver]
[2019.01.23-17.52.57:993][982]LogNet: UNetConnection::Cleanup: Closing open connection. [UNetConnection] RemoteAddr: 127.0.0.1:60375, Name: IpConnection_1, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: MenuPlayerControllerBP_C_1, Owner: MenuPlayerControllerBP_C_1, UniqueId: NULL:Mainframe-73C617BC4979C56B2CE4A88107C5D863
[2019.01.23-17.52.57:993][982]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 127.0.0.1:60375, Name: IpConnection_1, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: MenuPlayerControllerBP_C_1, Owner: MenuPlayerControllerBP_C_1, UniqueId: NULL:Mainframe-73C617BC4979C56B2CE4A88107C5D863, Channels: 9, Time: 2019.01.23-17.52.57
[2019.01.23-17.52.57:993][982]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 127.0.0.1:60375, Name: IpConnection_1, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: MenuPlayerControllerBP_C_1, Owner: MenuPlayerControllerBP_C_1, UniqueId: NULL:Mainframe-73C617BC4979C56B2CE4A88107C5D863
[2019.01.23-17.52.57:993][982]LogExit: GameNetDriver IpNetDriver_0 shut down
[2019.01.23-17.52.58:086][982]LogLinker: Warning: Can't find file '/Game/Materials/Headquater/MetalStair001_sh'
[2019.01.23-17.52.58:086][982]LogLinker: Warning: Can't find file for asset '/Game/Materials/Headquater/MetalStair001_sh' while loading ../../../../../Development/OpenGhosts/Content/Maps/Port/Meshes/Port_No104.uasset.
[2019.01.23-17.52.58:086][982]LoadErrors: Error: /Game/Maps/Port/Meshes/Port_No104 : Can't find file for asset. /Game/Materials/Headquater/MetalStair001_sh
[2019.01.23-17.52.58:086][982]LogLinker: Warning: Can't find file '/Game/Materials/Headquater/MetalStair001_sh'
[2019.01.23-17.52.58:086][982]LogLinker: Warning: Can't find file for asset '/Game/Materials/Headquater/MetalStair001_sh' while loading ../../../../../Development/OpenGhosts/Content/Maps/Port/Meshes/Port_No104.uasset.
[2019.01.23-17.52.58:147][982]LogLinker: Warning: Can't find file '/Game/Materials/Headquater/MetalStair001_sh'
[2019.01.23-17.52.58:147][982]LogLinker: Warning: Can't find file for asset '/Game/Materials/Headquater/MetalStair001_sh' while loading ../../../../../Development/OpenGhosts/Content/Maps/Port/Meshes/Port_No116.uasset.
[2019.01.23-17.52.58:147][982]LoadErrors: Error: /Game/Maps/Port/Meshes/Port_No116 : Can't find file for asset. /Game/Materials/Headquater/MetalStair001_sh
[2019.01.23-17.52.58:147][982]LogLinker: Warning: Can't find file '/Game/Materials/Headquater/MetalStair001_sh'
[2019.01.23-17.52.58:147][982]LogLinker: Warning: Can't find file for asset '/Game/Materials/Headquater/MetalStair001_sh' while loading ../../../../../Development/OpenGhosts/Content/Maps/Port/Meshes/Port_No116.uasset.
[2019.01.23-17.52.58:231][982]LogLinker: Warning: Can't find file '/Game/Maps/Tutorial2/Materials/MetalWall001_sh'
[2019.01.23-17.52.58:231][982]LogLinker: Warning: Can't find file for asset '/Game/Maps/Tutorial2/Materials/MetalWall001_sh' while loading ../../../../../Development/OpenGhosts/Content/Maps/Port/Meshes/Port_No139.uasset.
[2019.01.23-17.52.58:231][982]LoadErrors: Error: /Game/Maps/Port/Meshes/Port_No139 : Can't find file for asset. /Game/Maps/Tutorial2/Materials/MetalWall001_sh
[2019.01.23-17.52.58:231][982]LogLinker: Warning: Can't find file '/Game/Maps/Tutorial2/Materials/MetalWall001_sh'
[2019.01.23-17.52.58:231][982]LogLinker: Warning: Can't find file for asset '/Game/Maps/Tutorial2/Materials/MetalWall001_sh' while loading ../../../../../Development/OpenGhosts/Content/Maps/Port/Meshes/Port_No139.uasset.
[2019.01.23-17.52.58:234][982]LogLinker: Warning: Can't find file '/Game/Maps/Tutorial2/Materials/MetalWall001_sh'
[2019.01.23-17.52.58:234][982]LogLinker: Warning: Can't find file for asset '/Game/Maps/Tutorial2/Materials/MetalWall001_sh' while loading ../../../../../Development/OpenGhosts/Content/Maps/Port/Meshes/Port_No140.uasset.
[2019.01.23-17.52.58:234][982]LoadErrors: Error: /Game/Maps/Port/Meshes/Port_No140 : Can't find file for asset. /Game/Maps/Tutorial2/Materials/MetalWall001_sh
[2019.01.23-17.52.58:234][982]LogLinker: Warning: Can't find file '/Game/Maps/Tutorial2/Materials/MetalWall001_sh'
[2019.01.23-17.52.58:234][982]LogLinker: Warning: Can't find file for asset '/Game/Maps/Tutorial2/Materials/MetalWall001_sh' while loading ../../../../../Development/OpenGhosts/Content/Maps/Port/Meshes/Port_No140.uasset.
[2019.01.23-17.52.58:250][982]LogLinker: Warning: Can't find file '/Game/Maps/Tutorial2/Materials/MetalWall001_sh'
[2019.01.23-17.52.58:250][982]LogLinker: Warning: Can't find file for asset '/Game/Maps/Tutorial2/Materials/MetalWall001_sh' while loading ../../../../../Development/OpenGhosts/Content/Maps/Port/Meshes/Port_No145.uasset.
[2019.01.23-17.52.58:250][982]LoadErrors: Error: /Game/Maps/Port/Meshes/Port_No145 : Can't find file for asset. /Game/Maps/Tutorial2/Materials/MetalWall001_sh
[2019.01.23-17.52.58:250][982]LogLinker: Warning: Can't find file '/Game/Maps/Tutorial2/Materials/MetalWall001_sh'
[2019.01.23-17.52.58:250][982]LogLinker: Warning: Can't find file for asset '/Game/Maps/Tutorial2/Materials/MetalWall001_sh' while loading ../../../../../Development/OpenGhosts/Content/Maps/Port/Meshes/Port_No145.uasset.
[2019.01.23-17.52.58:281][982]LogLinker: Warning: Can't find file '/Game/Materials/Headquater/MetalStair001_sh'
[2019.01.23-17.52.58:281][982]LogLinker: Warning: Can't find file for asset '/Game/Materials/Headquater/MetalStair001_sh' while loading ../../../../../Development/OpenGhosts/Content/Maps/Port/Meshes/Port_No151.uasset.
[2019.01.23-17.52.58:281][982]LoadErrors: Error: /Game/Maps/Port/Meshes/Port_No151 : Can't find file for asset. /Game/Materials/Headquater/MetalStair001_sh
[2019.01.23-17.52.58:281][982]LogLinker: Warning: Can't find file '/Game/Materials/Headquater/MetalStair001_sh'
[2019.01.23-17.52.58:282][982]LogLinker: Warning: Can't find file for asset '/Game/Materials/Headquater/MetalStair001_sh' while loading ../../../../../Development/OpenGhosts/Content/Maps/Port/Meshes/Port_No151.uasset.
[2019.01.23-17.52.58:347][982]LogLinker: Warning: Can't find file '/Game/Maps/Tutorial2/Materials/MetalWall001_sh'
[2019.01.23-17.52.58:347][982]LogLinker: Warning: Can't find file for asset '/Game/Maps/Tutorial2/Materials/MetalWall001_sh' while loading ../../../../../Development/OpenGhosts/Content/Maps/Port/Meshes/Port_No174.uasset.
[2019.01.23-17.52.58:347][982]LoadErrors: Error: /Game/Maps/Port/Meshes/Port_No174 : Can't find file for asset. /Game/Maps/Tutorial2/Materials/MetalWall001_sh
[2019.01.23-17.52.58:347][982]LogLinker: Warning: Can't find file '/Game/Maps/Tutorial2/Materials/MetalWall001_sh'
[2019.01.23-17.52.58:347][982]LogLinker: Warning: Can't find file for asset '/Game/Maps/Tutorial2/Materials/MetalWall001_sh' while loading ../../../../../Development/OpenGhosts/Content/Maps/Port/Meshes/Port_No174.uasset.
[2019.01.23-17.52.58:594][982]LogLinker: Warning: Can't find file '/Game/Maps/Tutorial2/Materials/MetalWall001_sh'
[2019.01.23-17.52.58:594][982]LogLinker: Warning: Can't find file for asset '/Game/Maps/Tutorial2/Materials/MetalWall001_sh' while loading ../../../../../Development/OpenGhosts/Content/Maps/Port/Meshes/Port_No92.uasset.
[2019.01.23-17.52.58:594][982]LoadErrors: Error: /Game/Maps/Port/Meshes/Port_No92 : Can't find file for asset. /Game/Maps/Tutorial2/Materials/MetalWall001_sh
[2019.01.23-17.52.58:595][982]LogLinker: Warning: Can't find file '/Game/Maps/Tutorial2/Materials/MetalWall001_sh'
[2019.01.23-17.52.58:595][982]LogLinker: Warning: Can't find file for asset '/Game/Maps/Tutorial2/Materials/MetalWall001_sh' while loading ../../../../../Development/OpenGhosts/Content/Maps/Port/Meshes/Port_No92.uasset.
[2019.01.23-17.52.58:663][982]LogLinker: Warning: Can't find file '/Game/Materials/Headquater/MetalStair001_sh'
[2019.01.23-17.52.58:664][982]LoadErrors: Failed to load /Game/Materials/Headquater/MetalStair001_sh.MetalStair001_sh Referenced by Port_No104
[2019.01.23-17.52.58:664][982]LogLinker: Warning: Can't find file for asset '/Game/Materials/Headquater/MetalStair001_sh' while loading NULL.
[2019.01.23-17.52.58:664][982]LogLinker: Warning: Can't find file '/Game/Materials/Headquater/MetalStair001_sh'
[2019.01.23-17.52.58:664][982]LogLinker: Warning: Can't find file for asset '/Game/Materials/Headquater/MetalStair001_sh' while loading NULL.
[2019.01.23-17.52.58:676][982]LogLinker: Warning: Can't find file '/Game/Materials/Headquater/MetalStair001_sh'
[2019.01.23-17.52.58:676][982]LoadErrors: Failed to load /Game/Materials/Headquater/MetalStair001_sh.MetalStair001_sh Referenced by Port_No116
[2019.01.23-17.52.58:676][982]LogLinker: Warning: Can't find file for asset '/Game/Materials/Headquater/MetalStair001_sh' while loading NULL.
[2019.01.23-17.52.58:676][982]LogLinker: Warning: Can't find file '/Game/Materials/Headquater/MetalStair001_sh'
[2019.01.23-17.52.58:676][982]LogLinker: Warning: Can't find file for asset '/Game/Materials/Headquater/MetalStair001_sh' while loading NULL.
[2019.01.23-17.52.58:699][982]LogLinker: Warning: Can't find file '/Game/Materials/Headquater/MetalStair001_sh'
[2019.01.23-17.52.58:699][982]LoadErrors: Failed to load /Game/Materials/Headquater/MetalStair001_sh.MetalStair001_sh Referenced by Port_No151
[2019.01.23-17.52.58:700][982]LogLinker: Warning: Can't find file for asset '/Game/Materials/Headquater/MetalStair001_sh' while loading NULL.
[2019.01.23-17.52.58:700][982]LogLinker: Warning: Can't find file '/Game/Materials/Headquater/MetalStair001_sh'
[2019.01.23-17.52.58:700][982]LogLinker: Warning: Can't find file for asset '/Game/Materials/Headquater/MetalStair001_sh' while loading NULL.
[2019.01.23-17.52.58:707][982]LogLinker: Warning: Can't find file '/Game/Maps/Tutorial2/Materials/MetalWall001_sh'
[2019.01.23-17.52.58:707][982]LoadErrors: Failed to load /Game/Maps/Tutorial2/Materials/MetalWall001_sh.MetalWall001_sh Referenced by Port_No145
[2019.01.23-17.52.58:707][982]LogLinker: Warning: Can't find file for asset '/Game/Maps/Tutorial2/Materials/MetalWall001_sh' while loading NULL.
[2019.01.23-17.52.58:707][982]LogLinker: Warning: Can't find file '/Game/Maps/Tutorial2/Materials/MetalWall001_sh'
[2019.01.23-17.52.58:708][982]LogLinker: Warning: Can't find file for asset '/Game/Maps/Tutorial2/Materials/MetalWall001_sh' while loading NULL.
[2019.01.23-17.52.58:711][982]LogLinker: Warning: Can't find file '/Game/Maps/Tutorial2/Materials/MetalWall001_sh'
[2019.01.23-17.52.58:711][982]LoadErrors: Failed to load /Game/Maps/Tutorial2/Materials/MetalWall001_sh.MetalWall001_sh Referenced by Port_No140
[2019.01.23-17.52.58:711][982]LogLinker: Warning: Can't find file for asset '/Game/Maps/Tutorial2/Materials/MetalWall001_sh' while loading NULL.
[2019.01.23-17.52.58:711][982]LogLinker: Warning: Can't find file '/Game/Maps/Tutorial2/Materials/MetalWall001_sh'
[2019.01.23-17.52.58:712][982]LogLinker: Warning: Can't find file for asset '/Game/Maps/Tutorial2/Materials/MetalWall001_sh' while loading NULL.
[2019.01.23-17.52.58:717][982]LogLinker: Warning: Can't find file '/Game/Maps/Tutorial2/Materials/MetalWall001_sh'
[2019.01.23-17.52.58:717][982]LoadErrors: Failed to load /Game/Maps/Tutorial2/Materials/MetalWall001_sh.MetalWall001_sh Referenced by Port_No174
[2019.01.23-17.52.58:718][982]LogLinker: Warning: Can't find file for asset '/Game/Maps/Tutorial2/Materials/MetalWall001_sh' while loading NULL.
[2019.01.23-17.52.58:718][982]LogLinker: Warning: Can't find file '/Game/Maps/Tutorial2/Materials/MetalWall001_sh'
[2019.01.23-17.52.58:718][982]LogLinker: Warning: Can't find file for asset '/Game/Maps/Tutorial2/Materials/MetalWall001_sh' while loading NULL.
[2019.01.23-17.52.58:719][982]LogLinker: Warning: Can't find file '/Game/Maps/Tutorial2/Materials/MetalWall001_sh'
[2019.01.23-17.52.58:719][982]LoadErrors: Failed to load /Game/Maps/Tutorial2/Materials/MetalWall001_sh.MetalWall001_sh Referenced by Port_No139
[2019.01.23-17.52.58:719][982]LogLinker: Warning: Can't find file for asset '/Game/Maps/Tutorial2/Materials/MetalWall001_sh' while loading NULL.
[2019.01.23-17.52.58:719][982]LogLinker: Warning: Can't find file '/Game/Maps/Tutorial2/Materials/MetalWall001_sh'
[2019.01.23-17.52.58:719][982]LogLinker: Warning: Can't find file for asset '/Game/Maps/Tutorial2/Materials/MetalWall001_sh' while loading NULL.
[2019.01.23-17.52.58:744][982]LogLinker: Warning: Can't find file '/Game/Maps/Tutorial2/Materials/MetalWall001_sh'
[2019.01.23-17.52.58:744][982]LoadErrors: Failed to load /Game/Maps/Tutorial2/Materials/MetalWall001_sh.MetalWall001_sh Referenced by Port_No92
[2019.01.23-17.52.58:744][982]LogLinker: Warning: Can't find file for asset '/Game/Maps/Tutorial2/Materials/MetalWall001_sh' while loading NULL.
[2019.01.23-17.52.58:744][982]LogLinker: Warning: Can't find file '/Game/Maps/Tutorial2/Materials/MetalWall001_sh'
[2019.01.23-17.52.58:744][982]LogLinker: Warning: Can't find file for asset '/Game/Maps/Tutorial2/Materials/MetalWall001_sh' while loading NULL.
[2019.01.23-17.52.59:391][982]LogAIModule: Creating AISystem for world Port
[2019.01.23-17.52.59:576][982]LogBlueprint: Error: [Compiler CamouflageAbility] Missing Event 'AbilityActivatedEvent' for Event AbilityActivatedEvent
[2019.01.23-17.52.59:581][982]LogBlueprint: Warning: [Compiler CamouflageAbility] [1972.13] Compile of CamouflageAbility failed. 1 Fatal Issue(s) 0 Warning(s) [in 7 ms] (/Game/Blueprint/Shared/Abilities/CamouflageAbility.CamouflageAbility)
[2019.01.23-17.53.00:344][982]LogLoad: Game class is 'GameModeDeathmatchBP_C'
[2019.01.23-17.53.00:344][982]LogTemp: Display: ParseSettings for GameNetDriver
[2019.01.23-17.53.00:344][982]LogTemp: Display: ParseSettings for IpNetDriver_2
[2019.01.23-17.53.00:345][982]LogTemp: Display: ParseSettings for GameNetDriver
[2019.01.23-17.53.00:345][982]LogNet: ReplicationDriverClass is null! Not using ReplicationDriver.
[2019.01.23-17.53.00:345][982]PacketHandlerLog: DDoS detection status: detection enabled: 0 analytics enabled: 0
[2019.01.23-17.53.00:345][982]LogInit: WinSock: Socket queue 131072 / 131072
[2019.01.23-17.53.00:345][982]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
[2019.01.23-17.53.00:345][982]LogNet: GameNetDriver IpNetDriver_2 IpNetDriver listening on port 7777
[2019.01.23-17.53.00:355][982]LogWorld: Bringing World /Game/Levels/Game/UEDPIE_1_Port.Port up for play (max tick rate 0) at 2019.01.23-17.53.00
[2019.01.23-17.53.00:356][982]LogWorld: Bringing up level for play took: 0.009014
[2019.01.23-17.53.00:356][982]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2019.01.23-17.53.00:361][982]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2019.01.23-17.53.00:362][982]LogLoad: Took 2.369069 seconds to LoadMap(/Game/Levels/Game/Port)
[2019.01.23-17.53.00:363][982]LogNet: Warning: Network Failure: GameNetDriver[FailureReceived]: Host closed the connection.
[2019.01.23-17.53.00:363][982]LogNet: Warning: Network Failure: GameNetDriver[FailureReceived]: Host closed the connection.
[2019.01.23-17.53.00:363][982]LogNet: NetworkFailure: FailureReceived, Error: 'Host closed the connection.'
[2019.01.23-17.53.00:363][982]LogGameMode: Display: Match State Changed from WaitingToStart to Aborted
[2019.01.23-17.53.00:363][982]LogGameState: Match State Changed from WaitingToStart to Aborted
[2019.01.23-17.53.00:363][982]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 127.0.0.1:17777, Name: IpConnection_0, Driver: GameNetDriver IpNetDriver_1, IsServer: NO, PC: MenuPlayerControllerBP_C_0, Owner: MenuPlayerControllerBP_C_0, UniqueId: NULL:Mainframe-73C617BC4979C56B2CE4A88107C5D863, Channels: 9, Time: 2019.01.23-17.53.00
[2019.01.23-17.53.00:363][982]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 127.0.0.1:17777, Name: IpConnection_0, Driver: GameNetDriver IpNetDriver_1, IsServer: NO, PC: MenuPlayerControllerBP_C_0, Owner: MenuPlayerControllerBP_C_0, UniqueId: NULL:Mainframe-73C617BC4979C56B2CE4A88107C5D863
[2019.01.23-17.53.00:364][982]LogNet: Warning: Network Failure: GameNetDriver[ConnectionLost]: Your connection to the host has been lost.
[2019.01.23-17.53.00:364][982]LogNet: Warning: Network Failure: GameNetDriver[ConnectionLost]: Your connection to the host has been lost.
[2019.01.23-17.53.00:364][982]LogNet: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.'
[2019.01.23-17.53.00:398][983]LogNet: Browse: /Game/Levels/MainMenu?closed
[2019.01.23-17.53.00:398][983]LogNet: Connection failed; returning to Entry
[2019.01.23-17.53.00:430][983]LogLoad: LoadMap: /Game/Levels/MainMenu?closed
[2019.01.23-17.53.00:430][983]LogNet: World NetDriver shutdown IpNetDriver_1 [GameNetDriver]
[2019.01.23-17.53.00:430][983]LogNet: DestroyNamedNetDriver IpNetDriver_1 [GameNetDriver]
[2019.01.23-17.53.00:430][983]LogExit: GameNetDriver IpNetDriver_1 shut down
[2019.01.23-17.53.00:457][983]LogPlayLevel: Creating play world package: /Game/Levels/UEDPIE_2_MainMenu
[2019.01.23-17.53.00:458][983]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001087s)
[2019.01.23-17.53.00:459][983]LogAIModule: Creating AISystem for world MainMenu
[2019.01.23-17.53.00:459][983]LogPlayLevel: PIE: World Init took: (0.000503s)
[2019.01.23-17.53.00:459][983]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Levels/MainMenu.MainMenu to /Game/Levels/UEDPIE_2_MainMenu.MainMenu (0.001797s)
[2019.01.23-17.53.00:459][983]LogLoad: Game class is 'MenuGameModeBP_C'
[2019.01.23-17.53.00:460][983]LogWorld: Bringing World /Game/Levels/UEDPIE_2_MainMenu.MainMenu up for play (max tick rate 0) at 2019.01.23-17.53.00
[2019.01.23-17.53.00:460][983]LogWorld: Bringing up level for play took: 0.000417
[2019.01.23-17.53.00:461][983]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2019.01.23-17.53.00:461][983]LogSpawn: Warning: SpawnActor failed because no class was specified
[2019.01.23-17.53.00:461][983]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2019.01.23-17.53.00:461][983]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2019.01.23-17.53.00:461][983]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2019.01.23-17.53.00:465][983]LogOnline: Verbose: OSS: Sending 16 bytes to 255.255.255.255:14001
[2019.01.23-17.53.00:465][983]LogOnline: Verbose: OSS: Sent query packet...
[2019.01.23-17.53.00:468][983]LogBlueprintUserMessages: [MainMenuUIBP_C_1] Steam working: false
[2019.01.23-17.53.00:468][983]LogGameState: Match State Changed from WaitingToStart to InProgress
[2019.01.23-17.53.00:468][983]LogLoad: Took 0.038384 seconds to LoadMap(/Game/Levels/UEDPIE_2_MainMenu)
[2019.01.23-17.53.00:503][984]LogOnline: Verbose: OSS: Received 16 bytes from 10.0.75.1:14001
[2019.01.23-17.53.00:985][ 36]LogOutputDevice: Warning:
Script Stack (0 frames):
[2019.01.23-17.53.00:986][ 36]LogWindows: Windows GetLastError: The operation completed successfully. (0)
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