Skip to content

Instantly share code, notes, and snippets.

View thestonefox's full-sized avatar

The Stonefox thestonefox

View GitHub Profile
@thestonefox
thestonefox / OrientationFollowPrimarySecondarySwapper.cs
Created May 24, 2022 19:01
Tilia Interactables Example of how to get two handed grabbing to work with an orientation grabbed object so either hand can be holding it
using System.Collections;
using Tilia.Interactions.Interactables.Interactables;
using Tilia.Interactions.Interactables.Interactables.Grab.Action;
using Tilia.Interactions.Interactables.Interactables.Grab.Provider;
using Tilia.Interactions.Interactables.Interactors;
using UnityEngine;
using Zinnia.Data.Collection.Stack;
public class OrientationFollowPrimarySecondarySwapper : MonoBehaviour
{
@thestonefox
thestonefox / PrecisionFollowPrimarySecondarySwapper.cs
Created May 24, 2022 19:00
Tilia Interactables Example of how to get two handed grabbing to work with a precision grabbed object so either hand can be holding it
using System.Collections;
using Tilia.Interactions.Interactables.Interactables;
using Tilia.Interactions.Interactables.Interactables.Grab.Provider;
using UnityEngine;
using Zinnia.Data.Collection.Stack;
public class PrecisionFollowPrimarySecondarySwapper : MonoBehaviour
{
[SerializeField]
private InteractableFacade interactable;
@thestonefox
thestonefox / gist:b694688fe4b0f9d31e768cf5e59039a4
Created October 23, 2018 21:03
VRTK Education Content Plans
  • Tutorials [Leaning Oriented] (Videos)
    • Small/Medium projects that go from blank state to a completed goal oriented project (e.g. make a kitchen you can teleport around and interact with things)
    • Predominately videos on the VRTK Youtube channel maybe split into a series (playlist) of videos perhaps no more than 10/15 minutes long each.
    • Feasible to have written tutorials but they would probably form chapters of a book
  • How To Guides [Goal Oriented] (Videos/Written)
    • Step by step guides on how to do something with VRTK such as set up a CameraRig, setup teleporting, set up a pointer. More advanced How To Guides could be how to customise a pointer, how to change the underlying structures of the interactable prefab, etc.
  • Perhaps a even split between written guides with video versions simply going through the guides. The written guide could contain a link to the video and the video could contain a link to the written guide. These guides would be self contained and the vide
@thestonefox
thestonefox / unitykeys.py
Created November 17, 2017 14:15
Blender 2.79 Key mappings to mimic Unity3d view navigation
import bpy
import os
def kmi_props_setattr(kmi_props, attr, value):
try:
setattr(kmi_props, attr, value)
except AttributeError:
print("Warning: property '%s' not found in keymap item '%s'" %
(attr, kmi_props.__class__.__name__))
except Exception as e:
@thestonefox
thestonefox / CustomTip.cs
Created July 16, 2016 08:23
A basic concept of how to implement a custom tip in VRTK
using UnityEngine;
using System.Collections;
using VRTK;
public class CustomTip : MonoBehaviour {
private VRTK_WorldPointer pointer;
private GameObject cubeCursor;
private GameObject capsuleCursor;
private MeshRenderer sphereCursor;
@thestonefox
thestonefox / SteamVR_FirstPersonController.cs
Last active March 13, 2017 11:49
A Unity3d 5.3 script to add SteamVR functionality such as object interaction/grabbing/throwing, laser pointer and teleport movement with blink (Requires Unity SteamVR plugin)
//=============================================================================
//
// Purpose: Add player ability on SteamVR CameraRig to:
//
// * Trackpad press down: project laser pointer from Touch Controller
// * Trackpad release: teleport player with blink to laser point destination
// * Trigger click: grab any object that has a custom "Grabbable" tag applied
// * Trigger release: release the current grabbed object with relative force
// * Application Menu: reset the position of last grabbed object to controller
//
@thestonefox
thestonefox / ViveCursor.cs
Last active June 5, 2019 20:54
A basic implementation of a laser pointer for the HTC Vive controllers in Unity3D
using UnityEngine;
using System.Collections;
public class ViveCursor : MonoBehaviour {
public enum AxisType
{
XAxis,
ZAxis
}
@thestonefox
thestonefox / apt-install
Created February 12, 2015 07:01
Recommended Ubuntu Dependencies
sudo apt-get update && sudo apt-get install git-core curl git build-essential libssl-dev libreadline-dev autoconf bison libyaml-dev libreadline6-dev zlib1g-dev libncurses5-dev libffi-dev libgdbm3 libgdbm-dev libxml2-dev libxslt1-dev libcurl4-openssl-dev python-software-properties libncurses5-dev automake libtool libpq-dev fontconfig docker.io
@thestonefox
thestonefox / phantomjs-install
Created February 11, 2015 09:16
Install PhantomJS (Run as sudo su)
wget https://bitbucket.org/ariya/phantomjs/downloads/phantomjs-1.9.7-linux-x86_64.tar.bz2 &&
mv phantomjs-1.9.7-linux-x86_64.tar.bz2 /usr/local/share/. &&
cd /usr/local/share/ &&
tar xjf phantomjs-1.9.7-linux-x86_64.tar.bz2 &&
ln -s /usr/local/share/phantomjs-1.9.7-linux-x86_64 /usr/local/share/phantomjs &&
ln -s /usr/local/share/phantomjs/bin/phantomjs /usr/bin/phantomjs
@thestonefox
thestonefox / nodejs-install
Last active August 29, 2015 14:15
Ubuntu NodeJS Install (Requires sudo su)
apt-get install -y python-software-properties python &&
add-apt-repository ppa:chris-lea/node.js &&
echo "deb http://us.archive.ubuntu.com/ubuntu/ precise universe" >> /etc/apt/sources.list &&
apt-get -q -y update &&
apt-get install -y nodejs