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February 13, 2018 16:56
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import copy | |
class ParallelPlayer | |
def __init__(self, prototype, concurrent_games): | |
self.prototype = prototype | |
self.instances = [None] * concurrent_games | |
self.seen_hand = [False] * concurrent_games | |
def start_game(self, game_id): | |
self.instances[game_id] = copy.deepcopy(self.prototype) | |
self.instances[game_id].announce_score(Score()) | |
def give_hand(self, cards): | |
for i in range(0, len(self.instances)): | |
if not self.seen_hand[i]: | |
self.instances[i].give_hand(cards[i]) | |
def make_bid(self, bids, can_blind, get_hand): | |
result = [-1] * len(self.instances) | |
for i in range(0, len(self.instances)): | |
self.seen_hand[i] = False | |
if can_blind[i]: | |
if self.instances[i].offer_blind_nill(bids[i])): | |
result[i] = 'B' | |
for i in range(0, len(self.instances)): | |
if result[i] == -1: | |
self.instances[i].give_hand(get_hand(i)) | |
self.seen_hand[i] = True | |
result[i] = self.instances[i].make_bid(bids[i]) | |
return result | |
def play_card(self, tricks): | |
result = [] | |
for i in range(0, len(self.instances)): | |
result.append(self.instances[i].play_card(tricks[i])) | |
return result | |
def receive_blind_nill_cards(self, cards): | |
for i in range(0, len(self.instances)): | |
if cards[i] != None: | |
self.instances[i].receive_blind_nill_cards(cards[i]) | |
def request_blind_nill_cards(self, games): | |
result = [None] * len(self.instances) | |
for i in games: | |
if cards[i] != None: | |
result[i] = self.instances[i].request_blind_nill_cards() | |
return result | |
def announce_bids(self, bids): | |
for i in range(0, len(self.instances)): | |
self.instances[i].announce_bids(tricks[i]) | |
def announce_trick(self, tricks): | |
for i in range(0, len(self.instances)): | |
self.instances[i].announce_trick(tricks[i]) | |
def announce_score(self, scores): | |
for i in range(0, len(self.instances)): | |
self.instances[i].announce_score(scores[i]) |
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