Last active
January 14, 2017 17:25
-
-
Save thexande/9f93b3c899af63108415936bf13a43da to your computer and use it in GitHub Desktop.
creates a zig zag view border inside of a swift playground. Create a new playground, and paste in the following code:
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import UIKit | |
import PlaygroundSupport | |
let uiview = UIView(frame: CGRect(x: 0, y: 0, width: 300, height: 300)) | |
func pathZigZagForView(givenView: UIView) ->UIBezierPath { | |
let width = givenView.frame.size.width | |
let height = givenView.frame.size.height | |
let givenFrame = givenView.frame | |
let zigZagWidth = CGFloat(7) | |
let zigZagHeight = CGFloat(5) | |
var yInitial = height-zigZagHeight | |
let zigZagPath = UIBezierPath(rect: givenFrame.insetBy(dx: 5, dy: 5)) | |
zigZagPath.move(to: CGPoint(x:0, y:0)) | |
zigZagPath.addLine(to: CGPoint(x:0, y:yInitial)) | |
var slope = -1 | |
var x = CGFloat(0) | |
var i = 0 | |
while x < width { | |
x = zigZagWidth * CGFloat(i) | |
let p = zigZagHeight * CGFloat(slope) - 5 | |
let y = yInitial + p | |
let point = CGPoint(x: x, y: y) | |
zigZagPath.addLine(to: point) | |
slope = slope*(-1) | |
i += 1 | |
} | |
zigZagPath.addLine(to: CGPoint(x:width,y: 0)) | |
yInitial = 0 + zigZagHeight | |
x = CGFloat(width) | |
i = 0 | |
while x > 0 { | |
x = width - (zigZagWidth * CGFloat(i)) | |
let p = zigZagHeight * CGFloat(slope) + 5 | |
let y = yInitial + p | |
let point = CGPoint(x: x, y: y) | |
zigZagPath.addLine(to: point) | |
slope = slope*(-1) | |
i += 1 | |
} | |
zigZagPath.close() | |
return zigZagPath | |
} | |
func applyZigZagEffect(givenView: UIView) { | |
let shapeLayer = CAShapeLayer(layer: givenView.layer) | |
givenView.backgroundColor = UIColor.clear | |
shapeLayer.path = pathZigZagForView(givenView: givenView).cgPath | |
shapeLayer.frame = givenView.bounds | |
shapeLayer.fillColor = UIColor.red.cgColor | |
shapeLayer.masksToBounds = true | |
shapeLayer.shadowOpacity = 1 | |
shapeLayer.shadowColor = UIColor.black.cgColor | |
shapeLayer.shadowOffset = CGSize(width: 0, height: 0) | |
shapeLayer.shadowRadius = 3 | |
givenView.layer.addSublayer(shapeLayer) | |
} | |
applyZigZagEffect(givenView: uiview) | |
PlaygroundPage.current.liveView = uiview | |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment