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Simple Easing Functions in Javascript - see https://github.com/gre/bezier-easing
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/* | |
* Easing Functions - inspired from http://gizma.com/easing/ | |
* only considering the t value for the range [0, 1] => [0, 1] | |
*/ | |
EasingFunctions = { | |
// no easing, no acceleration | |
linear: t => t, | |
// accelerating from zero velocity | |
easeInQuad: t => t*t, | |
// decelerating to zero velocity | |
easeOutQuad: t => t*(2-t), | |
// acceleration until halfway, then deceleration | |
easeInOutQuad: t => t<.5 ? 2*t*t : -1+(4-2*t)*t, | |
// accelerating from zero velocity | |
easeInCubic: t => t*t*t, | |
// decelerating to zero velocity | |
easeOutCubic: t => (--t)*t*t+1, | |
// acceleration until halfway, then deceleration | |
easeInOutCubic: t => t<.5 ? 4*t*t*t : (t-1)*(2*t-2)*(2*t-2)+1, | |
// accelerating from zero velocity | |
easeInQuart: t => t*t*t*t, | |
// decelerating to zero velocity | |
easeOutQuart: t => 1-(--t)*t*t*t, | |
// acceleration until halfway, then deceleration | |
easeInOutQuart: t => t<.5 ? 8*t*t*t*t : 1-8*(--t)*t*t*t, | |
// accelerating from zero velocity | |
easeInQuint: t => t*t*t*t*t, | |
// decelerating to zero velocity | |
easeOutQuint: t => 1+(--t)*t*t*t*t, | |
// acceleration until halfway, then deceleration | |
easeInOutQuint: t => t<.5 ? 16*t*t*t*t*t : 1+16*(--t)*t*t*t*t | |
} |
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