Created
July 2, 2014 09:15
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Js stats about FPS and scripts speed
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| /** | |
| * @author mrdoob / http://mrdoob.com/ | |
| */ | |
| /** | |
| * Just call in the body : | |
| * | |
| * // Stats | |
| * var stats = new stats(); | |
| * | |
| * setInterval(function() { | |
| * // Update stats | |
| * stats.update(); | |
| * }, 1000 / 60); | |
| */ | |
| var stats = function () { | |
| var startTime = Date.now(), prevTime = startTime; | |
| var ms = 0, msMin = Infinity, msMax = 0; | |
| var fps = 0, fpsMin = Infinity, fpsMax = 0; | |
| var frames = 0, mode = 0; | |
| var container = document.createElement( 'div' ); | |
| container.id = 'stats'; | |
| container.addEventListener( 'mousedown', function ( event ) { event.preventDefault(); setMode( ++ mode % 2 ) }, false ); | |
| container.style.cssText = 'width:80px;opacity:0.8;cursor:pointer;z-index:9999'; | |
| var fpsDiv = document.createElement( 'div' ); | |
| fpsDiv.id = 'fps'; | |
| fpsDiv.style.cssText = 'padding:0 0 3px 3px;text-align:left;background-color:#002'; | |
| container.appendChild( fpsDiv ); | |
| var fpsText = document.createElement( 'div' ); | |
| fpsText.id = 'fpsText'; | |
| fpsText.style.cssText = 'color:#0ff;font-family:Helvetica,Arial,sans-serif;font-size:9px;font-weight:bold;line-height:15px'; | |
| fpsText.innerHTML = 'FPS'; | |
| fpsDiv.appendChild( fpsText ); | |
| var fpsGraph = document.createElement( 'div' ); | |
| fpsGraph.id = 'fpsGraph'; | |
| fpsGraph.style.cssText = 'position:relative;width:74px;height:30px;background-color:#0ff'; | |
| fpsDiv.appendChild( fpsGraph ); | |
| while ( fpsGraph.children.length < 74 ) { | |
| var bar = document.createElement( 'span' ); | |
| bar.style.cssText = 'width:1px;height:30px;float:left;background-color:#113'; | |
| fpsGraph.appendChild( bar ); | |
| } | |
| var msDiv = document.createElement( 'div' ); | |
| msDiv.id = 'ms'; | |
| msDiv.style.cssText = 'padding:0 0 3px 3px;text-align:left;background-color:#020;display:none'; | |
| container.appendChild( msDiv ); | |
| var msText = document.createElement( 'div' ); | |
| msText.id = 'msText'; | |
| msText.style.cssText = 'color:#0f0;font-family:Helvetica,Arial,sans-serif;font-size:9px;font-weight:bold;line-height:15px'; | |
| msText.innerHTML = 'MS'; | |
| msDiv.appendChild( msText ); | |
| var msGraph = document.createElement( 'div' ); | |
| msGraph.id = 'msGraph'; | |
| msGraph.style.cssText = 'position:relative;width:74px;height:30px;background-color:#0f0'; | |
| msDiv.appendChild( msGraph ); | |
| while ( msGraph.children.length < 74 ) { | |
| var bar = document.createElement( 'span' ); | |
| bar.style.cssText = 'width:1px;height:30px;float:left;background-color:#131'; | |
| msGraph.appendChild( bar ); | |
| } | |
| var setMode = function ( value ) { | |
| mode = value; | |
| switch ( mode ) { | |
| case 0: | |
| fpsDiv.style.display = 'block'; | |
| msDiv.style.display = 'none'; | |
| break; | |
| case 1: | |
| fpsDiv.style.display = 'none'; | |
| msDiv.style.display = 'block'; | |
| break; | |
| } | |
| } | |
| var updateGraph = function ( dom, value ) { | |
| var child = dom.appendChild( dom.firstChild ); | |
| child.style.height = value + 'px'; | |
| } | |
| // Append to body | |
| document.body.appendChild(container); | |
| // Align top-right | |
| container.style.position = 'absolute'; | |
| container.style.right = '0px'; | |
| container.style.top = '0px'; | |
| return { | |
| domElement: container, | |
| setMode: setMode, | |
| begin: function () { | |
| startTime = Date.now(); | |
| }, | |
| end: function () { | |
| var time = Date.now(); | |
| ms = time - startTime; | |
| msMin = Math.min( msMin, ms ); | |
| msMax = Math.max( msMax, ms ); | |
| msText.textContent = ms + ' MS (' + msMin + '-' + msMax + ')'; | |
| updateGraph( msGraph, Math.min( 30, 30 - ( ms / 200 ) * 30 ) ); | |
| frames ++; | |
| if ( time > prevTime + 1000 ) { | |
| fps = Math.round( ( frames * 1000 ) / ( time - prevTime ) ); | |
| fpsMin = Math.min( fpsMin, fps ); | |
| fpsMax = Math.max( fpsMax, fps ); | |
| fpsText.textContent = fps + ' FPS (' + fpsMin + '-' + fpsMax + ')'; | |
| updateGraph( fpsGraph, Math.min( 30, 30 - ( fps / 100 ) * 30 ) ); | |
| prevTime = time; | |
| frames = 0; | |
| } | |
| return time; | |
| }, | |
| update: function () { | |
| startTime = this.end(); | |
| } | |
| } | |
| }; |
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