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- (void)createTriangles { | |
UIView *triangleWrapper = [[UIView alloc] initWithFrame:CGRectMake(0, 0, self.collectionView.frame.size.width, self.collectionView.frame.size.height)]; | |
[self.collectionView addSubview:triangleWrapper]; | |
CGFloat radius = MIN(self.collectionView.frame.size.width, self.collectionView.frame.size.height) / 2.5; | |
CGPoint center = triangleWrapper.center; | |
for (NSInteger i = 0; i < [self.collectionView numberOfItemsInSection:0]; i++) { | |
CGPoint point1 = CGPointMake(center.x + radius * sinf(2 * (i - 0.5) * M_PI / [self.collectionView numberOfItemsInSection:0]), | |
center.y + radius * -cosf(2 * (i - 0.5) * M_PI / [self.collectionView numberOfItemsInSection:0])); | |
CGPoint point2 = CGPointMake(center.x + radius * sinf(2 * (i + 0.5) * M_PI / [self.collectionView numberOfItemsInSection:0]), | |
center.y + radius * -cosf(2 * (i + 0.5) * M_PI / [self.collectionView numberOfItemsInSection:0])); | |
UIBezierPath* trianglePath = [UIBezierPath bezierPath]; | |
[trianglePath moveToPoint:CGPointMake(center.x, center.y)]; | |
[trianglePath addLineToPoint:CGPointMake(point1.x, point1.y)]; | |
[trianglePath addLineToPoint:CGPointMake(point2.x, point2.y)]; | |
[trianglePath closePath]; | |
CAShapeLayer *triangleMaskLayer = [CAShapeLayer layer]; | |
[triangleMaskLayer setPath:trianglePath.CGPath]; | |
UIView *view = [[UIView alloc] initWithFrame:CGRectMake(0,0, triangleWrapper.frame.size.width, triangleWrapper.frame.size.height)]; | |
CGFloat hue = ( arc4random() % 256 / 256.0 ); // 0.0 to 1.0 | |
CGFloat saturation = ( arc4random() % 128 / 256.0 ) + 0.5; // 0.5 to 1.0, away from white | |
CGFloat brightness = ( arc4random() % 128 / 256.0 ) + 0.5; // 0.5 to 1.0, away from black | |
UIColor *color = [UIColor colorWithHue:hue saturation:saturation brightness:brightness alpha:1]; | |
view.backgroundColor = color; | |
view.layer.mask = triangleMaskLayer; | |
view.tag = i; | |
view.layer.masksToBounds = YES; | |
[triangleWrapper addSubview:view]; | |
// Pan gesture recognizer | |
UIPanGestureRecognizer *gesture = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(didPanOnCollectionView:)]; | |
gesture.minimumNumberOfTouches = 1; | |
gesture.maximumNumberOfTouches = 1; | |
[view addGestureRecognizer:gesture]; | |
} | |
- (void)didPanOnCollectionView:(UIPanGestureRecognizer *)gesture { | |
if (gesture.numberOfTouches > 0) { | |
CGPoint panPoint = [gesture locationOfTouch:0 inView:self.collectionView]; | |
UIView *sender = gesture.view; | |
NSLog(@"Panned over view with tag %li", (long)sender.tag); | |
} | |
} | |
} |
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