Created
August 4, 2015 17:02
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Dynamically Add Shape/Path in SVG area
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// Following snippet is the basice to add a new shape to an SVG area | |
var svg = document.getElementById('svg'); | |
var rect = document.createElementNS('http://www.w3.org/2000/svg'); // Note: Using createElementNS() instead of createElement() | |
rect.setAttributeNS(null, 'x', xValue ); | |
rect.setAttributeNS(null, 'y', yValue ); | |
rect.setAttributeNS(null, 'width', widthValue ); | |
rect.setAttributeNS(null, 'height', heightValue ); | |
rect.setAttributeNS(null, 'style', 'fill: none; stroke: blue; stroke-width: 1px;'); | |
svg.appendChild( rect ); | |
// For existing shape, draw a rectangle around the shape | |
var pane = { x: svg.offsetLeft, y: svg.offsetTop }; // svg offset: svg coordinate relative to screen coordinate | |
var target = document.getElementById('targetID'); | |
var boundingRect = target.getBoundingClientRect(); | |
var rect1 = document.createElementNS('http://www.w3.org/2000/svg', 'rect'); | |
rect1.setAttributeNS(null, 'x', boundingRect.left); // NOTE: there is no pane translate needed, getBoundingClientRect() return coordinate | |
rect1.setAttributeNS(null, 'y', boundingRect.top); // relative to it's parent node (at this example: SVG) | |
rect1.setAttributeNS(null, 'width', (boundingRect.width - 2*pane.x)); // Also NOTE: use setAttributeNS instead of setAttribute | |
rect1.setAttributeNS(null, 'height', (boundingRect.height - 2*pane.y)); | |
rect1.setAttributeNS(null, 'style', 'fill: none; stroke: cyan; stroke-width: 1px;'); | |
svg.appendChild(rect1); |
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