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Gradient field visualization (partial derivative)
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#include "testApp.h" | |
testApp::testApp() { | |
} | |
void testApp::setup(){ | |
ofBackground(22,33,44); | |
ofSetFrameRate(60); | |
grad_w = 50; | |
grad_h = 50; | |
dt = 0.06; | |
size = 0.1; | |
gradient_field = createGradientField(grad_w, grad_h); | |
cam.setup(ofGetWidth(), ofGetHeight()); | |
cam.setPosition((size*grad_w)*0.5, 1.0f, 10.0f); | |
draw_grid = true; | |
draw_field = true; | |
draw_points = true; | |
record = false; | |
// img.setUseTexture(false); | |
} | |
// we use ofNoise to generate a scalar value from which we create a gradient field. | |
vector<ofVec3f> testApp::createGradientField(int w, int h) { | |
float t = ofGetElapsedTimef()*0.1; | |
vector<ofVec3f> field(w*h, ofVec3f()); | |
for(int i = 0; i < w; ++i) { | |
for(int j = 0; j < h; ++j) { | |
int dx = (j * w) + i; | |
float idt = i*dt + t; | |
float jdt = j*dt + t; | |
// Get the derivative for the gradient field. | |
float deriv_x = ofNoise(idt+dt,jdt) - ofNoise(idt-dt,jdt); | |
float deriv_y = ofNoise(idt,jdt+dt) - ofNoise(idt, jdt - dt); | |
float deriv_z = 0; | |
field[dx].set(deriv_x, deriv_y, ofNoise(idt, jdt)); | |
} | |
} | |
return field; | |
} | |
void testApp::drawGradientField(vector<ofVec3f>& field, int w, int h) { | |
float hs = size * 0.5f; | |
// draw the scalars as grid. | |
if(draw_grid) { | |
glColor3f(1,1,1); | |
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); | |
glBegin(GL_QUADS); | |
for(int i = 0; i < w-1; ++i) { | |
for(int j = 0; j < h-1; ++j) { | |
DRAW(i,j); | |
DRAW(i+1,j); | |
DRAW(i+1,j+1); | |
DRAW(i,j+1); | |
} | |
} | |
glEnd(); | |
} | |
// draw the scalars as points | |
if(draw_points) { | |
glColor3f(0.0f,0.8f,0.2f); | |
glPointSize(3.0f); | |
glBegin(GL_POINTS); | |
for(int i = 0; i < w; ++i) { | |
for(int j = 0; j < h; ++j) { | |
int dx = (j * w) + i; | |
DRAW(i,j); | |
} | |
} | |
glEnd(); | |
} | |
// draw the gradient field | |
if(draw_field) { | |
glColor3f(1,0,0); | |
for(int i = 0; i < w; ++i) { | |
for(int j = 0; j < h; ++j) { | |
int dx = (j * w) + i; | |
ofVec3f pos(-hs + i*size, 0, -hs + j*size); | |
ofVec3f v(field[dx].x,field[dx].y, 0); | |
drawVector(pos, field[dx],size); | |
} | |
} | |
} | |
} | |
void testApp::drawVector(ofVec3f& pos, ofVec3f v, float maxLen) { | |
v.normalize(); | |
v *= maxLen; | |
glBegin(GL_LINES); | |
glColor3f(0.8f, 0.2f, 0.0f); glVertex3f(pos.x, 0, pos.z); | |
glColor3f(0.9f, 0.8f, 0.0f); glVertex3f(pos.x + v.x, 0, pos.z+v.y); | |
glEnd(); | |
} | |
void testApp::draw(){ | |
glColor3f(1.0f, 1.0f, 1.0f); | |
if(record) { | |
ofSetWindowTitle(ofToString(ofGetFrameRate()) + " [ recording ] "); | |
} | |
else { | |
ofSetWindowTitle(ofToString(ofGetFrameRate())); | |
} | |
cam.place(); | |
gradient_field = createGradientField(grad_w, grad_h); | |
drawGradientField(gradient_field, grad_w, grad_h); | |
if(record) { | |
ofImage img; | |
img.setUseTexture(false); | |
img.allocate(ofGetWidth(), ofGetHeight(), OF_IMAGE_COLOR); | |
img.grabScreen(0,0,img.getWidth(), img.getHeight()); | |
img.update(); | |
images.push_back(img); | |
} | |
} | |
void testApp::keyPressed(int key){ | |
if(key == 'd') { | |
debug = !debug; | |
} | |
else if(key == 'f') { | |
draw_field = !draw_field; | |
} | |
else if(key == 'g') { | |
draw_grid = !draw_grid; | |
} | |
else if(key == 'p') { | |
draw_points = !draw_points; | |
} | |
else if(key == 'r') { | |
record = !record; | |
} | |
else if(key == 's') { | |
char buf[512]; | |
for(int i = 0; i < images.size(); ++i) { | |
sprintf(buf, "img_%04d.png", i); | |
printf("Save: %s\n", buf); | |
images[i].saveImage(buf); | |
} | |
} | |
} | |
void testApp::mouseDragged(int x, int y, int button){ | |
cam.onMouseDragged(x,y); | |
} | |
void testApp::mousePressed(int x, int y, int button){ | |
cam.onMouseDown(x,y); | |
} | |
void testApp::update(){} | |
void testApp::keyReleased(int key){ } | |
void testApp::mouseMoved(int x, int y){} | |
void testApp::mouseReleased(int x, int y, int button){} | |
void testApp::windowResized(int w, int h){ } | |
void testApp::gotMessage(ofMessage msg){} | |
void testApp::dragEvent(ofDragInfo dragInfo){ } |
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#pragma once | |
#include "ofMain.h" | |
#include "Roxlu.h" | |
#define IDX(i,j) (((j)*(w)) + (i)) | |
#define DRAW(x,y) glVertex3f(-hs + (x) * size, field[IDX(x,y)].z + 1.0f, -hs + (y) * size); | |
class testApp : public ofBaseApp{ | |
public: | |
testApp(); | |
void setup(); | |
void update(); | |
void draw(); | |
void keyPressed(int key); | |
void keyReleased(int key); | |
void mouseMoved(int x, int y); | |
void mouseDragged(int x, int y, int button); | |
void mousePressed(int x, int y, int button); | |
void mouseReleased(int x, int y, int button); | |
void windowResized(int w, int h); | |
void dragEvent(ofDragInfo dragInfo); | |
void gotMessage(ofMessage msg); | |
void drawGradientField(vector<ofVec3f>& field, int w, int h); | |
vector<ofVec3f> createGradientField(int w, int h); | |
void drawVector(ofVec3f& pos, ofVec3f v, float maxLen); | |
int grad_w; | |
int grad_h; | |
float dt; | |
float size; | |
vector<ofVec3f> gradient_field; | |
EasyCam cam; | |
bool draw_grid; | |
bool draw_field; | |
bool draw_points; | |
bool debug; | |
// recording | |
bool record; | |
vector<ofImage> images; | |
}; |
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