Create a Meteor app and put the client_/server_ files in a client/server directories. Also, create a public dir to save the uploaded files.
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/* | |
This is my hacked up copy of Marked.app/Contents/Resources/gridless.css | |
Changes: | |
1. Smaller headings | |
2. ~~No scrollbars~~ (I now prefer the Lion default behavior) | |
3. Styling of definition lists ala LaTeX description lists. | |
4. Centering h1.title, h3.author, h4.date (pandoc's title/author/date block). | |
From Meteor's documentation:
In Meteor, your server code runs in a single thread per request, not in the asynchronous callback style typical of Node. We find the linear execution model a better fit for the typical server code in a Meteor application.
This guide serves as a mini-tour of tools, trix and patterns that can be used to run async code in Meteor.
Sometimes we need to run async code in Meteor.methods
. For this we create a Future
to block until the async code has finished. This pattern can be seen all over Meteor's own codebase:
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#include "testApp.h" | |
// generate random data for "u" | |
void testApp::setup(){ | |
ofBackground(22,33,44); | |
float dt = 0.1; | |
for(int i = 0; i < N; ++i) { | |
u[i] = ofNoise(dt*i); | |
} | |
} |
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#include "testApp.h" | |
testApp::testApp() { | |
} | |
void testApp::setup(){ | |
ofBackground(22,33,44); | |
ofSetFrameRate(60); | |
grad_w = 50; |
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//-------------------------------------------------------------- | |
void testApp::setup(){ | |
ofSetFrameRate(60); | |
ofSetVerticalSync(true); | |
ofBackground(33); | |
donnie.create(125); | |
donnie.si.drawUsingQuads(); | |
//renderer.addSceneItem(donnie.si); | |
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