Created
February 3, 2015 21:57
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% helper predicates | |
square_to_subgrid(Row, Col, Subgrid) :- | |
floor((Row - 1)/3, RowBase), | |
floor((Col - 1)/3, ColBase), | |
Subgrid is 3 * RowBase + ColBase + 1. | |
one_to_nine(X) :- | |
member( X, [1, 2, 3, 4, 5, 6, 7, 8, 9] ). | |
next_square( Puzzle, Row, Col ) :- | |
one_to_nine(Row), | |
one_to_nine(Col), | |
not( member( [Row, Col, _], Puzzle ) ), !. | |
% print the sudoku puzzle | |
print_puzzle( [] ). | |
print_puzzle( [[_, 9, Value] | Tail] ) :- | |
write( Value ), nl, print_puzzle( Tail ). | |
print_puzzle( [[_, _, Value] | Tail] ) :- | |
write( Value ), write( ' ' ), print_puzzle( Tail ). | |
% the puzzle is solved if length is 81 | |
solve( Puzzle ) :- | |
length( Puzzle, 81 ), | |
print_puzzle( Puzzle ). | |
% solve the puzzle | |
solve( Puzzle ) :- | |
guess( Puzzle, Row, Col, Val ), | |
insert( [Row, Col, Val], Puzzle, NewPuzzle ), | |
solve( NewPuzzle ). | |
% guess a value for the next empty square | |
guess( Puzzle, Row, Col, Val ) :- | |
next_square( Puzzle, Row, Col ), | |
one_to_nine( Val ), | |
check( Puzzle, Row, Col, Val ). | |
% check to see if the guess violates the rules | |
check( Puzzle, Row, Col, Val ) :- | |
not(is_in_row( Puzzle, Row, Val )), | |
not(is_in_col( Puzzle, Col, Val )), | |
square_to_subgrid( Row, Col, Subgrid ), | |
not(is_in_subgrid( Puzzle, Subgrid, Val )). | |
% see if the value is already in the row | |
is_in_row( [], Row, Val ) :- fail. | |
is_in_row( [[R, C, V] | PTail], Row, Val ) :- | |
R == Row, V == Val, is_in_row( PTail, Row, Val ). | |
% see if the value is already in the column | |
is_in_col( [], Col, Val ) :- fail. | |
is_in_col( [[R, C, V] | PTail], Col, Val ) :- | |
C == Col, V == Val, is_in_col( PTail, Col, Val ). | |
% see if the value is already in the subgrid | |
is_in_subgrid( [], Subgrid, Val ) :- fail. | |
is_in_subgrid( [[R, C, V] | PTail], Subgrid, Val ) :- | |
square_to_subgrid( R, C, SG ), | |
SG == Subgrid, V == Val, | |
is_in_subgrid(PTail, Subgrid, Val). | |
% insert a square into the puzzle | |
insert( [Row, Col, Val], Puzzle, NewPuzzle ) :- | |
NP = NewPuzzle, | |
append( NP, [Row, Col, Val], NewPuzzle ). | |
insert( [Row, Col, Val], Puzzle, NewPuzzle ) :- | |
C < Col, !, | |
[[R, C, V]| PTail] = Puzzle, | |
Row == R, | |
append( NewPuzzle, [R, C, V], NP ), | |
insert( [Row, Col, Val], PTail, NP ). |
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