Created
June 7, 2019 20:02
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A basic tcp server in C
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#include <stdio.h> | |
#include <unistd.h> | |
#include <netdb.h> | |
#include <netinet/in.h> | |
#include <stdlib.h> | |
#include <string.h> | |
#include <sys/socket.h> | |
#include <sys/types.h> | |
#include <errno.h> | |
#define PORT 8080 | |
// Driver function | |
int main() | |
{ | |
int sockfd, connfd; | |
struct sockaddr_in servaddr, cli; | |
sockfd = socket(AF_INET, SOCK_STREAM, 0); | |
if (sockfd == -1) { | |
printf("socket creation failed...\n"); | |
exit(-1); | |
} | |
int flag=1; | |
if(setsockopt(sockfd, SOL_SOCKET, SO_REUSEPORT, &flag, sizeof(flag)) == -1) { | |
printf("Setsockopt SO_REUSEPORT failed with errno %d\n", errno); | |
exit(-1); | |
} | |
bzero(&servaddr, sizeof(servaddr)); | |
servaddr.sin_family = AF_INET; | |
servaddr.sin_addr.s_addr = htonl(INADDR_LOOPBACK); | |
servaddr.sin_port = htons(PORT); | |
if ((bind(sockfd, (struct sockaddr*)&servaddr, sizeof(servaddr))) != 0) { | |
printf("socket bind failed...\n"); | |
exit(-1); | |
} | |
while(1){ | |
if ((listen(sockfd, 1)) != 0) { | |
printf("Listen failed...\n"); | |
exit(-1); | |
} | |
printf("listening on port %d\n",PORT); | |
socklen_t len = sizeof(cli); | |
connfd = accept(sockfd, (struct sockaddr*)&cli, &len); | |
if (connfd < 0) { | |
printf("server acccept failed...\n"); | |
exit(-1); | |
} | |
printf("server acccept the client...\n"); | |
write(connfd,"you got it\n",11); | |
close(connfd); | |
} | |
} |
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