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October 11, 2020 04:14
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/** | |
* @author qiao / https://github.com/qiao | |
* @author mrdoob / http://mrdoob.com | |
* @author alteredq / http://alteredqualia.com/ | |
* @author WestLangley / http://github.com/WestLangley | |
* @author erich666 / http://erichaines.com | |
*/ | |
// This set of controls performs orbiting, dollying (zooming), and panning. | |
// Unlike TrackballControls, it maintains the "up" direction object.up (+Y by default). | |
// | |
// Orbit - left mouse / touch: one-finger move | |
// Zoom - middle mouse, or mousewheel / touch: two-finger spread or squish | |
// Pan - right mouse, or left mouse + ctrl/metaKey, or arrow keys / touch: two-finger move | |
THREE.OrbitControls = function(object, domElement) { | |
this.object = object; | |
this.domElement = domElement !== undefined ? domElement : document; | |
// Set to false to disable this control | |
this.enabled = true; | |
// "target" sets the location of focus, where the object orbits around | |
this.target = new THREE.Vector3(); | |
// How far you can dolly in and out ( PerspectiveCamera only ) | |
this.minDistance = 0; | |
this.maxDistance = Infinity; | |
// How far you can zoom in and out ( OrthographicCamera only ) | |
this.minZoom = 0; | |
this.maxZoom = Infinity; | |
// How far you can orbit vertically, upper and lower limits. | |
// Range is 0 to Math.PI radians. | |
this.minPolarAngle = 0; // radians | |
this.maxPolarAngle = Math.PI; // radians | |
// How far you can orbit horizontally, upper and lower limits. | |
// If set, must be a sub-interval of the interval [ - Math.PI, Math.PI ]. | |
this.minAzimuthAngle = -Infinity; // radians | |
this.maxAzimuthAngle = Infinity; // radians | |
// Set to true to enable damping (inertia) | |
// If damping is enabled, you must call controls.update() in your animation loop | |
this.enableDamping = false; | |
this.dampingFactor = 0.25; | |
// This option actually enables dollying in and out; left as "zoom" for backwards compatibility. | |
// Set to false to disable zooming | |
this.enableZoom = true; | |
this.zoomSpeed = 1.0; | |
// Set to false to disable rotating | |
this.enableRotate = true; | |
this.rotateSpeed = 1.0; | |
// Set to false to disable panning | |
this.enablePan = true; | |
this.panSpeed = 1.0; | |
this.screenSpacePanning = false; // if true, pan in screen-space | |
this.keyPanSpeed = 7.0; // pixels moved per arrow key push | |
// Set to true to automatically rotate around the target | |
// If auto-rotate is enabled, you must call controls.update() in your animation loop | |
this.autoRotate = false; | |
this.autoRotateSpeed = 2.0; // 30 seconds per round when fps is 60 | |
// Set to false to disable use of the keys | |
this.enableKeys = true; | |
// The four arrow keys | |
this.keys = { LEFT: 37, UP: 38, RIGHT: 39, BOTTOM: 40 }; | |
// Mouse buttons | |
this.mouseButtons = { | |
LEFT: THREE.MOUSE.LEFT, | |
MIDDLE: THREE.MOUSE.MIDDLE, | |
RIGHT: THREE.MOUSE.RIGHT | |
}; | |
// for reset | |
this.target0 = this.target.clone(); | |
this.position0 = this.object.position.clone(); | |
this.zoom0 = this.object.zoom; | |
// | |
// public methods | |
// | |
this.getPolarAngle = function() { | |
return spherical.phi; | |
}; | |
this.getAzimuthalAngle = function() { | |
return spherical.theta; | |
}; | |
this.setPolarAngle = function(angle) { | |
spherical.phi = angle; | |
this.forceUpdate(); | |
}; | |
this.setAzimuthalAngle = function(angle) { | |
spherical.theta = angle; | |
this.forceUpdate(); | |
}; | |
this.saveState = function() { | |
scope.target0.copy(scope.target); | |
scope.position0.copy(scope.object.position); | |
scope.zoom0 = scope.object.zoom; | |
}; | |
this.reset = function() { | |
scope.target.copy(scope.target0); | |
scope.object.position.copy(scope.position0); | |
scope.object.zoom = scope.zoom0; | |
scope.object.updateProjectionMatrix(); | |
scope.dispatchEvent(changeEvent); | |
scope.update(); | |
state = STATE.NONE; | |
}; | |
this.forceUpdate = (function() { | |
var offset = new THREE.Vector3(); | |
// so camera.up is the orbit axis | |
var quat = new THREE.Quaternion().setFromUnitVectors( | |
object.up, | |
new THREE.Vector3(0, 1, 0) | |
); | |
var quatInverse = quat.clone().inverse(); | |
var lastPosition = new THREE.Vector3(); | |
var lastQuaternion = new THREE.Quaternion(); | |
return function() { | |
var position = this.object.position; | |
offset.copy(position).sub(this.target); | |
// rotate offset to "y-axis-is-up" space | |
offset.applyQuaternion(quat); | |
// restrict spherical.theta to be between desired limits | |
spherical.theta = Math.max( | |
this.minAzimuthAngle, | |
Math.min(this.maxAzimuthAngle, spherical.theta) | |
); | |
// restrict spherical.phi to be between desired limits | |
spherical.phi = Math.max( | |
this.minPolarAngle, | |
Math.min(this.maxPolarAngle, spherical.phi) | |
); | |
// restrict spherical.phi to be betwee EPS and PI-EPS | |
spherical.phi = Math.max(EPS, Math.min(Math.PI - EPS, spherical.phi)); | |
var radius = offset.length() * scale; | |
// restrict radius to be between desired limits | |
radius = Math.max(this.minDistance, Math.min(this.maxDistance, radius)); | |
// move target to panned location | |
this.target.add(panOffset); | |
offset.x = radius * Math.sin(spherical.phi) * Math.sin(spherical.theta); | |
offset.y = radius * Math.cos(spherical.phi); | |
offset.z = radius * Math.sin(spherical.phi) * Math.cos(spherical.theta); | |
// rotate offset back to "camera-up-vector-is-up" space | |
offset.applyQuaternion(quatInverse); | |
position.copy(this.target).add(offset); | |
this.object.lookAt(this.target); | |
if (this.enableDamping === true) { | |
spherical.thetaDelta *= 1 - this.dampingFactor; | |
spherical.phiDelta *= 1 - this.dampingFactor; | |
} else { | |
spherical.thetaDelta = 0; | |
spherical.phiDelta = 0; | |
} | |
scale = 1; | |
panOffset.set(0, 0, 0); | |
// update condition is: | |
// min(camera displacement, camera rotation in radians)^2 > EPS | |
// using small-angle approximation cos(x/2) = 1 - x^2 / 8 | |
if ( | |
zoomChanged || | |
lastPosition.distanceToSquared(this.object.position) > EPS || | |
8 * (1 - lastQuaternion.dot(this.object.quaternion)) > EPS | |
) { | |
lastPosition.copy(this.object.position); | |
lastQuaternion.copy(this.object.quaternion); | |
zoomChanged = false; | |
return true; | |
} | |
return false; | |
}; | |
})(); | |
// this method is exposed, but perhaps it would be better if we can make it private... | |
this.update = (function() { | |
var offset = new THREE.Vector3(); | |
// so camera.up is the orbit axis | |
var quat = new THREE.Quaternion().setFromUnitVectors( | |
object.up, | |
new THREE.Vector3(0, 1, 0) | |
); | |
var quatInverse = quat.clone().inverse(); | |
var lastPosition = new THREE.Vector3(); | |
var lastQuaternion = new THREE.Quaternion(); | |
return function update() { | |
var position = scope.object.position; | |
offset.copy(position).sub(scope.target); | |
// rotate offset to "y-axis-is-up" space | |
offset.applyQuaternion(quat); | |
// angle from z-axis around y-axis | |
spherical.setFromVector3(offset); | |
if (scope.autoRotate && state === STATE.NONE) { | |
rotateLeft(getAutoRotationAngle()); | |
} | |
spherical.theta += sphericalDelta.theta; | |
spherical.phi += sphericalDelta.phi; | |
// restrict theta to be between desired limits | |
spherical.theta = Math.max( | |
scope.minAzimuthAngle, | |
Math.min(scope.maxAzimuthAngle, spherical.theta) | |
); | |
// restrict phi to be between desired limits | |
spherical.phi = Math.max( | |
scope.minPolarAngle, | |
Math.min(scope.maxPolarAngle, spherical.phi) | |
); | |
spherical.makeSafe(); | |
spherical.radius *= scale; | |
// restrict radius to be between desired limits | |
spherical.radius = Math.max( | |
scope.minDistance, | |
Math.min(scope.maxDistance, spherical.radius) | |
); | |
// move target to panned location | |
scope.target.add(panOffset); | |
offset.setFromSpherical(spherical); | |
// rotate offset back to "camera-up-vector-is-up" space | |
offset.applyQuaternion(quatInverse); | |
position.copy(scope.target).add(offset); | |
scope.object.lookAt(scope.target); | |
if (scope.enableDamping === true) { | |
sphericalDelta.theta *= 1 - scope.dampingFactor; | |
sphericalDelta.phi *= 1 - scope.dampingFactor; | |
panOffset.multiplyScalar(1 - scope.dampingFactor); | |
} else { | |
sphericalDelta.set(0, 0, 0); | |
panOffset.set(0, 0, 0); | |
} | |
scale = 1; | |
// update condition is: | |
// min(camera displacement, camera rotation in radians)^2 > EPS | |
// using small-angle approximation cos(x/2) = 1 - x^2 / 8 | |
if ( | |
zoomChanged || | |
lastPosition.distanceToSquared(scope.object.position) > EPS || | |
8 * (1 - lastQuaternion.dot(scope.object.quaternion)) > EPS | |
) { | |
scope.dispatchEvent(changeEvent); | |
lastPosition.copy(scope.object.position); | |
lastQuaternion.copy(scope.object.quaternion); | |
zoomChanged = false; | |
return true; | |
} | |
return false; | |
}; | |
})(); | |
this.dispose = function() { | |
scope.domElement.removeEventListener("contextmenu", onContextMenu, false); | |
scope.domElement.removeEventListener("mousedown", onMouseDown, false); | |
scope.domElement.removeEventListener("wheel", onMouseWheel, false); | |
scope.domElement.removeEventListener("touchstart", onTouchStart, false); | |
scope.domElement.removeEventListener("touchend", onTouchEnd, false); | |
scope.domElement.removeEventListener("touchmove", onTouchMove, false); | |
document.removeEventListener("mousemove", onMouseMove, false); | |
document.removeEventListener("mouseup", onMouseUp, false); | |
window.removeEventListener("keydown", onKeyDown, false); | |
//scope.dispatchEvent( { type: 'dispose' } ); // should this be added here? | |
}; | |
// | |
// internals | |
// | |
var scope = this; | |
var changeEvent = { type: "change" }; | |
var startEvent = { type: "start" }; | |
var endEvent = { type: "end" }; | |
var STATE = { | |
NONE: -1, | |
ROTATE: 0, | |
DOLLY: 1, | |
PAN: 2, | |
TOUCH_ROTATE: 3, | |
TOUCH_DOLLY_PAN: 4 | |
}; | |
var state = STATE.NONE; | |
var EPS = 0.000001; | |
// current position in spherical coordinates | |
var spherical = new THREE.Spherical(); | |
var sphericalDelta = new THREE.Spherical(); | |
var scale = 1; | |
var panOffset = new THREE.Vector3(); | |
var zoomChanged = false; | |
var rotateStart = new THREE.Vector2(); | |
var rotateEnd = new THREE.Vector2(); | |
var rotateDelta = new THREE.Vector2(); | |
var panStart = new THREE.Vector2(); | |
var panEnd = new THREE.Vector2(); | |
var panDelta = new THREE.Vector2(); | |
var dollyStart = new THREE.Vector2(); | |
var dollyEnd = new THREE.Vector2(); | |
var dollyDelta = new THREE.Vector2(); | |
function getAutoRotationAngle() { | |
return ((2 * Math.PI) / 60 / 60) * scope.autoRotateSpeed; | |
} | |
function getZoomScale() { | |
return Math.pow(0.95, scope.zoomSpeed); | |
} | |
function rotateLeft(angle) { | |
sphericalDelta.theta -= angle; | |
} | |
function rotateUp(angle) { | |
sphericalDelta.phi -= angle; | |
} | |
var panLeft = (function() { | |
var v = new THREE.Vector3(); | |
return function panLeft(distance, objectMatrix) { | |
v.setFromMatrixColumn(objectMatrix, 0); // get X column of objectMatrix | |
v.multiplyScalar(-distance); | |
panOffset.add(v); | |
}; | |
})(); | |
var panUp = (function() { | |
var v = new THREE.Vector3(); | |
return function panUp(distance, objectMatrix) { | |
if (scope.screenSpacePanning === true) { | |
v.setFromMatrixColumn(objectMatrix, 1); | |
} else { | |
v.setFromMatrixColumn(objectMatrix, 0); | |
v.crossVectors(scope.object.up, v); | |
} | |
v.multiplyScalar(distance); | |
panOffset.add(v); | |
}; | |
})(); | |
// deltaX and deltaY are in pixels; right and down are positive | |
var pan = (function() { | |
var offset = new THREE.Vector3(); | |
return function pan(deltaX, deltaY) { | |
var element = | |
scope.domElement === document | |
? scope.domElement.body | |
: scope.domElement; | |
if (scope.object.isPerspectiveCamera) { | |
// perspective | |
var position = scope.object.position; | |
offset.copy(position).sub(scope.target); | |
var targetDistance = offset.length(); | |
// half of the fov is center to top of screen | |
targetDistance *= Math.tan(((scope.object.fov / 2) * Math.PI) / 180.0); | |
// we use only clientHeight here so aspect ratio does not distort speed | |
panLeft( | |
(2 * deltaX * targetDistance) / element.clientHeight, | |
scope.object.matrix | |
); | |
panUp( | |
(2 * deltaY * targetDistance) / element.clientHeight, | |
scope.object.matrix | |
); | |
} else if (scope.object.isOrthographicCamera) { | |
// orthographic | |
panLeft( | |
(deltaX * (scope.object.right - scope.object.left)) / | |
scope.object.zoom / | |
element.clientWidth, | |
scope.object.matrix | |
); | |
panUp( | |
(deltaY * (scope.object.top - scope.object.bottom)) / | |
scope.object.zoom / | |
element.clientHeight, | |
scope.object.matrix | |
); | |
} else { | |
// camera neither orthographic nor perspective | |
console.warn( | |
"WARNING: OrbitControls.js encountered an unknown camera type - pan disabled." | |
); | |
scope.enablePan = false; | |
} | |
}; | |
})(); | |
function dollyIn(dollyScale) { | |
if (scope.object.isPerspectiveCamera) { | |
scale /= dollyScale; | |
} else if (scope.object.isOrthographicCamera) { | |
scope.object.zoom = Math.max( | |
scope.minZoom, | |
Math.min(scope.maxZoom, scope.object.zoom * dollyScale) | |
); | |
scope.object.updateProjectionMatrix(); | |
zoomChanged = true; | |
} else { | |
console.warn( | |
"WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled." | |
); | |
scope.enableZoom = false; | |
} | |
} | |
function dollyOut(dollyScale) { | |
if (scope.object.isPerspectiveCamera) { | |
scale *= dollyScale; | |
} else if (scope.object.isOrthographicCamera) { | |
scope.object.zoom = Math.max( | |
scope.minZoom, | |
Math.min(scope.maxZoom, scope.object.zoom / dollyScale) | |
); | |
scope.object.updateProjectionMatrix(); | |
zoomChanged = true; | |
} else { | |
console.warn( | |
"WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled." | |
); | |
scope.enableZoom = false; | |
} | |
} | |
// | |
// event callbacks - update the object state | |
// | |
function handleMouseDownRotate(event) { | |
//console.log( 'handleMouseDownRotate' ); | |
rotateStart.set(event.clientX, event.clientY); | |
} | |
function handleMouseDownDolly(event) { | |
//console.log( 'handleMouseDownDolly' ); | |
dollyStart.set(event.clientX, event.clientY); | |
} | |
function handleMouseDownPan(event) { | |
//console.log( 'handleMouseDownPan' ); | |
panStart.set(event.clientX, event.clientY); | |
} | |
function handleMouseMoveRotate(event) { | |
//console.log( 'handleMouseMoveRotate' ); | |
rotateEnd.set(event.clientX, event.clientY); | |
rotateDelta | |
.subVectors(rotateEnd, rotateStart) | |
.multiplyScalar(scope.rotateSpeed); | |
var element = | |
scope.domElement === document ? scope.domElement.body : scope.domElement; | |
rotateLeft((2 * Math.PI * rotateDelta.x) / element.clientHeight); // yes, height | |
rotateUp((2 * Math.PI * rotateDelta.y) / element.clientHeight); | |
rotateStart.copy(rotateEnd); | |
scope.update(); | |
} | |
function handleMouseMoveDolly(event) { | |
//console.log( 'handleMouseMoveDolly' ); | |
dollyEnd.set(event.clientX, event.clientY); | |
dollyDelta.subVectors(dollyEnd, dollyStart); | |
if (dollyDelta.y > 0) { | |
dollyIn(getZoomScale()); | |
} else if (dollyDelta.y < 0) { | |
dollyOut(getZoomScale()); | |
} | |
dollyStart.copy(dollyEnd); | |
scope.update(); | |
} | |
function handleMouseMovePan(event) { | |
//console.log( 'handleMouseMovePan' ); | |
panEnd.set(event.clientX, event.clientY); | |
panDelta.subVectors(panEnd, panStart).multiplyScalar(scope.panSpeed); | |
pan(panDelta.x, panDelta.y); | |
panStart.copy(panEnd); | |
scope.update(); | |
} | |
function handleMouseUp(event) { | |
// console.log( 'handleMouseUp' ); | |
} | |
function handleMouseWheel(event) { | |
// console.log( 'handleMouseWheel' ); | |
if (event.deltaY < 0) { | |
dollyOut(getZoomScale()); | |
} else if (event.deltaY > 0) { | |
dollyIn(getZoomScale()); | |
} | |
scope.update(); | |
} | |
function handleKeyDown(event) { | |
//console.log( 'handleKeyDown' ); | |
switch (event.keyCode) { | |
case scope.keys.UP: | |
pan(0, scope.keyPanSpeed); | |
scope.update(); | |
break; | |
case scope.keys.BOTTOM: | |
pan(0, -scope.keyPanSpeed); | |
scope.update(); | |
break; | |
case scope.keys.LEFT: | |
pan(scope.keyPanSpeed, 0); | |
scope.update(); | |
break; | |
case scope.keys.RIGHT: | |
pan(-scope.keyPanSpeed, 0); | |
scope.update(); | |
break; | |
} | |
} | |
function handleTouchStartRotate(event) { | |
//console.log( 'handleTouchStartRotate' ); | |
rotateStart.set(event.touches[0].pageX, event.touches[0].pageY); | |
} | |
function handleTouchStartDollyPan(event) { | |
//console.log( 'handleTouchStartDollyPan' ); | |
if (scope.enableZoom) { | |
var dx = event.touches[0].pageX - event.touches[1].pageX; | |
var dy = event.touches[0].pageY - event.touches[1].pageY; | |
var distance = Math.sqrt(dx * dx + dy * dy); | |
dollyStart.set(0, distance); | |
} | |
if (scope.enablePan) { | |
var x = 0.5 * (event.touches[0].pageX + event.touches[1].pageX); | |
var y = 0.5 * (event.touches[0].pageY + event.touches[1].pageY); | |
panStart.set(x, y); | |
} | |
} | |
function handleTouchMoveRotate(event) { | |
//console.log( 'handleTouchMoveRotate' ); | |
rotateEnd.set(event.touches[0].pageX, event.touches[0].pageY); | |
rotateDelta | |
.subVectors(rotateEnd, rotateStart) | |
.multiplyScalar(scope.rotateSpeed); | |
var element = | |
scope.domElement === document ? scope.domElement.body : scope.domElement; | |
rotateLeft((2 * Math.PI * rotateDelta.x) / element.clientHeight); // yes, height | |
rotateUp((2 * Math.PI * rotateDelta.y) / element.clientHeight); | |
rotateStart.copy(rotateEnd); | |
scope.update(); | |
} | |
function handleTouchMoveDollyPan(event) { | |
//console.log( 'handleTouchMoveDollyPan' ); | |
if (scope.enableZoom) { | |
var dx = event.touches[0].pageX - event.touches[1].pageX; | |
var dy = event.touches[0].pageY - event.touches[1].pageY; | |
var distance = Math.sqrt(dx * dx + dy * dy); | |
dollyEnd.set(0, distance); | |
dollyDelta.set(0, Math.pow(dollyEnd.y / dollyStart.y, scope.zoomSpeed)); | |
dollyIn(dollyDelta.y); | |
dollyStart.copy(dollyEnd); | |
} | |
if (scope.enablePan) { | |
var x = 0.5 * (event.touches[0].pageX + event.touches[1].pageX); | |
var y = 0.5 * (event.touches[0].pageY + event.touches[1].pageY); | |
panEnd.set(x, y); | |
panDelta.subVectors(panEnd, panStart).multiplyScalar(scope.panSpeed); | |
pan(panDelta.x, panDelta.y); | |
panStart.copy(panEnd); | |
} | |
scope.update(); | |
} | |
function handleTouchEnd(event) { | |
//console.log( 'handleTouchEnd' ); | |
} | |
// | |
// event handlers - FSM: listen for events and reset state | |
// | |
function onMouseDown(event) { | |
if (scope.enabled === false) return; | |
event.preventDefault(); | |
switch (event.button) { | |
case scope.mouseButtons.LEFT: | |
if (event.ctrlKey || event.metaKey) { | |
if (scope.enablePan === false) return; | |
handleMouseDownPan(event); | |
state = STATE.PAN; | |
} else { | |
if (scope.enableRotate === false) return; | |
handleMouseDownRotate(event); | |
state = STATE.ROTATE; | |
} | |
break; | |
case scope.mouseButtons.MIDDLE: | |
if (scope.enableZoom === false) return; | |
handleMouseDownDolly(event); | |
state = STATE.DOLLY; | |
break; | |
case scope.mouseButtons.RIGHT: | |
if (scope.enablePan === false) return; | |
handleMouseDownPan(event); | |
state = STATE.PAN; | |
break; | |
} | |
if (state !== STATE.NONE) { | |
document.addEventListener("mousemove", onMouseMove, false); | |
document.addEventListener("mouseup", onMouseUp, false); | |
scope.dispatchEvent(startEvent); | |
} | |
} | |
function onMouseMove(event) { | |
if (scope.enabled === false) return; | |
event.preventDefault(); | |
switch (state) { | |
case STATE.ROTATE: | |
if (scope.enableRotate === false) return; | |
handleMouseMoveRotate(event); | |
break; | |
case STATE.DOLLY: | |
if (scope.enableZoom === false) return; | |
handleMouseMoveDolly(event); | |
break; | |
case STATE.PAN: | |
if (scope.enablePan === false) return; | |
handleMouseMovePan(event); | |
break; | |
} | |
} | |
function onMouseUp(event) { | |
if (scope.enabled === false) return; | |
handleMouseUp(event); | |
document.removeEventListener("mousemove", onMouseMove, false); | |
document.removeEventListener("mouseup", onMouseUp, false); | |
scope.dispatchEvent(endEvent); | |
state = STATE.NONE; | |
} | |
function onMouseWheel(event) { | |
if ( | |
scope.enabled === false || | |
scope.enableZoom === false || | |
(state !== STATE.NONE && state !== STATE.ROTATE) | |
) | |
return; | |
event.preventDefault(); | |
event.stopPropagation(); | |
scope.dispatchEvent(startEvent); | |
handleMouseWheel(event); | |
scope.dispatchEvent(endEvent); | |
} | |
function onKeyDown(event) { | |
if ( | |
scope.enabled === false || | |
scope.enableKeys === false || | |
scope.enablePan === false | |
) | |
return; | |
handleKeyDown(event); | |
} | |
function onTouchStart(event) { | |
if (scope.enabled === false) return; | |
event.preventDefault(); | |
switch (event.touches.length) { | |
case 1: // one-fingered touch: rotate | |
if (scope.enableRotate === false) return; | |
handleTouchStartRotate(event); | |
state = STATE.TOUCH_ROTATE; | |
break; | |
case 2: // two-fingered touch: dolly-pan | |
if (scope.enableZoom === false && scope.enablePan === false) return; | |
handleTouchStartDollyPan(event); | |
state = STATE.TOUCH_DOLLY_PAN; | |
break; | |
default: | |
state = STATE.NONE; | |
} | |
if (state !== STATE.NONE) { | |
scope.dispatchEvent(startEvent); | |
} | |
} | |
function onTouchMove(event) { | |
if (scope.enabled === false) return; | |
event.preventDefault(); | |
event.stopPropagation(); | |
switch (event.touches.length) { | |
case 1: // one-fingered touch: rotate | |
if (scope.enableRotate === false) return; | |
if (state !== STATE.TOUCH_ROTATE) return; // is this needed? | |
handleTouchMoveRotate(event); | |
break; | |
case 2: // two-fingered touch: dolly-pan | |
if (scope.enableZoom === false && scope.enablePan === false) return; | |
if (state !== STATE.TOUCH_DOLLY_PAN) return; // is this needed? | |
handleTouchMoveDollyPan(event); | |
break; | |
default: | |
state = STATE.NONE; | |
} | |
} | |
function onTouchEnd(event) { | |
if (scope.enabled === false) return; | |
handleTouchEnd(event); | |
scope.dispatchEvent(endEvent); | |
state = STATE.NONE; | |
} | |
function onContextMenu(event) { | |
if (scope.enabled === false) return; | |
event.preventDefault(); | |
} | |
// | |
scope.domElement.addEventListener("contextmenu", onContextMenu, false); | |
scope.domElement.addEventListener("mousedown", onMouseDown, false); | |
scope.domElement.addEventListener("wheel", onMouseWheel, false); | |
scope.domElement.addEventListener("touchstart", onTouchStart, false); | |
scope.domElement.addEventListener("touchend", onTouchEnd, false); | |
scope.domElement.addEventListener("touchmove", onTouchMove, false); | |
window.addEventListener("keydown", onKeyDown, false); | |
// force an update at start | |
this.update(); | |
}; | |
THREE.OrbitControls.prototype = Object.create(THREE.EventDispatcher.prototype); | |
THREE.OrbitControls.prototype.constructor = THREE.OrbitControls; | |
Object.defineProperties(THREE.OrbitControls.prototype, { | |
center: { | |
get: function() { | |
console.warn("THREE.OrbitControls: .center has been renamed to .target"); | |
return this.target; | |
} | |
}, | |
// backward compatibility | |
noZoom: { | |
get: function() { | |
console.warn( | |
"THREE.OrbitControls: .noZoom has been deprecated. Use .enableZoom instead." | |
); | |
return !this.enableZoom; | |
}, | |
set: function(value) { | |
console.warn( | |
"THREE.OrbitControls: .noZoom has been deprecated. Use .enableZoom instead." | |
); | |
this.enableZoom = !value; | |
} | |
}, | |
noRotate: { | |
get: function() { | |
console.warn( | |
"THREE.OrbitControls: .noRotate has been deprecated. Use .enableRotate instead." | |
); | |
return !this.enableRotate; | |
}, | |
set: function(value) { | |
console.warn( | |
"THREE.OrbitControls: .noRotate has been deprecated. Use .enableRotate instead." | |
); | |
this.enableRotate = !value; | |
} | |
}, | |
noPan: { | |
get: function() { | |
console.warn( | |
"THREE.OrbitControls: .noPan has been deprecated. Use .enablePan instead." | |
); | |
return !this.enablePan; | |
}, | |
set: function(value) { | |
console.warn( | |
"THREE.OrbitControls: .noPan has been deprecated. Use .enablePan instead." | |
); | |
this.enablePan = !value; | |
} | |
}, | |
noKeys: { | |
get: function() { | |
console.warn( | |
"THREE.OrbitControls: .noKeys has been deprecated. Use .enableKeys instead." | |
); | |
return !this.enableKeys; | |
}, | |
set: function(value) { | |
console.warn( | |
"THREE.OrbitControls: .noKeys has been deprecated. Use .enableKeys instead." | |
); | |
this.enableKeys = !value; | |
} | |
}, | |
staticMoving: { | |
get: function() { | |
console.warn( | |
"THREE.OrbitControls: .staticMoving has been deprecated. Use .enableDamping instead." | |
); | |
return !this.enableDamping; | |
}, | |
set: function(value) { | |
console.warn( | |
"THREE.OrbitControls: .staticMoving has been deprecated. Use .enableDamping instead." | |
); | |
this.enableDamping = !value; | |
} | |
}, | |
dynamicDampingFactor: { | |
get: function() { | |
console.warn( | |
"THREE.OrbitControls: .dynamicDampingFactor has been renamed. Use .dampingFactor instead." | |
); | |
return this.dampingFactor; | |
}, | |
set: function(value) { | |
console.warn( | |
"THREE.OrbitControls: .dynamicDampingFactor has been renamed. Use .dampingFactor instead." | |
); | |
this.dampingFactor = value; | |
} | |
} | |
}); |
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