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import { Document, NodeIO } from '@gltf-transform/core'; | |
import { DracoMeshCompression } from '@gltf-transform/extensions'; | |
import * as draco3d from 'draco3dgltf'; | |
export async function draco_encode_issue (useTimeout = false) { | |
const doc = new Document(); | |
const buffer = doc.createBuffer('bin'); | |
const accessor = doc.createAccessor('positions') | |
.setArray(new Float32Array([ | |
0, 0, 0, | |
1, 0, 0, | |
1, 1, 0 | |
])) | |
.setType(Accessor.Type.VEC3) | |
.setBuffer(buffer); | |
const indices = doc.createAccessor('indices') | |
.setArray(new Uint16Array([0, 1, 2])) | |
.setType(Accessor.Type.SCALAR) | |
.setBuffer(buffer); | |
const material = doc.createMaterial('material') | |
.setBaseColorFactor([1, 0, 0, 1]); | |
const primitive = doc.createPrimitive() | |
.setAttribute('POSITION', accessor) | |
.setIndices(indices) | |
.setMaterial(material); | |
const mesh = doc.createMesh('mesh') | |
.addPrimitive(primitive); | |
const node = doc.createNode('node') | |
.setMesh(mesh); | |
const scene = doc.createScene('scene') | |
.addChild(node); | |
doc.createExtension(DracoMeshCompression).setRequired(true); | |
const io = new NodeIO() | |
.registerExtensions([DracoMeshCompression]) | |
.registerDependencies({ | |
'draco3d.decoder': draco3d.createDecoderModule(), | |
'draco3d.encoder': draco3d.createEncoderModule(), | |
}); | |
if (useTimeout) { | |
setTimeout(() => { | |
io.write('draco_extension_issue.glb', doc); | |
}, 1000); | |
} else { | |
// throws: "TypeError: Cannot read property 'apply' of undefined" | |
io.write('draco_extension_issue.glb', doc); | |
} | |
} |
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