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<h1 id="header"></h1> | |
<button id="clicker" | |
class="favorite styled" | |
type="button"> | |
Click me to make console messages | |
</button> | |
<br/><br/><br/><br/> | |
<h3>Open the Console and click the clear console button | |
<image class="icon" src="https://timmaffett.github.io/clearconsole/pictures/clear-console.svg" /> | |
in the upper right to clear the console messages that you |
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<!DOCTYPE html> | |
<html> | |
<head> | |
<meta charset="utf-8"> | |
<meta name="viewport" content="width=device-width, initial-scale=1.0"> | |
<title>Vim Cheat Sheet</title> | |
<link rel="stylesheet" href="styles.css"> | |
<script type="application/dart" src="main.dart"></script> | |
</head> |
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<!DOCTYPE html> | |
<html> | |
<head> | |
<meta charset="utf-8"> | |
<meta name="viewport" content="width=device-width, initial-scale=1.0"> | |
<title>Sunflower</title> | |
<link rel="stylesheet" href="styles.css"> | |
<script type="application/dart" src="main.dart"></script> | |
</head> |
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import 'package:flame/components.dart'; | |
import 'package:flame/game.dart'; | |
import 'package:flame/effects.dart'; | |
import 'package:flutter/material.dart'; | |
void main() { | |
runApp( | |
GameWidget(game: FlameWave()), | |
); | |
} |
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import 'dart:ui'; | |
import 'package:flutter/material.dart' hide Gradient; | |
import 'package:flame/components.dart'; | |
import 'package:flame/game.dart'; | |
import 'package:flame/effects.dart'; | |
class SunSegment extends RectangleComponent { | |
SunSegment(int i) | |
: super( |
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import 'dart:math'; | |
import 'package:flutter/material.dart'; | |
import 'package:flutter/rendering.dart'; | |
void main() { | |
runApp(MyApp()); | |
} | |
class MyApp extends StatelessWidget { | |
@override |
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import 'package:flutter/material.dart'; | |
void main() { | |
runApp(MyApp()); | |
} | |
class MyApp extends StatelessWidget { | |
@override | |
Widget build(BuildContext context) { | |
return MaterialApp( |
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// Copyright 2014 The Flutter Authors. All rights reserved. | |
// Use of this source code is governed by a BSD-style license that can be | |
// found in the LICENSE file. | |
import 'package:flutter/scheduler.dart'; | |
import 'package:flutter/material.dart'; | |
//import 'ink_well.dart'; | |
//import 'material.dart'; | |
//import 'text_form_field.dart'; |
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import 'package:flutter/services.dart'; | |
/// Implements @matthew-carroll 's proposal in https://github.com/flutter/flutter/issues/137043 | |
/// | |
/// Example use/results | |
/// | |
/// in main(): | |
/// | |
/// await rootBundle.initAssetBundleFindHelpers(); //strictly speaking this does not need to be awaited | |
/// |
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// Place your key bindings in this file to override the defaultsauto[] | |
[ | |
{ | |
"key": "ctrl+k", | |
"command": "-editor.action.addCommentLine", | |
"when": "editorTextFocus && !editorReadonly" | |
}, | |
{ | |
"key": "ctrl+shift+1", | |
"command": "moveActiveEditor", |