Scrum is a framework that allows us to define a workflow for a different type of knowledge-acquiring projects, such a framework can be split into separated core-patterns that can be individually applied to a software development organization.
In order to understand the value of each pattern, we must experiment with them empirically and register the results in a normalized way. For this purpose, we have to introduce a new idea into a group, Linda Rising has provided a set of patterns to introduce new ideas depending on the context we are working on; we should use some of her patterns to try to introduce the scrum patterns into our organization.
Apply one of the Scrum patterns in our organizations, using one or many of the change patterns, reporting the results of our experiment in an article.
- Form groups of 2-3 people
- Apply the scientific method to analyze the target organization
- Observe the organization
- Identify a problem
- Select which Scrum pattern can be applied to solve the identified problem
- Select which (or which ones) change pattern can be used for introducing the Scrum pattern
- Proceed with the experiment
- Analyze the results (check if it solves the problem or not)
- Write down your empirical research using the IEEE-format (the article should be written there)
- Resource: Change patterns
- Resource: Scrum patterns
- Resource: IEEE-template
- Resource: Scientific method guide
- An IEEE-format article with at least 2 pages
- The article must be written in English
- The article must include these elements:
- Context of the experiment (where are you applying the pattern?)
- Problem identification (which problem have you found?)
- Hypothesis as a Scrum pattern with a changing pattern (what solution do you propose for fixing the problem?)
- Brief description of the experiment (did you time-boxed it? how many people involved? any side effects?)
- Results (did it worked? why? did you observe some other things?)