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# Architecture | |
This document describes the high-level architecture of rust-analyzer. | |
If you want to familiarize yourself with the code base, you are just in the right place! | |
See also the [guide](./guide.md), which walks through a particular snapshot of rust-analyzer code base. | |
Yet another resource is this playlist with videos about various parts of the analyzer: | |
https://www.youtube.com/playlist?list=PL85XCvVPmGQho7MZkdW-wtPtuJcFpzycE | |
Note that the guide and videos are pretty dated, this document should be, in general, fresher. | |
See also these implementation-related blog posts: | |
* https://rust-analyzer.github.io/blog/2019/11/13/find-usages.html | |
* https://rust-analyzer.github.io/blog/2020/07/20/three-architectures-for-responsive-ide.html | |
* https://rust-analyzer.github.io/blog/2020/09/16/challeging-LR-parsing.html | |
* https://rust-analyzer.github.io/blog/2020/09/28/how-to-make-a-light-bulb.html | |
* https://rust-analyzer.github.io/blog/2020/10/24/introducing-ungrammar.html | |
## Bird's Eye View | |
![](https://user-images.githubusercontent.com/1711539/50114578-e8a34280-0255-11e9-902c-7cfc70747966.png) | |
On the highest level, rust-analyzer is a thing which accepts input source code from the client and produces a structured semantic model of the code. | |
More specifically, input data consists of a set of test files (`(PathBuf, String)` pairs) and information about project structure, captured in the so called `CrateGraph`. | |
The crate graph specifies which files are crate roots, which cfg flags are specified for each crate and what dependencies exist between the crates. | |
This is the input (ground) state. | |
The analyzer keeps all this input data in memory and never does any IO. | |
Because the input data is source code, which typically measures in tens of megabytes at most, keeping everything in memory is OK. | |
A "structured semantic model" is basically an object-oriented representation of modules, functions and types which appear in the source code. | |
This representation is fully "resolved": all expressions have types, all references are bound to declarations, etc. | |
This is derived state. | |
The client can submit a small delta of input data (typically, a change to a single file) and get a fresh code model which accounts for changes. | |
The underlying engine makes sure that model is computed lazily (on-demand) and can be quickly updated for small modifications. | |
## Code Map | |
This section talks briefly about various important directories and data structures. | |
Pay attention to the **Architecture Invariant** sections. | |
They often talk about things which are deliberately absent in the source code. | |
Note also which crates are **API Boundaries**. | |
Remember, [rules at the boundary are different](https://www.tedinski.com/2018/02/06/system-boundaries.html). | |
### `xtask` | |
This is rust-analyzer's "build system". | |
We use cargo to compile rust code, but there are also various other tasks, like release management or local installation. | |
They are handled by Rust code in the xtask directory. | |
### `editors/code` | |
VS Code plugin. | |
### `libs/` | |
rust-analyzer independent libraries which we publish to crates.io. | |
It's not heavily utilized at the moment. | |
### `crates/parser` | |
It is a hand-written recursive descent parser, which produces a sequence of events like "start node X", "finish node Y". | |
It works similarly to | |
[kotlin's parser](https://github.com/JetBrains/kotlin/blob/4d951de616b20feca92f3e9cc9679b2de9e65195/compiler/frontend/src/org/jetbrains/kotlin/parsing/KotlinParsing.java), | |
which is a good source of inspiration for dealing with syntax errors and incomplete input. | |
Original [libsyntax parser](https://github.com/rust-lang/rust/blob/6b99adeb11313197f409b4f7c4083c2ceca8a4fe/src/libsyntax/parse/parser.rs) is what we use for the definition of the Rust language. | |
`TreeSink` and `TokenSource` traits bridge the tree-agnostic parser from `grammar` with `rowan` trees. | |
**Architecture Invariant:** the parser is independent of the particular tree structure and particular representation of the tokens. | |
It transforms one flat stream of events into another flat stream of events. | |
Token independence allows us to pares out both text-based source code and `tt`-based macro input. | |
Tree independence allows us to more easily vary the syntax tree implementation. | |
It should also unlock efficient light-parsing approaches. | |
For example, you can extract the set of names defined in a file (for typo correction) without building a syntax tree. | |
**Architecture Invariant:** parsing never fails, the parser produces `(T, Vec<Error>)` rather than `Result<T, Error>`. | |
### `crates/syntax` | |
Rust syntax tree structure and parser. | |
See [RFC](https://github.com/rust-lang/rfcs/pull/2256) and [./syntax.md](./syntax.md) for some design notes. | |
- [rowan](https://github.com/rust-analyzer/rowan) library is used for constructing syntax trees. | |
- `ast` provides a type safe API on top of the raw `rowan` tree. | |
- `ungrammar` description of the grammar, which is used to generate `syntax_kinds` and `ast` modules, using `cargo xtask codegen` command. | |
Tests for ra_syntax are mostly data-driven. | |
`test_data/parser` contains subdirectories with a bunch of `.rs` (test vectors) and `.txt` files with corresponding syntax trees. | |
During testing, we check `.rs` against `.txt`. | |
If the `.txt` file is missing, it is created (this is how you update tests). | |
Additionally, running `cargo xtask codegen` will walk the grammar module and collect all `// test test_name` comments into files inside `test_data/parser/inline` directory. | |
To update test data, run with `UPDATE_EXPECT` variable: | |
```bash | |
env UPDATE_EXPECT=1 cargo qt | |
``` | |
After adding a new inline test you need to run `cargo xtest codegen` and also update the test data as described above. | |
Note [`api_walkthrough`](https://github.com/rust-analyzer/rust-analyzer/blob/2fb6af89eb794f775de60b82afe56b6f986c2a40/crates/ra_syntax/src/lib.rs#L190-L348) | |
in particular: it shows off various methods of working with syntax tree. | |
See [#93](https://github.com/rust-analyzer/rust-analyzer/pull/93) for an example PR which fixes a bug in the grammar. | |
**Architecture Invariant:** `syntax` crate is completely independent from the rest of rust-analyzer. It knows nothing about salsa or LSP. | |
This is important because it is possible to make useful tooling using only the syntax tree. | |
Without semantic information, you don't need to be able to _build_ code, which makes the tooling more robust. | |
See also https://web.stanford.edu/~mlfbrown/paper.pdf. | |
You can view the `syntax` crate as an entry point to rust-analyzer. | |
`syntax` crate is an **API Boundary**. | |
**Architecture Invariant:** syntax tree is a value type. | |
The tree is fully determined by the contents of its syntax nodes, it doesn't need global context (like an interner) and doesn't store semantic info. | |
Using the tree as a store for semantic info is convenient in traditional compilers, but doesn't work nicely in the IDE. | |
Specifically, assists and refactors require transforming syntax trees, and that becomes awkward if you need to do something with the semantic info. | |
**Architecture Invariant:** syntax tree is built for a single file. | |
This is to enable parallel parsing of all files. | |
**Architecture Invariant:** Syntax trees are by design incomplete and do not enforce well-formedness. | |
If an AST method returns an `Option`, it *can* be `None` at runtime, even if this is forbidden by the grammar. | |
### `crates/base_db` | |
We use the [salsa](https://github.com/salsa-rs/salsa) crate for incremental and on-demand computation. | |
Roughly, you can think of salsa as a key-value store, but it can also compute derived values using specified functions. The `base_db` crate provides basic infrastructure for interacting with salsa. | |
Crucially, it defines most of the "input" queries: facts supplied by the client of the analyzer. | |
Reading the docs of the `base_db::input` module should be useful: everything else is strictly derived from those inputs. | |
**Architecture Invariant:** particularities of the build system are *not* the part of the ground state. | |
In particular, `base_db` knows nothing about cargo. | |
The `CrateGraph` structure is used to represent the dependencies between the crates abstractly. | |
**Architecture Invariant:** `base_db` doesn't know about file system and file paths. | |
Files are represented with opaque `FileId`, there's no operation to get an `std::path::Path` out of the `FileId`. | |
### `crates/hir_expand`, `crates/hir_def`, `crates/hir_ty` | |
These crates are the *brain* of rust-analyzer. | |
This is the compiler part of the IDE. | |
`hir_xxx` crates have a strong ECS flavor, in that they work with raw ids and directly query the database. | |
There's little abstraction here. | |
These crates integrate deeply with salsa and chalk. | |
Name resolution, macro expansion and type inference all happen here. | |
These crates also define various intermediate representations of the core. | |
`ItemTree` condenses a single `SyntaxTree` into a "summary" data structure, which is stable over modifications to function bodies. | |
`DefMap` contains the module tree of a crate and stores module scopes. | |
`Body` stores information about expressions. | |
**Architecture Invariant:** these crates are not, and will never be, an api boundary. | |
**Architecture Invariant:** these crates explicitly care about being incremental. | |
The core invariant we maintain is "typing inside a function's body never invalidates global derived data". | |
i.e., if you change the body of `foo`, all facts about `bar` should remain intact. | |
**Architecture Invariant:** hir exists only in context of particular crate instance with specific CFG flags. | |
The same syntax may produce several instances of HIR if the crate participates in the crate graph more than once. | |
### `crates/hir` | |
The top-level `hir` crate is an **API Boundary**. | |
If you think about "using rust-analyzer as a library", `hir` crate is most likely the façade you'll be talking to. | |
It wraps ECS-style internal API into a more OO-flavored API (with an extra `db` argument for each call). | |
**Architecture Invariant:** `hir` provides a static, fully resolved view of the code. | |
While internal `hir_*` crates _compute_ things, `hir`, from the outside, looks like an inert data structure. | |
`hir` also handles the delicate task of going from syntax to the corresponding `hir`. | |
Remember that the mapping here is one-to-many. | |
See `Semantics` type and `source_to_def` module. | |
Note in particular a curious recursive structure in `source_to_def`. | |
We first resolve the parent _syntax_ node to the parent _hir_ element. | |
Then we ask the _hir_ parent what _syntax_ children does it have. | |
Then we look for our node in the set of children. | |
This is the heart of many IDE features, like goto definition, which start with figuring out the hir node at the cursor. | |
This is some kind of (yet unnamed) uber-IDE pattern, as it is present in Roslyn and Kotlin as well. | |
### `crates/ide` | |
The `ide` crate builds on top of `hir` semantic model to provide high-level IDE features like completion or goto definition. | |
It is an **API Boundary**. | |
If you want to use IDE parts of rust-analyzer via LSP, custom flatbuffers-based protocol or just as a library in your text editor, this is the right API. | |
**Architecture Invariant:** `ide` crate's API is build out of POD types with public fields. | |
The API uses editor's terminology, it talks about offsets and string labels rather than in terms of definitions or types. | |
It is effectively the view in MVC and viewmodel in [MVVM](https://en.wikipedia.org/wiki/Model%E2%80%93view%E2%80%93viewmodel). | |
All arguments and return types are conceptually serializable. | |
In particular, syntax tress and and hir types are generally absent from the API (but are used heavily in the implementation). | |
Shout outs to LSP developers for popularizing the idea that "UI" is a good place to draw a boundary at. | |
`ide` is also the first crate which has the notion of change over time. | |
`AnalysisHost` is a state to which you can transactionally `apply_change`. | |
`Analysis` is an immutable snapshot of the state. | |
Internally, `ide` is split across several crates. `ide_assists`, `ide_completion` and `ide_ssr` implement large isolated features. | |
`ide_db` implements common IDE functionality (notably, reference search is implemented here). | |
The `ide` contains a public API/façade, as well as implementation for a plethora of smaller features. | |
**Architecture Invariant:** `ide` crate strives to provide a _perfect_ API. | |
Although at the moment it has only one consumer, the LSP server, LSP *does not* influence it's API design. | |
Instead, we keep in mind a hypothetical _ideal_ client -- an IDE tailored specifically for rust, every nook and cranny of which is packed with Rust-specific goodies. | |
### `crates/rust-analyzer` | |
This crate defines the `rust-analyzer` binary, so it is the **entry point**. | |
It implements the language server. | |
**Architecture Invariant:** `rust-analyzer` is the only crate that knows about LSP and JSON serialization. | |
If you want to expose a datastructure `X` from ide to LSP, don't make it serializable. | |
Instead, create a serializable counterpart in `rust-analyzer` crate and manually convert between the two. | |
`GlobalState` is the state of the server. | |
The `main_loop` defines the server event loop which accepts requests and sends responses. | |
Requests that modify the state or might block user's typing are handled on the main thread. | |
All other requests are processed in background. | |
**Architecture Invariant:** the server is stateless, a-la HTTP. | |
Sometimes state needs to be preserved between requests. | |
For example, "what is the `edit` for the fifth completion item of the last completion edit?". | |
For this, the second request should include enough info to re-create the context from scratch. | |
This generally means including all the parameters of the original request. | |
`reload` module contains the code that handles configuration and Cargo.toml changes. | |
This is a tricky business. | |
**Architecture Invariant:** `rust-analyzer` should be partially available even when the build is broken. | |
Reloading process should not prevent IDE features from working. | |
### `crates/toolchain`, `crates/project_model`, `crates/flycheck` | |
These crates deal with invoking `cargo` to learn about project structure and get compiler errors for the "check on save" feature. | |
They use `crates/path` heavily instead of `std::path`. | |
A single `rust-analyzer` process can serve many projects, so it is important that server's current directory does not leak. | |
### `crates/mbe`, `crates/tt`, `crates/proc_macro_api`, `crates/proc_macro_srv` | |
These crates implement macros as token tree -> token tree transforms. | |
They are independent from the rest of the code. | |
### `crates/cfg` | |
This crate is responsible for parsing, evaluation and general definition of `cfg` attributes. | |
### `crates/vfs`, `crates/vfs-notify` | |
These crates implement a virtual file system. | |
They provide consistent snapshots of the underlying file system and insulate messy OS paths. | |
**Architecture Invariant:** vfs doesn't assume a single unified file system. | |
i.e., a single rust-analyzer process can act as a remote server for two different machines, where the same `/tmp/foo.rs` path points to different files. | |
For this reason, all path APIs generally take some existing path as a "file system witness". | |
### `crates/stdx` | |
This crate contains various non-rust-analyzer specific utils, which could have been in std, as well | |
as copies of unstable std items we would like to make use of already, like `std::str::split_once`. | |
### `crates/profile` | |
This crate contains utilities for CPU and memory profiling. | |
## Cross-Cutting Concerns | |
This sections talks about the things which are everywhere and nowhere in particular. | |
### Code generation | |
Some of the components of this repository are generated through automatic processes. | |
`cargo xtask codegen` runs all generation tasks. | |
Generated code is generally committed to the git repository. | |
There are tests to check that the generated code is fresh. | |
In particular, we generate: | |
* API for working with syntax trees (`syntax::ast`, the [`ungrammar`](https://github.com/rust-analyzer/ungrammar) crate). | |
* Various sections of the manual: | |
* features | |
* assists | |
* config | |
* Documentation tests for assists | |
**Architecture Invariant:** we avoid bootstrapping. | |
For codegen we need to parse Rust code. | |
Using rust-analyzer for that would work and would be fun, but it would also complicate the build process a lot. | |
For that reason, we use syn and manual string parsing. | |
### Cancellation | |
Let's say that the IDE is in the process of computing syntax highlighting, when the user types `foo`. | |
What should happen? | |
`rust-analyzer`s answer is that the highlighting process should be cancelled -- its results are now stale, and it also blocks modification of the inputs. | |
The salsa database maintains a global revision counter. | |
When applying a change, salsa bumps this counter and waits until all other threads using salsa finish. | |
If a thread does salsa-based computation and notices that the counter is incremented, it panics with a special value (see `Canceled::throw`). | |
That is, rust-analyzer requires unwinding. | |
`ide` is the boundary where the panic is caught and transformed into a `Result<T, Cancelled>`. | |
### Testing | |
Rust Analyzer has three interesting [system boundaries](https://www.tedinski.com/2018/04/10/making-tests-a-positive-influence-on-design.html) to concentrate tests on. | |
The outermost boundary is the `rust-analyzer` crate, which defines an LSP interface in terms of stdio. | |
We do integration testing of this component, by feeding it with a stream of LSP requests and checking responses. | |
These tests are known as "heavy", because they interact with Cargo and read real files from disk. | |
For this reason, we try to avoid writing too many tests on this boundary: in a statically typed language, it's hard to make an error in the protocol itself if messages are themselves typed. | |
Heavy tests are only run when `RUN_SLOW_TESTS` env var is set. | |
The middle, and most important, boundary is `ide`. | |
Unlike `rust-analyzer`, which exposes API, `ide` uses Rust API and is intended for use by various tools. | |
A typical test creates an `AnalysisHost`, calls some `Analysis` functions and compares the results against expectation. | |
The innermost and most elaborate boundary is `hir`. | |
It has a much richer vocabulary of types than `ide`, but the basic testing setup is the same: we create a database, run some queries, assert result. | |
For comparisons, we use the `expect` crate for snapshot testing. | |
To test various analysis corner cases and avoid forgetting about old tests, we use so-called marks. | |
See the `marks` module in the `test_utils` crate for more. | |
**Architecture Invariant:** rust-analyzer tests do not use libcore or libstd. | |
All required library code must be a part of the tests. | |
This ensures fast test execution. | |
**Architecture Invariant:** tests are data driven and do not test the API. | |
Tests which directly call various API functions are a liability, because they make refactoring the API significantly more complicated. | |
So most of the tests look like this: | |
```rust | |
fn check(input: &str, expect: expect_test::Expect) { | |
// The single place that actually exercises a particular API | |
} | |
#[test] | |
fn foo() { | |
check("foo", expect![["bar"]]); | |
} | |
#[test] | |
fn spam() { | |
check("spam", expect![["eggs"]]); | |
} | |
// ...and a hundred more tests that don't care about the specific API at all. | |
``` | |
To specify input data, we use a single string literal in a special format, which can describe a set of rust files. | |
See the `Fixture` type. | |
**Architecture Invariant:** all code invariants are tested by `#[test]` tests. | |
There's no additional checks in CI, formatting and tidy tests are run with `cargo test`. | |
**Architecture Invariant:** tests do not depend on any kind of external resources, they are perfectly reproducible. | |
### Error Handling | |
**Architecture Invariant:** core parts of rust-analyzer (`ide`/`hir`) don't interact with the outside world and thus can't fail. | |
Only parts touching LSP are allowed to do IO. | |
Internals of rust-analyzer need to deal with broken code, but this is not an error condition. | |
rust-analyzer is robust: various analysis compute `(T, Vec<Error>)` rather than `Result<T, Error>`. | |
rust-analyzer is a complex long-running process. | |
It will always have bugs and panics. | |
But a panic in an isolated feature should not bring down the whole process. | |
Each LSP-request is protected by a `catch_unwind`. | |
We use `always` and `never` macros instead of `assert` to gracefully recover from impossible conditions. | |
### Observability | |
rust-analyzer is a long-running process, so its important to understand what's going on inside. | |
We have several instruments for that. | |
The event loop that runs rust-analyzer is very explicit. | |
Rather than spawning futures or scheduling callbacks (open), the event loop accepts an `enum` of possible events (closed). | |
It's easy to see all the things that trigger rust-analyzer processing, together with their performance | |
rust-analyzer includes a simple hierarchical profiler (`hprof`). | |
It is enabled with `RA_PROFILE='*>50` env var (log all (`*`) actions which take more than `50` ms) and produces output like: | |
``` | |
85ms - handle_completion | |
68ms - import_on_the_fly | |
67ms - import_assets::search_for_relative_paths | |
0ms - crate_def_map:wait (804 calls) | |
0ms - find_path (16 calls) | |
2ms - find_similar_imports (1 calls) | |
0ms - generic_params_query (334 calls) | |
59ms - trait_solve_query (186 calls) | |
0ms - Semantics::analyze_impl (1 calls) | |
1ms - render_resolution (8 calls) | |
0ms - Semantics::analyze_impl (5 calls) | |
``` | |
This is cheap enough to enable in production. | |
Similarly, we save live object counting (`RA_COUNT=1`). | |
It is not cheap enough to enable in prod, and this is a bug which should be fixed. |
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