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| package com.tinkeracademy.minecraft; | |
| import net.minecraft.entity.passive.EntityOcelot; | |
| import net.minecraft.entity.player.EntityPlayer; | |
| import net.minecraft.init.Items; | |
| import net.minecraft.item.ItemStack; | |
| import net.minecraft.world.World; | |
| public class Cat extends EntityOcelot { | |
| public boolean following; | |
| public Cat(World worldIn) { | |
| super(worldIn); | |
| } | |
| // TODO: 3 | |
| // public boolean interact(EntityPlayer player) | |
| // { | |
| // ItemStack itemstack = player.inventory.getCurrentItem(); | |
| // | |
| // if (itemstack != null && itemstack.getItem() == Items.fish && player.getDistanceSqToEntity(this) < 9.0D) { | |
| // this.setTamed(true); | |
| // this.setOwnerId(player.getUniqueID().toString()); | |
| // this.playTameEffect(true); | |
| // this.aiSit.setSitting(true); | |
| // this.worldObj.setEntityState(this, (byte)7); | |
| // } | |
| // | |
| // return true; | |
| // } | |
| public void followPlayer() { | |
| if (!following) { | |
| this.tasks.addTask(12, new CatFollowAI(this, 1.0D, 10.0F, Float.MAX_VALUE)); | |
| following = true; | |
| } | |
| } | |
| } |
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