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@tinyhappysteps
Created December 13, 2015 13:23
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Improved number wizard -- unity
using UnityEngine;
using System.Collections;
public class NumberWizards : MonoBehaviour {
int max = 1000;
int min = 1;
int guess = 500;
// Use this for initialization
void Start () {
StartGame();
}
// Update is called once per frame
void Update () {
if (Input.GetKeyDown(KeyCode.UpArrow)) {
min = guess;
NextGuess();
} else if (Input.GetKeyDown(KeyCode.DownArrow)) {
max = guess;
NextGuess();
} else if (Input.GetKeyDown(KeyCode.Return)) {
print("I won!");
StartGame();
}
}
void NextGuess () {
guess = (min + max) / 2;
print ("Is the number higher or lower than " + guess);
}
void StartGame () {
max = 1000;
min = 1;
guess = 500;
print ("=========");
print ("Welcome to Number Wizard");
print ("Pick a number in your head and don't tell me!");
print ("The highest number you can pick is " + max);
print ("The lowest number you can pick is " + min);
print ("Is the number higher or lower than " + guess);
print ("Up = higher, down = lower, return = equals");
}
}
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