Created
October 5, 2015 21:44
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Image: control direction of animation (normal or reverse). Great to have open/close animation
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from functools import partial | |
def coreimage_animation(self, *largs): | |
# accept reverse direction | |
if not self._image: | |
return | |
textures = self.image.textures | |
self._texture = self.image.textures[self._anim_index] | |
self.dispatch('on_texture') | |
self._anim_index += self._anim_direction | |
if self._anim_index == len(self._image.textures) - 1: | |
self.anim_reset(False) | |
elif self._anim_index == 0: | |
self.anim_reset(False) | |
self._anim_index %= len(self._image.textures) | |
def patch_image(uix_image): | |
coreimage = uix_image._coreimage | |
coreimage._anim_direction = 1 | |
coreimage.anim_reset(False) | |
coreimage._anim_old = coreimage._anim | |
coreimage._anim = partial(coreimage_animation, coreimage) | |
return uix_image | |
# Usage | |
_anim_help_fr = patch_image(Image(source="data/images/L3-aide-FR.zip", anim_delay=(1 / 30.))) | |
def show_help_br(self): | |
self._anim_help_fr._coreimage._anim_direction = 1 | |
self._anim_help_fr._coreimage.anim_reset(True) | |
def hide_help_br(self): | |
self._anim_help_fr._coreimage._anim_direction = -1 | |
self._anim_help_fr._coreimage.anim_reset(True) | |
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