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TJ Lambert tj-devel709

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  • St. Louis
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using System;
using ObjCRuntime;
using Foundation;
namespace Photos
{
// NSInteger -> PHImageManager.h
[iOS (8,0)]
[TV (10,0)]
[Mac (10,12, onlyOn64 : true)]
//
// This file describes the API that the generator will produce
//
// Authors:
// Miguel de Icaza
//
// Copyright 2009, Novell, Inc.
// Copyright 2011-2015, Xamarin Inc
//
using System.ComponentModel;
//
// GCMotion.cs: extensions to GCMotion iOS API
//
// Authors:
// TJ Lambert ([email protected])
//
// Copyright 2019 Microsoft Corporation.
using System;
//
// GCMotion.cs: extensions to GCMotion iOS API
//
// Authors:
// TJ Lambert ([email protected])
//
// Copyright 2019 Microsoft Corporation.
using System;
diff --git a/external/mono b/external/mono
--- a/external/mono
+++ b/external/mono
@@ -1 +1 @@
-Subproject commit 537654c1c79564668e4cab9735be613028328a70
+Subproject commit 537654c1c79564668e4cab9735be613028328a70-dirty
diff --git a/src/GameController/Enums.cs b/src/GameController/Enums.cs
index e8dc3bd4d..93826ca66 100644
--- a/src/GameController/Enums.cs
+++ b/src/GameController/Enums.cs
diff --git a/external/mono b/external/mono
--- a/external/mono
+++ b/external/mono
@@ -1 +1 @@
-Subproject commit 537654c1c79564668e4cab9735be613028328a70
+Subproject commit 537654c1c79564668e4cab9735be613028328a70-dirty
diff --git a/src/GameController/Enums.cs b/src/GameController/Enums.cs
index e8dc3bd4d..93826ca66 100644
--- a/src/GameController/Enums.cs
+++ b/src/GameController/Enums.cs
//
// Auto-generated from generator.cs, do not edit
//
// We keep references to objects, so warning 414 is expected
#pragma warning disable 414
using System;
using System.Drawing;
using System.Diagnostics;
@tj-devel709
tj-devel709 / gist:b4faada60776bf5eb81c9f2a44462fd6
Created October 18, 2019 20:08
Tech Team Arduino Motor Functionality
// Basic Motor Functionality based on truth tables at www.elegoo.com
// define IO pin
#define ENB 5
#define IN1 7
#define IN2 8
#define ENA 6
#define IN3 9
#define IN4 11
//www.elegoo.com
#include <Servo.h> //servo library
Servo myservo; // create servo object to control servo
int Echo = A4;
int Trig = A5;
#define ENA 5
#define ENB 6
#include <Servo.h> //servo library
Servo myservo;
#include <IRremote.h>// create servo object to control servo
int Echo = A4;
int Trig = A5;
#define FORWARD 16736925
//#define JUNK1 4294967295