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December 2, 2017 08:04
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Mayaでコナミコマンド
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# -*- coding: utf-8 -*- | |
u"""KonamiCommand""" | |
from __future__ import absolute_import, division, print_function | |
from Qt import QtGui, QtWidgets | |
from maya.app.general.mayaMixin import MayaQWidgetBaseMixin | |
import time | |
class KonamiCommandWindow(MayaQWidgetBaseMixin, QtWidgets.QMainWindow): | |
_UI_WINDOW_NAME = "KonamiCommandWindow" | |
_UI_ID = "tm8r_konami_command" | |
_VALID_SEQUENCE = [u"↑", u"↑", u"↓", u"↓", u"←", u"→", u"←", u"→", "B", "A"] | |
_VALID_SEQUENCE_LEN = len(_VALID_SEQUENCE) | |
def __init__(self, parent=None): | |
super(KonamiCommandWindow, self).__init__(parent=parent) | |
self.setWindowTitle(self._UI_WINDOW_NAME) | |
self.setObjectName(self._UI_ID) | |
self.command_field = QtWidgets.QLineEdit() | |
self.result_label = QtWidgets.QLabel("") | |
self.prev_time = time.time() | |
self.reset_threshold = 2 | |
self.current_command = [] | |
@staticmethod | |
def show_ui(*args): | |
u"""UIを表示""" | |
win = KonamiCommandWindow() | |
win._create_ui() | |
def _create_ui(self): | |
rootWidget = QtWidgets.QWidget(self) | |
rootLayout = QtWidgets.QVBoxLayout(self) | |
rootWidget.setLayout(rootLayout) | |
label = QtWidgets.QLabel(u"Please enter the command.") | |
rootLayout.addWidget(label) | |
command_layout = QtWidgets.QVBoxLayout() | |
self.command_field.setEnabled(False) | |
command_layout.addWidget(self.command_field) | |
command_layout.addWidget(self.result_label) | |
rootLayout.addLayout(command_layout) | |
self.setCentralWidget(rootWidget) | |
self.show() | |
def keyPressEvent(self, event): | |
if event.isAutoRepeat(): | |
return | |
pressed = QtGui.QKeySequence(event.key()).toString(QtGui.QKeySequence.NativeText) | |
if self.current_command and time.time() - self.prev_time > self.reset_threshold: | |
self._reset_command() | |
self.current_command.append(pressed) | |
self._reflect_keys(self.current_command) | |
return | |
self.current_command.append(pressed) | |
self.prev_time = time.time() | |
if len(self.current_command) < self._VALID_SEQUENCE_LEN: | |
self._reflect_keys(self.current_command) | |
self.result_label.setText("") | |
return | |
target_command = self.current_command[-self._VALID_SEQUENCE_LEN:] | |
self._reflect_keys(target_command) | |
if target_command != self._VALID_SEQUENCE: | |
self.result_label.setText("Not Match") | |
self.result_label.setStyleSheet("color:#ff0000;") | |
return | |
self.result_label.setText("Match") | |
self.result_label.setStyleSheet("color:#00ff00;") | |
self._reset_command(False) | |
def _reflect_keys(self, keys): | |
self.command_field.setText(",".join(keys)) | |
def _reset_command(self, update_result=True): | |
self.current_command = [] | |
self.prev_time = time.time() | |
if update_result: | |
self.result_label.setText("") | |
self.result_label.setStyleSheet("color:#ffffff;") | |
KonamiCommandWindow.show_ui() |
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