These examples are presented in an attempt to show how each coding styles attempts to or does not attempt to isolate side-effects. There are only 2 semantic elements in a barebone "Hello World" implementation:
- Invocation of
console.log
- Declaration of
HELLO_WORLD
Since every coding style can abstract away data into a parameter or variable, there is no point for us to show that. All implementations assume HELLO_WORLD
is a constant that is always inlined. This way it reduces the variations we need to present. (To make an anology, if we were to implement incrementByOne
, would we need to inline the number 1
or pass it in as parameter?)
CAVEAT/LIMITATION: All implementations also assume console
is static. In case of OOP inheritance, Console
is assumed to be extendable. In case of functional programming, console.log
is asumed to be a function that can be passed around without further modification.
const HelloWorld = (<div>{HELLO_WORLD}</div>);
// usage
React.render(HelloWorld, doment.body)
// no implementation
// usage
console.log(HELLO_WORLD);
Subroutine does not return value.
function printHelloWorld() {
console.log(HELLO_WORLD);
}
// usage
printHelloWorld();
This is a technique often used to emulate OOP when OOP is not available such as in languages C and Bash. It is also often used when OOP is not practical, for example when recreating the object is an overhead.
function helloWorld(ctx) {
ctx.log(HELLO_WORLD);
}
// usage
helloWorld(console);
class HelloWorld {
static print() {
console.log(HELLO_WORLD);
}
}
// usage
HelloWorld.print();
class HelloWorld {
print() {
console.log(HELLO_WORLD);
}
}
// usage
new HelloWorld().print()
// following code would not work as Console is not publically initializable
class HelloWorld extends Console {
print() {
this.log(HELLO_WORLD);
}
}
// usage
new HelloWorld().log();
let myConsole = Object.create(console);
myConsole.print = function () {
this.log(HELLO_WORLD);
};
// usage
myConsole.print();
// following code would not work as Console is not publically initializable
function HelloWorld() {
}
HelloWorld.prototype = new Console();
HelloWorld.prototype.print = function () {
this.log(HELLO_WORLD);
};
// usage
new HelloWorld().log();
class HelloWorld {
constructor(console) {
this.console = console;
}
print() {
this.console.log(HELLO_WORLD);
}
}
// usage
new HelloWorld(console).print();
class HelloWorld {
print(console) {
console.log(HELLO_WORLD);
}
}
// usage
new HelloWorld().print(console);
class HelloWorld {
$console;
print(console) {
this.$console.log(HELLO_WORLD);
}
}
// usage
Singleton.get(HelloWorld).print(console);
function createHelloWorld(f) {
return {
print() {
f.log(HELLO_WORLD);
}
}
}
// usage
createHelloWorld(console).print();
function createHelloWorld() {
return {
print(console) {
console.log(HELLO_WORLD);
}
};
}
// usage
createHelloWorld().print(console);
const HelloWorld = (function createHelloWorld() {
return {
print(console) {
console.log(HELLO_WORLD);
}
};
})();
// usage
HelloWorld.print(console);
const HelloWorldMixin = {
printHelloWorld() {
console.log(HELLO_WORLD);
}
};
// usage
const obj = Object.assign({}, HelloWorldMixin);
obj.printHelloWorld();
const HelloWorldMixin = {
printHelloWorld(console) {
console.log(HELLO_WORLD);
}
};
// usage
const obj = Object.assign({}, HelloWorldMixin);
obj.printHelloWorld(console);
const HelloWorldMixin = {
printHelloWorld() {
console.log(HELLO_WORLD);
}
};
// usage
Object.assign(console, HelloWorldMixin);
console.printHelloWorld();
console.printHelloWorld = function() {
this.log(HELLO_WORLD);
}
// usage
console.printHelloWorld();
function helloWorld() {
return HELLO_WORLD;
}
// usage
console.log(helloWorld());
function helloWorld(console) {
return console.log(HELLO_WORLD);
}
// usage
helloWorld(console);
function helloWorld(f) {
return () => f.log(HELLO_WORLD);
}
// usage
helloWorld(console)();
function helloWorld() {
return (f) => f.log(HELLO_WORLD);
}
// usage
helloWorld()(console);