These examples are presented in an attempt to show how each coding styles attempts to or does not attempt to isolate side-effects. There are only 2 semantic elements in a barebone "Hello World" implementation:
- Invocation of
console.log - Declaration of
HELLO_WORLD
Since every coding style can abstract away data into a parameter or variable, there is no point for us to show that. All implementations assume HELLO_WORLD is a constant that is always inlined. This way it reduces the variations we need to present. (To make an anology, if we were to implement incrementByOne, would we need to inline the number 1 or pass it in as parameter?)
CAVEAT/LIMITATION: All implementations also assume console is static. In case of OOP inheritance, Console is assumed to be extendable. In case of functional programming, console.log is asumed to be a function that can be passed around without further modification.
const HelloWorld = (<div>{HELLO_WORLD}</div>);
// usage
React.render(HelloWorld, doment.body)// no implementation
// usage
console.log(HELLO_WORLD);Subroutine does not return value.
function printHelloWorld() {
console.log(HELLO_WORLD);
}
// usage
printHelloWorld();This is a technique often used to emulate OOP when OOP is not available such as in languages C and Bash. It is also often used when OOP is not practical, for example when recreating the object is an overhead.
function helloWorld(ctx) {
ctx.log(HELLO_WORLD);
}
// usage
helloWorld(console);class HelloWorld {
static print() {
console.log(HELLO_WORLD);
}
}
// usage
HelloWorld.print();class HelloWorld {
print() {
console.log(HELLO_WORLD);
}
}
// usage
new HelloWorld().print()// following code would not work as Console is not publically initializable
class HelloWorld extends Console {
print() {
this.log(HELLO_WORLD);
}
}
// usage
new HelloWorld().log();let myConsole = Object.create(console);
myConsole.print = function () {
this.log(HELLO_WORLD);
};
// usage
myConsole.print();// following code would not work as Console is not publically initializable
function HelloWorld() {
}
HelloWorld.prototype = new Console();
HelloWorld.prototype.print = function () {
this.log(HELLO_WORLD);
};
// usage
new HelloWorld().log();class HelloWorld {
constructor(console) {
this.console = console;
}
print() {
this.console.log(HELLO_WORLD);
}
}
// usage
new HelloWorld(console).print();class HelloWorld {
print(console) {
console.log(HELLO_WORLD);
}
}
// usage
new HelloWorld().print(console);class HelloWorld {
$console;
print(console) {
this.$console.log(HELLO_WORLD);
}
}
// usage
Singleton.get(HelloWorld).print(console);function createHelloWorld(f) {
return {
print() {
f.log(HELLO_WORLD);
}
}
}
// usage
createHelloWorld(console).print();function createHelloWorld() {
return {
print(console) {
console.log(HELLO_WORLD);
}
};
}
// usage
createHelloWorld().print(console);const HelloWorld = (function createHelloWorld() {
return {
print(console) {
console.log(HELLO_WORLD);
}
};
})();
// usage
HelloWorld.print(console);const HelloWorldMixin = {
printHelloWorld() {
console.log(HELLO_WORLD);
}
};
// usage
const obj = Object.assign({}, HelloWorldMixin);
obj.printHelloWorld();const HelloWorldMixin = {
printHelloWorld(console) {
console.log(HELLO_WORLD);
}
};
// usage
const obj = Object.assign({}, HelloWorldMixin);
obj.printHelloWorld(console);const HelloWorldMixin = {
printHelloWorld() {
console.log(HELLO_WORLD);
}
};
// usage
Object.assign(console, HelloWorldMixin);
console.printHelloWorld();console.printHelloWorld = function() {
this.log(HELLO_WORLD);
}
// usage
console.printHelloWorld();function helloWorld() {
return HELLO_WORLD;
}
// usage
console.log(helloWorld());function helloWorld(console) {
return console.log(HELLO_WORLD);
}
// usage
helloWorld(console);function helloWorld(f) {
return () => f.log(HELLO_WORLD);
}
// usage
helloWorld(console)();function helloWorld() {
return (f) => f.log(HELLO_WORLD);
}
// usage
helloWorld()(console);