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@tmerr
Created August 3, 2017 03:11
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[ 5%] Built target raylib
[ 6%] Built target text_writing_anim
[ 7%] Built target text_ttf_loading
[ 8%] Built target text_raylib_fonts
[ 9%] Built target text_format_text
[ 10%] Built target text_bmfont_unordered
[ 11%] Built target shaders_postprocessing
[ 12%] Built target shaders_model_shader
[ 14%] Built target physics_shatter
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[ 17%] Built target physics_demo
[ 18%] Built target core_gestures_detection
[ 19%] Built target shaders_custom_uniform
[ 20%] Built target core_color_select
[ 21%] Built target core_basic_window_web
[ 22%] Built target text_input_box
[ 23%] Building C object examples/CMakeFiles/oculus_rift.dir/others/oculus_rift.c.o
/home/tmerr/tmp/raylib/examples/others/oculus_rift.c:22:10: fatal error: glad.h: No such file or directory
#include "glad.h" // Required for: OpenGL types and functions declarations
^~~~~~~~
compilation terminated.
make[2]: *** [examples/CMakeFiles/oculus_rift.dir/build.make:63: examples/CMakeFiles/oculus_rift.dir/others/oculus_rift.c.o] Error 1
make[2]: Target 'examples/CMakeFiles/oculus_rift.dir/build' not remade because of errors.
make[1]: *** [CMakeFiles/Makefile2:837: examples/CMakeFiles/oculus_rift.dir/all] Error 2
[ 24%] Built target core_input_keys
[ 25%] Built target text_bmfont_ttf
[ 26%] Built target core_drop_files
[ 28%] Built target core_3d_picking
[ 30%] Built target models_box_collisions
[ 31%] Built target core_input_gamepad
[ 32%] Built target rlgl_standalone
[ 33%] Built target core_3d_mode
[ 34%] Built target audio_module_playing
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[ 37%] Built target core_mouse_wheel
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[ 43%] Built target core_3d_camera_first_person
[ 44%] Built target shaders_shapes_textures
[ 45%] Built target core_random_values
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[ 47%] Built target core_vr_simulator
[ 47%] Building C object examples/CMakeFiles/models_mesh_picking.dir/models/models_mesh_picking.c.o
/home/tmerr/tmp/raylib/examples/models/models_mesh_picking.c: In function ‘main’:
/home/tmerr/tmp/raylib/examples/models/models_mesh_picking.c:92:20: warning: implicit declaration of function ‘VectorBarycenter’; did you mean ‘Vector3Barycenter’? [-Wimplicit-function-declaration]
bary = VectorBarycenter(nearestHit.position, ta, tb, tc);
^~~~~~~~~~~~~~~~
Vector3Barycenter
/home/tmerr/tmp/raylib/examples/models/models_mesh_picking.c:92:18: error: incompatible types when assigning to type ‘Vector3 {aka struct Vector3}’ from type ‘int’
bary = VectorBarycenter(nearestHit.position, ta, tb, tc);
^
make[2]: *** [examples/CMakeFiles/models_mesh_picking.dir/build.make:63: examples/CMakeFiles/models_mesh_picking.dir/models/models_mesh_picking.c.o] Error 1
make[2]: Target 'examples/CMakeFiles/models_mesh_picking.dir/build' not remade because of errors.
make[1]: *** [CMakeFiles/Makefile2:1688: examples/CMakeFiles/models_mesh_picking.dir/all] Error 2
[ 49%] Built target core_world_screen
[ 50%] Built target text_sprite_fonts
[ 51%] Built target audio_music_stream
[ 52%] Built target models_skybox
[ 53%] Built target models_billboard
[ 54%] Built target core_3d_camera_free
[ 55%] Built target models_cubicmap
[ 56%] Built target models_geometric_shapes
[ 57%] Built target models_material_pbr
[ 58%] Built target audio_raw_stream
[ 59%] Built target models_heightmap
[ 60%] Built target audio_standalone
[ 60%] Building C object examples/CMakeFiles/standard_lighting.dir/others/standard_lighting.c.o
/home/tmerr/tmp/raylib/examples/others/standard_lighting.c: In function ‘main’:
/home/tmerr/tmp/raylib/examples/others/standard_lighting.c:110:13: error: ‘Material {aka struct Material}’ has no member named ‘texDiffuse’
material.texDiffuse = LoadTexture("resources/model/dwarf_diffuse.png"); // Load model diffuse texture
^
/home/tmerr/tmp/raylib/examples/others/standard_lighting.c:111:13: error: ‘Material {aka struct Material}’ has no member named ‘texNormal’
material.texNormal = LoadTexture("resources/model/dwarf_normal.png"); // Load model normal texture
^
/home/tmerr/tmp/raylib/examples/others/standard_lighting.c:112:13: error: ‘Material {aka struct Material}’ has no member named ‘texSpecular’
material.texSpecular = LoadTexture("resources/model/dwarf_specular.png"); // Load model specular texture
^
/home/tmerr/tmp/raylib/examples/others/standard_lighting.c:113:13: error: ‘Material {aka struct Material}’ has no member named ‘colDiffuse’
material.colDiffuse = WHITE;
^
/home/tmerr/tmp/raylib/examples/others/standard_lighting.c:114:13: error: ‘Material {aka struct Material}’ has no member named ‘colAmbient’
material.colAmbient = (Color){0, 0, 10, 255};
^
/home/tmerr/tmp/raylib/examples/others/standard_lighting.c:115:13: error: ‘Material {aka struct Material}’ has no member named ‘colSpecular’
material.colSpecular = WHITE;
^
/home/tmerr/tmp/raylib/examples/others/standard_lighting.c:116:13: error: ‘Material {aka struct Material}’ has no member named ‘glossiness’
material.glossiness = 50.0f;
^
make[2]: *** [examples/CMakeFiles/standard_lighting.dir/build.make:63: examples/CMakeFiles/standard_lighting.dir/others/standard_lighting.c.o] Error 1
make[2]: Target 'examples/CMakeFiles/standard_lighting.dir/build' not remade because of errors.
make[1]: *** [CMakeFiles/Makefile2:2169: examples/CMakeFiles/standard_lighting.dir/all] Error 2
[ 61%] Built target asteroids_survival
[ 62%] Built target floppy
[ 63%] Built target arkanoid
[ 64%] Built target asteroids
[ 66%] Built target space_invaders
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[ 68%] Built target missile_commander
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[ 70%] Built target snake
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[ 80%] Built target just_do
[ 84%] Built target koala_seasons
[ 86%] Built target light_my_ritual
[ 94%] Built target skully_escape
[ 98%] Built target wave_collector
make[1]: Target 'all' not remade because of errors.
make: *** [Makefile:130: all] Error 2
make: Target 'default_target' not remade because of errors.
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