Created
February 12, 2012 21:45
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Simple SDL graphics test
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| #include <stdio.h> | |
| #include <stdlib.h> | |
| #include <SDL/SDL.h> | |
| int main(void) | |
| { | |
| SDL_Surface *main_surf; | |
| SDL_Event *const ev = malloc(sizeof (SDL_Event)); | |
| FILE *rnd = fopen("/dev/urandom", "r"); | |
| unsigned rseed; | |
| SDL_Init(SDL_INIT_VIDEO); | |
| main_surf = SDL_SetVideoMode(640, 480, 32, 0); | |
| fread(&rseed, sizeof (unsigned), 1, rnd); | |
| fclose(rnd); | |
| srandom(rseed); | |
| for (;;) { | |
| SDL_WaitEvent(ev); | |
| switch (ev->type) { | |
| case SDL_MOUSEBUTTONDOWN: { | |
| const SDL_MouseButtonEvent mb_ev = ev->button; | |
| SDL_Rect rect = {.x = mb_ev.x, .y = mb_ev.y, .w = 2, .h = 2}; | |
| fputs("Mouse button down\n", stderr); | |
| SDL_FillRect( | |
| main_surf, | |
| &rect, | |
| SDL_MapRGB(main_surf->format, | |
| random() % 0xFF, | |
| random() % 0xFF, | |
| random() % 0xFF) | |
| ); | |
| SDL_Flip(main_surf); | |
| break; | |
| } | |
| case SDL_KEYDOWN: | |
| fputs("Key down\n", stderr); | |
| if (ev->key.keysym.sym == SDLK_q) { | |
| free(ev); | |
| SDL_Quit(); | |
| return EXIT_SUCCESS; | |
| } | |
| break; | |
| default: fputs("Other event\n", stderr); | |
| } | |
| } | |
| } |
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