Created
August 22, 2010 14:40
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update(MochiKit.Style.Coordinates.prototype, { | |
equals : function(target){ | |
return target && (this.x == target.x && this.y == target.y); | |
} | |
, | |
clone : function(){ | |
return new Coordinates(this.x, this.y); | |
} | |
, | |
getDistance : function(pos){ | |
pos = pos || new Coordinates(0, 0); | |
return Math.sqrt(Math.pow(this.x - pos.x, 2) + Math.pow(this.y - pos.y, 2)) | |
} | |
, | |
subtract : function(target){ | |
return new Coordinates(this.x - target.x, this.y - target.y); | |
} | |
, | |
plus : function(target){ | |
if(target.w) | |
return this.plus({x : target.w, y: target.h}); | |
return new Coordinates(this.x + target.x, this.y + target.y); | |
} | |
, | |
multiply : function(target){ | |
if(typeof(target)=='number') | |
target = {x:target, y:target}; | |
return new Coordinates(this.x * target.x, this.y * target.y); | |
} | |
, | |
divide : function(target){ | |
if(typeof(target)=='number') | |
target = {x:target, y:target}; | |
return new Coordinates(this.x / target.x, this.y / target.y); | |
} | |
, | |
max : function(max){ | |
return new Coordinates( | |
Math.max(this.x, max.x), Math.max(this.y, max.y)); | |
} | |
, | |
min : function(min){ | |
return new Coordinates( | |
Math.min(this.x, min.x), Math.max(this.y, min.y)); | |
} | |
, | |
range : function(min, max){ | |
return new Coordinates( | |
Math.min(Math.max(this.x, min.x), max.x), | |
Math.min(Math.max(this.y, min.y), max.y)); | |
} | |
, | |
between : function(min, max){ | |
return (min.x <= this.x && this.x <= max.x) && | |
(min.y <= this.y && this.y <= max.y); | |
} | |
}); | |
update(MochiKit.Style.Coordinates, { | |
convert : function(src){ | |
return new Coordinates(src.w, src.h); | |
} | |
}); | |
update(MochiKit.Style.Dimensions.prototype, { | |
equals : function(target){ | |
return target && (this.w == target.w && this.h == target.h); | |
} | |
, | |
subtract : function(target){ | |
return new Dimensions(this.w - target.w, this.h - target.h); | |
} | |
, | |
multiply : function(target){ | |
if(typeof(target)=='number') | |
target = {w:target, h:target}; | |
return new Dimensions(this.w * target.w, this.h * target.h); | |
} | |
, | |
divide : function(target){ | |
if(typeof(target)=='number') | |
target = {w:target, h:target}; | |
return new Dimensions(this.w / target.w, this.h / target.h); | |
} | |
}); |
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