Created
December 12, 2013 08:51
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$cd "C:\Users\tofarley\Desktop\aperture_scout" | |
//$upaxis Y | |
$modelname "tofarley/apscout.mdl" | |
$model scout "head=zero.dmx" { | |
eyeball righteye "bip_head" -1.251646 75.814264 2.141014 "eyeball_r" 1.4 4 "pupil_r" 0.6 | |
eyeball lefteye "bip_head" 1.251646 75.814264 2.141014 "eyeball_l" 1.4 -4 "pupil_l" 0.6 | |
localvar %dummy_eyelid_flex | |
flexcontroller eyes range -45 45 eyes_updown | |
flexcontroller eyes range -45 45 eyes_rightleft | |
} | |
// Load up the apscout in Blender, | |
// remove his nonHWM head and re-export it | |
$model body "scout_morphs_low.dmx.001.dmx" | |
$cdmaterials "models\player\scout\aperturescout\" | |
$cdmaterials "models\player\items\apert\" | |
$cdmaterials "models\player\scout\" | |
$cdmaterials "models\player\scout\hwm\" | |
$texturegroup skinfamilies | |
{ | |
{"scout_red_cnpt.vmt" | |
"scout_head_red.vmt" | |
"eyeball_r.vmt" | |
} | |
{"scout_blue_cnpt.vmt" | |
"scout_head_blue.vmt" | |
"eyeball_r.vmt" | |
} | |
{"scout_red_invun_cnpt.vmt" | |
"scout_head_red_invun.vmt" | |
"eyeball_invun.vmt" | |
} | |
{"scout_blue_invun_cnpt.vmt" | |
"scout_head_blue_invun.vmt" | |
"eyeball_invun.vmt" | |
} | |
{"scout_red_cnpt_zombie.vmt" | |
"scout_head_red_cnpt_zombie.vmt" | |
"eyeball_zombie.vmt" | |
} | |
{"scout_blue_cnpt_zombie.vmt" | |
"scout_head_blue_cnpt_zombie.vmt" | |
"eyeball_zombie.vmt" | |
} | |
{"scout_red_invun_cnpt.vmt" | |
"scout_head_red_invun.vmt" | |
"eyeball_invun.vmt" | |
} | |
{"scout_blue_invun_cnpt.vmt" | |
"scout_head_blue_invun.vmt" | |
"eyeball_invun.vmt" | |
} | |
} | |
//$model "shoes_socks" "pn2_longfall.dmx.smd" | |
$attachment "eyes" "bip_head" 0 75.814264 2.141014 absolute | |
$attachment "righteye" "bip_head" -1.251646 75.814264 2.141014 absolute | |
$attachment "lefteye" "bip_head" 1.251646 75.814264 2.141014 absolute | |
$includemodel "player/scout_animations.mdl" | |
$eyeposition -75.850 0.000 0.000 | |
$illumposition -6.335 0.000 39.760 | |
$sequence ref "ref" fps 30.00 |
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