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10 'ラン | IchigoJam BASIC | |
12 CLS | |
13 CLT | |
14 Y=12 | |
20 LC 4,Y | |
22 ?CHR$(251) | |
26 LC 28,RND(23) | |
28 ?CHR$(6);CHR$(6);CHR$(6) | |
30 SCROLL 3 | |
33 Y=Y-BTN(UP)+BTN(DOWN) |
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20 CLV: CLK: CLS: W=40: LED 0 | |
30 LC 2,5: ?"IchigoJam Performance Tests" | |
40 LC 2,6: FOR I=0 TO 26: ? CHR$(145);: NEXT | |
50 LC 2,8: ?"(1) VRAM" | |
60 LC 2,9: ?"(2) CHARSET" | |
70 LC 2,10:?"(3) SCROLL" | |
74 LC 2,11:?"(4) RNG" | |
75 LC 2,12:?"(5) LED" | |
77 LC 2,13:?"(Q) EXIT TO OS" | |
90 K=INKEY(): IF K=0 GOTO 90 |
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10 ' minesonar enhanced, IchigoJam Edition | |
20 CLS: CLT | |
30 LET R, 0 | |
32 LET X, RND(8)+1 | |
34 LET Y, RND(8)+1 | |
35 : | |
38 ? ".";CHR$(251);: ? " Mine Sonar,IchigoJam edition" | |
39 ? CHR$(154);: FOR I=1 TO 28: ? CHR$(176);: NEXT: ? "*"; CHR$(244) | |
40 ?: ? "There is a (possibly moving)" | |
42 ? "hidden mine in an 8x8 field!" |
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5 'heartcash II | |
10 CLS | |
12 Y=0: M=20: H=20: P=229 | |
14 C=245: D=C-P: O=320: L=O/32 | |
16 LC 0,L-1: ? CHR$(226);" exit::::::::::::::::::::::::" | |
18 LC 0,L+2: ? CHR$(227);" exit::::::::::::::::::::::::" | |
20 IF RND(8) POKE#91E+O+32*RND(2),P+RND(2)*D | |
30 COPY #900+O,#901+O,31: COPY #920+O,#921+O,31 | |
50 Y=Y-BTN(UP)+BTN(DOWN) | |
51 IF M M=M-1 |
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5 'barrier game | |
10 CLS: CLT | |
12 S=100: H=0: F=0 | |
30 IF !RND(6) LC 10,0: ? "ãã ãã ãã" | |
37 IF F F=F-1 | |
38 S=S-1 | |
50 LC 4, 23: ? CHR$(251); | |
52 LC 25,12: ? "$";S | |
55 IF INKEY()=32 AND H=0 H=1 | |
58 IF H AND SCR(4+H,23-H)=ASC("ã") VIDEO 2: WAIT 4: VIDEO 1: BEEP: H=0: F=0 |
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# No-Show Die Face, a micro game in Ruby | |
r = 0 | |
e = false | |
s = Time.now.to_f | |
begin | |
# die faces 1 to 6 | |
n = { 1 => "\u2680", |
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10 'four-letter words game, IchigoJam BASIC | |
12 CLV | |
14 [0]=ASC("W"): [1]=ASC("I"): [2]=ASC("S"): [3]=ASC("H") | |
16 [4]=ASC("Q"): [5]=ASC("U"): [6]=ASC("I"): [7]=ASC("Z") | |
18 [8]=ASC("L"): [9]=ASC("O"):[10]=ASC("V"):[11]=ASC("E") | |
20 [12]=ASC("H"):[13]=ASC("O"):[14]=ASC("M"):[15]=ASC("E") | |
22 : | |
24 @MAIN | |
26 CLT | |
27 L=RND(4) |
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#!/bin/sh | |
clear | |
printf "spot the (missing) digit\n" | |
# rnd(0..9) | |
r=$(($RANDOM%10)) | |
# unix EPOCH time in seconds | |
t=$(($(date +%s))) |
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0 rem cbm 4032 game test | |
1 : | |
2 sm=32768: h=sm+414 | |
3 x=0: y=0: dx=1: dy=0 | |
4 lv=0: g0=1: pl(0)=15: pl(1)=86 | |
5 u$="w": l$="a": d$="s": r$="d" | |
6 print chr$(147)spc(250)spc(158) | |
7 print "snake * tron. get ready!" | |
8 fori=.to99:pokeh,32::::::::::pokeh,83:next | |
9 poke 59467,16: rem sound on |
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program PlayAMDdump; | |
(* adlib player lib by conqueror in '96 *) | |
(* song and array player hack by tomaes in '20 :) *) | |
uses CRT; | |
{$F+} | |
{$L amdobj.obj} | |
procedure _AdlibPlayer; near; external; | |
procedure _StopAdlib; near; external; | |
procedure _InitAdlib; near; external; |