Created
January 28, 2015 13:54
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if ( ! Detector.webgl ) Detector.addGetWebGLMessage(); | |
var container, stats; | |
var camera, scene, renderer, objects; | |
var particleLight; | |
var dae; | |
var loader = new THREE.ColladaLoader(); | |
loader.options.convertUpAxis = true; | |
loader.load( 'http://blowinguptheworkshop.com/files/untitled.dae', function ( collada ) { | |
dae = collada.scene; | |
dae.traverse( function ( child ) { | |
if ( child instanceof THREE.SkinnedMesh ) { | |
var animation = new THREE.Animation( child, child.geometry.animation ); | |
animation.play(); | |
} | |
} ); | |
dae.scale.x = dae.scale.y = dae.scale.z = .000125; | |
dae.updateMatrix(); | |
init(); | |
animate(); | |
} ); | |
function init() { | |
container = document.createElement( 'div' ); | |
document.body.appendChild( container ); | |
camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 1, 2000 ); | |
camera.position.set( 0, 0, 3 ); | |
scene = new THREE.Scene(); | |
// Add the COLLADA | |
scene.add( dae ); | |
// Lights | |
particleLight = new THREE.Mesh( new THREE.SphereGeometry( 4, 8, 8 ), new THREE.MeshBasicMaterial( { color: 0xffffff } ) ); | |
scene.add( particleLight ); | |
scene.add( new THREE.AmbientLight( 0xcccccc ) ); | |
var directionalLight = new THREE.DirectionalLight(/*Math.random() * 0xffffff*/0xeeeeee ); | |
directionalLight.position.x = Math.random() - .5; | |
directionalLight.position.y = Math.random() - .5; | |
directionalLight.position.z = Math.random() - .5; | |
directionalLight.position.normalize(); | |
scene.add( directionalLight ); | |
var pointLight = new THREE.PointLight( 0xffffff, 4 ); | |
particleLight.add( pointLight ); | |
renderer = new THREE.WebGLRenderer(); | |
renderer.setPixelRatio( window.devicePixelRatio ); | |
renderer.setSize( window.innerWidth, window.innerHeight ); | |
container.appendChild( renderer.domElement ); | |
// | |
window.addEventListener( 'resize', onWindowResize, false ); | |
} | |
function onWindowResize() { | |
camera.aspect = window.innerWidth / window.innerHeight; | |
camera.updateProjectionMatrix(); | |
renderer.setSize( window.innerWidth, window.innerHeight ); | |
} | |
// | |
function animate() { | |
requestAnimationFrame( animate ); | |
render(); | |
stats.update(); | |
} | |
var clock = new THREE.Clock(); | |
function render() { | |
var timer = Date.now()*.0005; | |
camera.position.x = Math.cos( timer ) * 10; | |
camera.position.y = 2; | |
camera.position.z = Math.sin( timer ) * 10; | |
camera.lookAt( scene.position ); | |
particleLight.position.x = Math.sin( timer * 4 ) * 3009; | |
particleLight.position.y = Math.cos( timer * 5 ) * 4000; | |
particleLight.position.z = Math.cos( timer * 4 ) * 3009; | |
THREE.AnimationHandler.update( clock.getDelta() ); | |
renderer.render( scene, camera ); | |
} |
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