Created
October 29, 2012 12:20
-
-
Save tommedema/3973231 to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
T0 Server 1 sends "task.admincreation", rolls 5 | |
T4 S2 receives from S1 | |
T5 S3 receives from S1 | |
T0 Server 2 sends "task.admincreation", rolls 50 | |
T6 S1 receives from S2 roll 50 | |
T3 S3 receives from S2 | |
T0 Server 3 sends "task.admincreation", rolls 30 | |
T2 S1 receives from S3 | |
T1 S2 receives from S3 | |
Time: | |
0: S1 sends "coordinate.admincreation" with roll 5 | |
0: S2 sends "coordinate.admincreation" with roll 50 | |
0: S3 sends "coordinate.admincreation" with roll 30 | |
1: S2 receives from S3 roll 30 --> DENY S3, ACCEPT S2, WAIT S1. | |
2: S1 receives from S3 roll 30 --> ACCEPT S3, DENY S1, WAIT S2. | |
3: S3 receives from S2 roll 50 --> ACCEPT S2, DENY S3, WAIT S1. | |
4: S2 receives from S1 roll 5 --> DENY S3, ACCEPT S2, DENY S1. | |
5: S3 receives from S1 roll 5 --> ACCEPT S2, DENY S3, DENY S1. | |
6: S1 receives from S2 roll 50 --> DENY S3, ACCEPT S2, DENY S1. | |
--> SERVER TWO HAS BEEN ACCEPTED | |
--> REQUIREMENT: each server (and process) must know all other servers (and processes) and wait for their message |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment