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@tomspilman
Last active August 29, 2015 13:56
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<?xml version="1.0" encoding="utf-8"?>
<Project Name="MonoGame.Framework" Path="MonoGame.Framework" Type="Library" Platforms="Android,iOS,Linux,MacOS,Ouya,PSMobile,Windows,Windows8,WindowsGL,WindowsPhone">
<!-- Per platform settings -->
<Platform Name="Windows">
<ProjectGuid>{7DE47032-A904-4C29-BD22-2D235E8D91BA}</ProjectGuid>
<CustomDefinitions>TRACE;WINDOWS;DIRECTX;WINDOWS_MEDIA_SESSION</CustomDefinitions>
</Platform>
<Platform Name="iOS">
<ProjectGuid>{DB8508BB-9849-4CC2-BC0F-8EB5DACB3C47}</ProjectGuid>
<CustomDefinitions>IOS;GLES;OPENGL</CustomDefinitions>
</Platform>
<!-- Common assembly references -->
<References>
<Reference Include="System" />
<Reference Include="System.Runtime.Serialization" />
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