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May 15, 2025 18:33
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import java.util.Objects; | |
public class PlaceSanctuaries { | |
public static void main(String[] args) { | |
// 0 means this tile cannot be either a sanctuary or a forest (outside borders, water, mountains, cities, already built on, etc) | |
// n means this can be either city n's sanctuary, or a forest | |
Grid grid = new Grid(new int[][]{ | |
{0, 0, 1, 0, 2, 2, 2, 0}, | |
{0, 0, 1, 0, 0, 2, 2, 2}, | |
{1, 0, 0, 0, 2, 0, 0, 0}, | |
{0, 0, 1, 1, 2, 2, 0, 2}, | |
{3, 3, 3, 3, 4, 0, 4, 0}, | |
{0, 0, 0, 0, 4, 0, 4, 4}, | |
{3, 0, 3, 3, 0, 0, 4, 0}, | |
{0, 0, 0, 0, 4, 0, 0, 0}}); | |
int count = 0; | |
int bestScore = 0; | |
int bestX1 = 0; | |
int bestY1 = 0; | |
int bestX2 = 0; | |
int bestY2 = 0; | |
int bestX3 = 0; | |
int bestY3 = 0; | |
int bestX4 = 0; | |
int bestY4 = 0; | |
for (int x1 = 0; x1 < grid.width(); x1++) { | |
for (int y1 = 0; y1 < grid.width(); y1++) { | |
if (grid.get(x1, y1) != 1) continue; | |
grid.set(x1, y1, 0); | |
for (int x2 = 0; x2 < grid.width(); x2++) { | |
for (int y2 = 0; y2 < grid.width(); y2++) { | |
if (grid.get(x2, y2) != 2) continue; | |
grid.set(x2, y2, 0); | |
for (int x3 = 0; x3 < grid.width(); x3++) { | |
for (int y3 = 0; y3 < grid.width(); y3++) { | |
if (grid.get(x3, y3) != 3) continue; | |
grid.set(x3, y3, 0); | |
for (int x4 = 0; x4 < grid.width(); x4++) { | |
for (int y4 = 0; y4 < grid.width(); y4++) { | |
if (grid.get(x4, y4) != 4) continue; | |
grid.set(x4, y4, 0); | |
count++; | |
int score = grid.evaluate(x1, y1) + grid.evaluate(x2, y2) + grid.evaluate(x3, y3) + grid.evaluate(x4, y4); | |
if (score > bestScore) { | |
bestScore = score; | |
bestX1 = x1; | |
bestY1 = y1; | |
bestX2 = x2; | |
bestY2 = y2; | |
bestX3 = x3; | |
bestY3 = y3; | |
bestX4 = x4; | |
bestY4 = y4; | |
} | |
grid.set(x4, y4, 4); | |
} | |
} | |
grid.set(x3, y3, 3); | |
} | |
} | |
grid.set(x2, y2, 2); | |
} | |
} | |
grid.set(x1, y1, 1); | |
} | |
} | |
System.out.println("count = " + count); | |
System.out.println("best score = " + bestScore); | |
grid.set(bestX1, bestY1, 0); | |
grid.set(bestX2, bestY2, 0); | |
grid.set(bestX3, bestY3, 0); | |
grid.set(bestX4, bestY4, 0); | |
int score1 = grid.evaluate(bestX1, bestY1); | |
int score2 = grid.evaluate(bestX2, bestY2); | |
int score3 = grid.evaluate(bestX3, bestY3); | |
int score4 = grid.evaluate(bestX4, bestY4); | |
System.out.println("best 1 = " + bestX1 + "," + bestY1 + " = " + score1); | |
System.out.println("best 2 = " + bestX2 + "," + bestY2 + " = " + score2); | |
System.out.println("best 3 = " + bestX3 + "," + bestY3 + " = " + score3); | |
System.out.println("best 4 = " + bestX4 + "," + bestY4 + " = " + score4); | |
System.out.println("total = " + (score1 + score2 + score3 + score4)); | |
} | |
record Grid(int width, int height, int[] tiles) { | |
public Grid(int[][] tiles) { | |
this(tiles[0].length, tiles.length, flatten(tiles)); | |
} | |
private static int[] flatten(int[][] tiles) { | |
int[] flat = new int[tiles.length * tiles[0].length]; | |
for (int y = 0; y < tiles.length; y++) { | |
System.arraycopy(tiles[y], 0, flat, y * tiles[0].length, tiles[0].length); | |
} | |
return flat; | |
} | |
int get(int x, int y) { | |
return tiles[index(x, y)]; | |
} | |
void set(int x, int y, int value) { | |
tiles[index(x, y)] = value; | |
} | |
int index(int x, int y) { | |
return Objects.checkIndex(y, height) * width + Objects.checkIndex(x, width); | |
} | |
int evaluate(int x, int y) { | |
int sum = 0; | |
for (int dx = -1; dx <= 1; dx++) { | |
for (int dy = -1; dy <= 1; dy++) { | |
if (dx == 0 && dy == 0) continue; | |
int i; | |
try { | |
i = get(x + dx, y + dy); | |
} catch (IndexOutOfBoundsException e) { // lol | |
i = 0; | |
} | |
if (i != 0) sum += 1; | |
} | |
} | |
return sum; | |
} | |
} | |
} |
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