Created
August 18, 2011 08:40
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Dispatching mouseover/mouseout for LimeJS objects
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/** | |
Test for correctly dispatching mouseover/mouseout for LimeJS objects | |
Usage: scene.listenOverOut(shape,function(e){ console.log('over'); }, function(e){ console.log('out'); }); | |
Advice welcome about how to have the same result with more LimeJS/Closure style API. | |
*/ | |
lime.Scene.prototype.listenOverOut = (function(){ | |
var moveHandler = function(e){ | |
for(var i in this.registeredOverOut_){ | |
var item = this.registeredOverOut_[i]; | |
var shape = item[0]; | |
if(!shape.inTree_) continue; | |
var insideShape = shape.hitTest(e); | |
if(!shape.insideShape_ && insideShape && goog.isFunction(item[1])){ | |
item[1].call(shape,e); | |
} | |
if(shape.insideShape_ && !insideShape && goog.isFunction(item[2])){ | |
item[2].call(shape,e); | |
} | |
shape.insideShape_ = insideShape; | |
} | |
}; | |
return function(shape,over,out){ | |
if(shape==this) return; //scene itself is always full | |
if(!this.registeredOverOut_){ | |
this.registeredOverOut_ = {}; | |
} | |
var uuid = goog.getUid(shape); | |
if(!over && !out) //clear if empty | |
delete this.registeredOverOut_[uuid]; | |
if(!this.isListeningOverOut_){ | |
goog.events.listen(this,"mousemove",moveHandler,false,this); | |
this.isListeningOverOut_ = true; | |
} | |
this.registeredOverOut_[uuid] = [shape,over,out]; | |
} | |
})(); |
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