Last active
December 16, 2015 16:39
-
-
Save tonussi/5464196 to your computer and use it in GitHub Desktop.
arbitro
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
LIBRARY ieee; | |
USE ieee.std_logic_1164.all; | |
ENTITY arbitro IS | |
PORT | |
( | |
Clock, Reset: IN STD_LOGIC; | |
r: IN STD_LOGIC_VECTOR (1 TO 3); | |
c: OUT STD_LOGIC_VECTOR (1 TO 3) | |
); | |
END arbitro; | |
ARCHITECTURE comportamento OF arbitro IS | |
TYPE Tipo_estado IS (BD, D1, D2, D3); | |
SIGNAL y: Tipo_estado; | |
BEGIN | |
PROCESS (Reset, Clock) | |
BEGIN | |
IF Reset = '1' THEN y <= BD; | |
ELSIF (Clock'EVENT AND Clock = '1') THEN | |
CASE y IS | |
WHEN BD => | |
IF r(1)= '1' THEN y <= D1; | |
ELSIF r(2)= '1' THEN y <= D2; | |
ELSIF r(3)= '1' THEN y <= D3; | |
ELSE y <= BD; | |
END IF ; | |
WHEN D1 => | |
IF r(1)= '1' THEN y <= D1; | |
ELSE r(1) = '0'; | |
END IF; | |
WHEN D2 => | |
IF r(2)= '1' AND r(1)= '0' THEN y <= D2; | |
ELSE r(2) = '0'; | |
END IF; | |
WHEN D3 => | |
IF r(3)= '1' AND r(2)= '0' AND r(1)= '0' THEN y <= D3; | |
ELSE r(1) = '0'; | |
END IF; | |
END CASE; | |
END IF; | |
END PROCESS; | |
WITH y SELECT | |
c <= "000" WHEN BD, | |
"001" WHEN D1, | |
"010" WHEN D2, | |
"100" WHEN D3; | |
END comportamento; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
LIBRARY ieee; | |
USE ieee.std_logic_1164.all; | |
ENTITY arbitro IS | |
PORT | |
( | |
Clock, Reset: IN STD_LOGIC; | |
r: IN STD_LOGIC_VECTOR (1 TO 3); | |
c: OUT STD_LOGIC_VECTOR (1 TO 3) | |
); | |
END arbitro; | |
ARCHITECTURE comportamento OF arbitro IS | |
TYPE Tipo_estado IS (BD, D1, D2, D3); | |
SIGNAL y: Tipo_estado; | |
BEGIN | |
PROCESS (Reset, Clock) | |
BEGIN | |
IF Reset = '1' THEN y <= BD; | |
ELSIF (Clock'EVENT AND Clock = '1') THEN | |
CASE y IS | |
WHEN BD => | |
IF r(1)= '1' THEN y <= D1; | |
ELSIF r(2)= '1' THEN y <= D2; | |
ELSIF r(3)= '1' THEN y <= D3; | |
ELSE y <= BD; | |
END IF ; | |
WHEN D1 => | |
IF r(1)= '1' THEN y <= D1; | |
ELSE y <= BD; | |
END IF; | |
WHEN D2 => | |
IF r(1)= '0' AND r(2)= '1' THEN y <= D2; | |
ELSE y <= BD; | |
END IF; | |
WHEN D3 => | |
IF r(1)= '0' AND r(2)= '0' AND r(3)= '1' THEN y <= D3; | |
ELSE y <= BD; | |
END IF; | |
END CASE; | |
END IF; | |
END PROCESS; | |
WITH y SELECT | |
c <= "000" WHEN BD, | |
"001" WHEN D1, | |
"010" WHEN D2, | |
"100" WHEN D3; | |
END comportamento; |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment