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@tonyday567
Created August 1, 2013 00:58
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-- game.hs
import Control.Concurrent hiding (yield)
import Control.Concurrent.Async
import Control.Monad
import Control.Monad.IO.Class
import Control.Monad.Trans.Maybe
import Control.Monad.Trans.State.Strict
import Pipes
import Pipes.Concurrent
import qualified Pipes.Prelude as P
-- The game events
data Event = Harm Integer | Heal Integer | Quit
-- The game state
type Health = Integer
handler :: Consumer Event (StateT Health (MaybeT IO)) r
handler = forever $ do
event <- await
health <- lift $ do
case event of
Harm n -> modify (subtract n)
Heal n -> modify (+ n)
Quit -> mzero
get
liftIO $ putStrLn $ "Health = " ++ show health
user :: Producer Event IO r
user = forever $ do
command <- lift getLine
case command of
"potion" -> yield (Heal 10)
"quit" -> yield Quit
_ -> lift $ putStrLn "Invalid command"
acidRain :: Producer Event IO r
acidRain = forever $ do
yield (Harm 1)
lift $ threadDelay 2000000
main = do
(input, output) <- spawn Unbounded
forkIO $ do run $ (acidRain >-> toInput input)
performGC
forkIO $ do run $ (user >-> toInput input)
performGC
runMaybeT $ (`evalStateT` 100) $ run $
(hoist (lift . lift) . fromOutput output >-> handler)
-- work.hs
worker :: (Show a) => Int -> Consumer a IO r
worker i = forever $ do
a <- await
lift $ threadDelay 1000000
lift $ putStrLn $ "Worker #" ++ show i ++ ": Processed " ++ show a
user' :: Producer String IO ()
user' = P.stdin >-> P.takeWhile (/= "quit")
main' = do
let buffer1 = Unbounded
buffer2 = Single
buffer3 = Bounded 100
(input, output) <- spawn buffer1
let consumer1 i = worker i
consumer2 i = P.take 2 >-> worker i
as <- forM [1..3] $ \i -> async $ do
run $ (fromOutput output >-> consumer1 i)
performGC
let producer1 = for (each [1..10])
producer2 = user
producer3 = (for (each [1..])) >-> (P.tee $ lift $ putStrLn)
a <- async $ do run $ (producer1 >-> toInput input)
performGC
mapM_ wait (a:as)
-- peek.hs
-- Fast input updates
inputDevice :: (Monad m) => Producer Integer m ()
inputDevice = for (each [1..])
-- Slow output updates
outputDevice :: Consumer Integer IO r
outputDevice () = forever $ do
n <- await
lift $ do
print n
threadDelay 1000000
main'' = do
(input, output) <- spawn (Latest 0)
a1 <- async $ do
run $ (inputDevice >-> toInput input)
performGC
a2 <- async $ do
run $ (fromOutput output >-> P.take 5 >-> outputDevice)
performGC
mapM_ wait [a1, a2]
-- callback.hs
onLines :: (String -> IO a) -> IO b
onLines callback = forever $ do
str <- getLine
callback str
onLines' :: Producer String IO ()
onLines' = do
(input, output) <- lift $ spawn Single
lift $ forkIO $ onLines (\str -> atomically $ send input str)
fromOutput output ()
main''' = run $ (onLines' >-> P.takeWhile (/= "quit") >-> lift $ putStrLn) ()
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