Created
February 16, 2019 20:13
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PhaserJS Starter Template
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| <!doctype html> | |
| <html lang="en"> | |
| <head> | |
| <meta charset="UTF-8" /> | |
| <title>Making your first Phaser 3 Game - Part 2</title> | |
| <script src="//cdn.jsdelivr.net/npm/phaser@3.11.0/dist/phaser.js"></script> | |
| <style type="text/css"> | |
| body { | |
| margin: 0; | |
| } | |
| </style> | |
| </head> | |
| <body> | |
| <script type="text/javascript"> | |
| var config = { | |
| type: Phaser.AUTO, | |
| width: 800, | |
| height: 600, | |
| scene: { | |
| preload: preload, | |
| create: create, | |
| update: update | |
| } | |
| }; | |
| var game = new Phaser.Game(config); | |
| function preload () | |
| { | |
| /* | |
| this.load.image('sky', 'assets/sky.png'); | |
| this.load.image('ground', 'assets/platform.png'); | |
| this.load.image('star', 'assets/star.png'); | |
| this.load.image('bomb', 'assets/bomb.png'); | |
| this.load.spritesheet('dude', 'assets/dude.png', { frameWidth: 32, frameHeight: 48 }); | |
| */ | |
| } | |
| function create () | |
| { | |
| } | |
| function update () | |
| { | |
| } | |
| </script> | |
| </body> | |
| </html> |
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