to build:
git clone https://gist.github.com/cca025b413c8300d6102.git && cd cca025b413c8300d6102
npm install crtrdg-gameloop crtrdg-keyboard matrix-utilities howler
browserify game.js -o o.jsThen open index.html in your browser.
| import FRP.Helm | |
| import qualified FRP.Helm.Window as Window | |
| render :: (Int, Int) -> Element | |
| render (w, h) = collage w h [move (100, 100) $ filled red $ square 64] | |
| main :: IO () | |
| main = do | |
| engine <- startup defaultConfig |
to build:
git clone https://gist.github.com/cca025b413c8300d6102.git && cd cca025b413c8300d6102
npm install crtrdg-gameloop crtrdg-keyboard matrix-utilities howler
browserify game.js -o o.jsThen open index.html in your browser.
| #/bin/bash | |
| # You COULD do some flags here to run Linux executables | |
| # Or you could switch out executable files based on distributable (Download Linux!/Download Windoze!) | |
| # This works just fine with wine v1.7.19 as far as I can tell, with all the games just running inside of wine as well. | |
| wine PirateLauncher0.3.exe |
| [][(![]+[])[!+[]+!![]+!![]]+([]+{})[+!![]]+(!![]+[])[+!![]]+(!![]+[])[+[]]][([]+{})[!+[]+!![]+!![]+!![]+!![]]+([]+{})[+!![]]+([][[]]+[])[+!![]]+(![]+[])[!+[]+!![]+!![]]+(!![]+[])[+[]]+(!![]+[])[+!![]]+([][[]]+[])[+[]]+([]+{})[!+[]+!![]+!![]+!![]+!![]]+(!![]+[])[+[]]+([]+{})[+!![]]+(!![]+[])[+!![]]](([]+{})[!+[]+!![]+!![]+!![]+!![]]+([]+{})[+!![]]+([][[]]+[])[+!![]]+(![]+[])[!+[]+!![]+!![]]+([]+{})[+!![]]+(![]+[])[!+[]+!![]]+([][[]]+[])[!+[]+!![]+!![]]+[][(![]+[])[!+[]+!![]+!![]]+([]+{})[+!![]]+(!![]+[])[+!![]]+(!![]+[])[+[]]][([]+{})[!+[]+!![]+!![]+!![]+!![]]+([]+{})[+!![]]+([][[]]+[])[+!![]]+(![]+[])[!+[]+!![]+!![]]+(!![]+[])[+[]]+(!![]+[])[+!![]]+([][[]]+[])[+[]]+([]+{})[!+[]+!![]+!![]+!![]+!![]]+(!![]+[])[+[]]+([]+{})[+!![]]+(!![]+[])[+!![]]]((!![]+[])[+!![]]+([][[]]+[])[!+[]+!![]+!![]]+(!![]+[])[+[]]+([][[]]+[])[+[]]+(!![]+[])[+!![]]+([][[]]+[])[+!![]]+([]+{})[!+[]+!![]+!![]+!![]+!![]+!![]+!![]]+([][[]]+[])[+[]]+([][[]]+[])[+!![]]+([][[]]+[])[!+[]+!![]+!![]]+(![]+[])[!+[]+!![]+!![]]+([]+{})[!+[]+!![]+!![] |
| /*! | |
| * Font Awesome 4.0.3 by @davegandy - http://fontawesome.io - @fontawesome | |
| * License - http://fontawesome.io/license (Font: SIL OFL 1.1, CSS: MIT License) | |
| */@font-face{ | |
| font-family:'FontAwesome'; | |
| src:url('../fonts/fontawesome-webfont.eot?v=4.0.3'); | |
| src:url('../fonts/fontawesome-webfont.eot?#iefix&v=4.0.3') format('embedded-opentype'),url('../fonts/fontawesome-webfont.woff?v=4.0.3') format('woff'),url('../fonts/fontawesome-webfont.ttf?v=4.0.3') format('truetype'),url('../fonts/fontawesome-webfont.svg?v=4.0.3#fontawesomeregular') format('svg'); | |
| font-weight:normal; | |
| font-style:normal | |
| } |
| func FastInvSqrt(x float32) float32 { | |
| i := math.Float32frombits(0x5f3759df - math.Float32bits(x)>>1) | |
| return i * (1.5 - (x * 0.5 * i * i)) | |
| } | |
| func FastInvSqrt64(x float64) float64 { | |
| i := math.Float64frombits(0x5fe6eb50c7b537a9 - math.Float64bits(x)>>1) | |
| return i * (1.5 - (x * 0.5 * i * i)) | |
| } |
| package main | |
| import "math" | |
| type CartesianPoint struct { | |
| x, y, z float32 | |
| } | |
| // set Spherical location from Cartesian location | |
| func (vector *CartesianPoint) ToSpherical () SphericalPoint { |
| ffmpeg -loop 1 -i input.jpg -i input.mp3 output.avi |
| var a = require('http') | |
| , b = [] | |
| , c = { | |
| host: 'api.randomuser.me' | |
| , path: '/' | |
| , port: 80 | |
| , method: 'GET' | |
| } | |
| , d = function (e) { | |
| var f = '' |
| var foobar = require('foobar') | |
| , app = foobar() | |
| // this is an example of an entire webpage modeled in this fashion. | |
| // partials may be modeled in this way as well, and most of these | |
| // values should get opinionated defaults | |
| document = { | |
| // automatically add these to the head, ease of use |