- Making RealSense: A Conversation with Independent Developers (Presented by Intel)
- Equip Your Robot Army! How Telltale Integrated Simplygon into Their Automated Multiplatform Asset Preparation (Presented by Simplygon and Telltale Games)
- Power Efficient Programming: How Funcom Increased Play Time in Lego Minifigures by 40% (Presented by Intel)
- The Technology of The Tomorrow Children
- Parallelizing the Naughty Dog Engine Using Fibers
- SIMD at Insomniac Games: How We Do the Shuffle
- Frostbite: Implementing a Scripting Solution for Your Editor
- Hack Discovery: Facebook for Mobile Games (Presented by Facebook)
- Hermes: Extensible REST and RPC Communication for Games Features
- AI in the Awesomepocalypse - Creating the Enemies of Sunset Overdrive
- My Ordinary Process for Crafting Extra-Ordinary Stories