Created
October 30, 2013 02:01
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Perlin library, arranged on the base of http://jsdo.it/edo_m18/juzx
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do (win = window, doc = window.document, exports = window) -> | |
floor = Math.floor | |
class Xorshift | |
vec: [ 1812433254, 3713160357, 3109174145, 64984499 ] | |
constructor: (seed = +new Date)-> | |
x = 123456789 | |
y = 362436069 | |
z = 521288629 | |
w = 88675123 | |
t = 0 | |
vec = @vec | |
for i in [0..4] | |
vec[i - 1] = seed = 1812433253 * (seed ^ (seed >> 30)) + i | |
@random = -> | |
t = vec[0] | |
w = vec[3] | |
[vec[0], vec[1], vec[2]] = [vec[1], vec[2], w] | |
t ^= t << 11 | |
t ^= t >> 8 | |
w ^= w >> 19 | |
w ^= t | |
vec[3] = w | |
return w * 2.3283064365386963e-10 | |
class PerlinNoise | |
constructor: (seed) -> | |
seed or= new Xorshift().random() * 100 | |
random = new Xorshift(seed).random | |
_p = [] | |
for i in [0...256] | |
_p[i] = floor random() * 256 | |
p = new Array 512 | |
for i in [0...512] | |
p[i] = _p[i & 255] | |
@p = p | |
noise: (x, y = 0, z = 0) -> | |
X = floor(x) & 255 | |
Y = floor(y) & 255 | |
Z = floor(z) & 255 | |
x -= floor x | |
y -= floor y | |
z -= floor z | |
u = @fade x | |
v = @fade y | |
w = @fade z | |
p = @p | |
A = p[X + 0] + Y; AA = p[A] + Z; AB = p[A + 1] + Z | |
B = p[X + 1] + Y; BA = p[B] + Z; BB = p[B + 1] + Z | |
return @lerp(w, @lerp(v, @lerp(u, @grad(p[AA + 0], x + 0, y + 0, z + 0), | |
@grad(p[BA + 0], x - 1, y + 0, z + 0)), | |
@lerp(u, @grad(p[AB + 0], x + 0, y - 1, z + 0), | |
@grad(p[BB + 0], x - 1, y - 1, z + 0))), | |
@lerp(v, @lerp(u, @grad(p[AA + 1], x + 0, y + 0, z - 1), | |
@grad(p[BA + 1], x - 1, y + 0, z - 1)), | |
@lerp(u, @grad(p[AB + 1], x + 0, y - 1, z - 1), | |
@grad(p[BB + 1], x - 1, y - 1, z - 1)))) | |
fade: (t) -> | |
return t * t * t * (t * (t * 6 -15) + 10) | |
lerp: (t, a, b) -> | |
return a + t * (b - a) | |
grad: (hash, x, y, z) -> | |
h = hash & 15 | |
u = if h < 8 then x else y | |
v = if h < 4 then y else if h is 12 or h is 14 then x else z | |
return (if (h & 1) is 0 then u else -u) + (if (h & 2) is 0 then v else -v) | |
octaveNoise: (x, args...) -> | |
switch args.length | |
when 1 | |
return @octaveNoise1.apply @, arguments | |
when 2 | |
return @octaveNoise2.apply @, arguments | |
when 3 | |
return @octaveNoise3.apply @, arguments | |
octaveNoise1: (x, octaves) -> | |
result = 0.0 | |
amp = 1.0 | |
for i in [0...octaves] | |
result += @noise(x) * amp | |
x *= 2.0 | |
amp *= 0.5 | |
return result | |
octaveNoise2: (x, y, octaves) -> | |
result = 0.0 | |
amp = 1.0 | |
for i in [0...octaves] | |
result += @noise(x, y) * amp | |
x *= 2.0 | |
y *= 2.0 | |
amp *= 0.5 | |
return result | |
octaveNoise3: (x, y, z, octaves) -> | |
result = 0.0 | |
amp = 1.0 | |
for i in [0...octaves] | |
result += @noise(x, y, z) * amp | |
x *= 2.0 | |
y *= 2.0 | |
z *= 2.0 | |
amp *= 0.5 | |
return result | |
exports.PerlinNoise = PerlinNoise |
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