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Created March 29, 2011 23:21
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Unity3D: Simple shooting function - Source: http://wiki.dreamsteep.com/Unity3d
var prefabBullet: Transform;
var shootForce: float ;
function Update () {
if(Input.GetButtonDown("Shoot") )
{
var instancebullet =Instantiate( prefabBullet ,transform.position,Quaternion.identity);
instancebullet.rigidbody.AddForce(transform.forward * shootForce);
}
}
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