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September 16, 2024 04:35
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Angular service to resize images with antialiasing for use with canvas.
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angular.module('demo').service('imageService', function ($http, $q, $timeout) { | |
var NUM_LOBES = 3 | |
var lanczos = lanczosGenerator(NUM_LOBES) | |
// resize via lanczos-sinc convolution | |
this.resize = function (img, width, height) { | |
var self = { } | |
self.type = "image/png" | |
self.quality = 1.0 | |
self.resultD = $q.defer() | |
self.canvas = document.createElement('canvas') | |
self.ctx = getContext(self.canvas) | |
self.ctx.imageSmoothingEnabled = true | |
self.ctx.mozImageSmoothingEnabled = true | |
self.ctx.oImageSmoothingEnabled = true | |
self.ctx.webkitImageSmoothingEnabled = true | |
if (img.naturalWidth <= width || img.naturalHeight <= height) { | |
console.log("FAST resizing image", img.naturalWidth, img.naturalHeight, "=>", width, height) | |
self.canvas.width = width | |
self.canvas.height = height | |
self.ctx.drawImage(img, 0, 0, width, height) | |
resolveLanczos(self) | |
} else { | |
console.log("SLOW resizing image", img.naturalWidth, img.naturalHeight, "=>", width, height) | |
self.canvas.width = img.naturalWidth | |
self.canvas.height = img.naturalHeight | |
self.ctx.drawImage(img, 0, 0, self.canvas.width, self.canvas.height) | |
self.img = img | |
self.src = self.ctx.getImageData(0, 0, self.canvas.width, self.canvas.height) | |
self.dest = { | |
width: width, | |
height: height | |
} | |
self.dest.data = new Array(self.dest.width * self.dest.height * 4) | |
self.ratio = img.naturalWidth / width | |
self.rcpRatio = 2 / self.ratio | |
self.range2 = Math.ceil(self.ratio * NUM_LOBES / 2) | |
self.cacheLanc = {} | |
self.center = {} | |
self.icenter = {} | |
$timeout(function () { applyLanczosColumn(self, 0) }) | |
} | |
return self.resultD.promise | |
} | |
function applyLanczosColumn (self, u) { | |
self.center.x = (u + 0.5) * self.ratio | |
self.icenter.x = self.center.x | 0 | |
for (var v = 0; v < self.dest.height; v++) { | |
self.center.y = (v + 0.5) * self.ratio | |
self.icenter.y = self.center.y | 0 | |
var a, r, g, b | |
a = r = g = b = 0 | |
var norm = 0 | |
var idx | |
for (var i = self.icenter.x - self.range2; i <= self.icenter.x + self.range2; i++) { | |
if (i < 0 || i >= self.src.width) continue | |
var fX = (1000 * Math.abs(i - self.center.x)) | 0 | |
if (!self.cacheLanc[fX]) { | |
self.cacheLanc[fX] = {} | |
} | |
for (var j = self.icenter.y - self.range2; j <= self.icenter.y + self.range2; j++) { | |
if (j < 0 || j >= self.src.height) continue | |
var fY = (1000 * Math.abs(j - self.center.y)) | 0 | |
if (self.cacheLanc[fX][fY] === undefined) { | |
self.cacheLanc[fX][fY] = lanczos(Math.sqrt(Math.pow(fX * self.rcpRatio, 2) + Math.pow(fY * self.rcpRatio, 2)) / 1000) | |
} | |
var weight = self.cacheLanc[fX][fY] | |
if (weight > 0) { | |
idx = (j * self.src.width + i) * 4 | |
norm += weight | |
r += weight * self.src.data[idx + 0] | |
g += weight * self.src.data[idx + 1] | |
b += weight * self.src.data[idx + 2] | |
a += weight * self.src.data[idx + 3] | |
} | |
} | |
} | |
idx = (v * self.dest.width + u) * 4 | |
self.dest.data[idx + 0] = r / norm | |
self.dest.data[idx + 1] = g / norm | |
self.dest.data[idx + 2] = b / norm | |
self.dest.data[idx + 3] = a / norm | |
} | |
if (++u < self.dest.width) { | |
if (u % 16 === 0) { | |
$timeout(function () { applyLanczosColumn(self, u) }) | |
} else { | |
applyLanczosColumn(self, u) | |
} | |
} else { | |
$timeout(function () { finalizeLanczos(self) }) | |
} | |
} | |
function finalizeLanczos (self) { | |
self.canvas.width = self.dest.width | |
self.canvas.height = self.dest.height | |
//self.ctx.drawImage(self.img, 0, 0, self.dest.width, self.dest.height) | |
self.src = self.ctx.getImageData(0, 0, self.dest.width, self.dest.height) | |
var idx | |
for (var i = 0; i < self.dest.width; i++) { | |
for (var j = 0; j < self.dest.height; j++) { | |
idx = (j * self.dest.width + i) * 4 | |
self.src.data[idx + 0] = self.dest.data[idx + 0] | |
self.src.data[idx + 1] = self.dest.data[idx + 1] | |
self.src.data[idx + 2] = self.dest.data[idx + 2] | |
self.src.data[idx + 3] = self.dest.data[idx + 3] | |
} | |
} | |
self.ctx.putImageData(self.src, 0, 0) | |
resolveLanczos(self) | |
} | |
function resolveLanczos (self) { | |
var result = new Image() | |
result.onload = function () { | |
self.resultD.resolve(result) | |
} | |
result.onerror = function (err) { | |
self.resultD.reject(err) | |
} | |
result.src = self.canvas.toDataURL(self.type, self.quality) | |
} | |
// resize by stepping down | |
this.resizeStep = function (img, width, height, quality) { | |
quality = quality || 1.0 | |
var resultD = $q.defer() | |
var canvas = document.createElement( 'canvas' ) | |
var context = getContext(canvas) | |
var type = "image/png" | |
var cW = img.naturalWidth | |
var cH = img.naturalHeight | |
var dst = new Image() | |
var tmp = null | |
//resultD.resolve(img) | |
//return resultD.promise | |
function stepDown () { | |
cW = Math.max(cW / 2, width) | 0 | |
cH = Math.max(cH / 2, height) | 0 | |
canvas.width = cW | |
canvas.height = cH | |
context.drawImage(tmp || img, 0, 0, cW, cH) | |
dst.src = canvas.toDataURL(type, quality) | |
if (cW <= width || cH <= height) { | |
return resultD.resolve(dst) | |
} | |
if (!tmp) { | |
tmp = new Image() | |
tmp.onload = stepDown | |
} | |
tmp.src = dst.src | |
} | |
if (cW <= width || cH <= height || cW / 2 < width || cH / 2 < height) { | |
canvas.width = width | |
canvas.height = height | |
context.drawImage(img, 0, 0, width, height) | |
dst.src = canvas.toDataURL(type, quality) | |
resultD.resolve(dst) | |
} else { | |
stepDown() | |
} | |
return resultD.promise | |
} | |
function getContext (canvas) { | |
var context = canvas.getContext('2d') | |
context.imageSmoothingEnabled = true | |
context.mozImageSmoothingEnabled = true | |
context.oImageSmoothingEnabled = true | |
context.webkitImageSmoothingEnabled = true | |
return context | |
} | |
// returns a function that calculates lanczos weight | |
function lanczosGenerator (lobes) { | |
var recLobes = 1.0 / lobes | |
return function (x) { | |
if (x > lobes) return 0 | |
x *= Math.PI | |
if (Math.abs(x) < 1e-16) return 1 | |
var xx = x * recLobes | |
return Math.sin(x) * Math.sin(xx) / x / xx | |
} | |
} | |
}) |
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angular.module('demo').controller('ExampleCtrl', function (imageService) { | |
// EXAMPLE USAGE | |
// NOTE: it's bad practice to access the DOM inside a controller, | |
// but this is just to show the example usage. | |
// resize by lanczos-sinc filter | |
imageService.resize($('#myimg')[0], 256, 256) | |
.then(function (resizedImage) { | |
// do something with resized image | |
}) | |
// resize by stepping down image size in increments of 2x | |
imageService.resizeStep($('#myimg')[0], 256, 256) | |
.then(function (resizedImage) { | |
// do something with resized image | |
}) | |
}) |
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ResizeStep works awesome! What about resizing while maintaining aspect ratio? It looks like it stretches to fit the expected size. I ended up using https://github.com/danschumann/limby-resize