Created
December 3, 2012 17:24
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Lil Red Biotch
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//FightCode can only understand your robot | |
//if its class is called Robot | |
var Robot = function(robot) { | |
}; | |
Robot.prototype.foundFirstWall=false; | |
Robot.prototype.onIdle = function(ev) { | |
var robot = ev.robot; | |
if(robot.parentId !== null){ | |
robot.turn(1); | |
robot.rotateCannon(1); | |
robot.ahead(1); | |
}else{ | |
robot.ahead(1); | |
} | |
}; | |
Robot.prototype.onScannedRobot = function(ev) { | |
var robot = ev.robot; | |
var scanBot=ev.scannedRobot; | |
if(scanBot.id !== robot.parentId && scanBot.parentId !== robot.id) { | |
var distance=this.distToPoint(robot.position,scanBot.position); | |
robot.fire(); | |
if(distance<300){ | |
if(robot.cannonRelativeAngle!==90){ | |
robot.rotateCannon(-90); | |
} | |
robot.turn(90); | |
robot.fire(); | |
for(var i=0;i<40;i++){ | |
robot.ahead(5); | |
robot.fire(); | |
} | |
} | |
} | |
}; | |
Robot.prototype.onWallCollision = function(ev) { | |
var robot = ev.robot; | |
var self=this; | |
robot.turn(ev.bearing); | |
if(robot.cannonRelativeAngle==90){ | |
robot.rotateCannon(90); | |
} | |
if(this.foundFirstWall==false){ | |
robot.clone(); | |
robot.turn(90); | |
this.foundFirstWall=true; | |
}else{ | |
robot.turn(90); | |
} | |
}; | |
Robot.prototype.onRobotCollision=function(ev){ | |
var robot=ev.robot; | |
robot.back(50); | |
}; | |
Robot.prototype.angleToPoint=function(mePos,newPos){ | |
var xDiff=mePos.x-newPos.x; | |
var yDiff=mePos.y-newPos.y; | |
var rads=Math.atan2(-yDiff,xDiff); | |
return rads*(180 / Math.PI); | |
} | |
Robot.prototype.distToPoint=function(mePos,newPos){ | |
var xDiff=mePos.x-newPos.x; | |
var yDiff=mePos.y-newPos.y; | |
var hyp=Math.sqrt(Math.pow(yDiff,2)+Math.pow(xDiff,2)); | |
return hyp; | |
} | |
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