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Autoexec config for CS2
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// tinh Autoexec 2023 Edition - CS2 | |
// Content | |
// 1. Game | |
// 2. Bindings | |
// 3. Crosshair | |
// 4. Hud | |
// 5. Radar | |
// 6. Mouse | |
// 7. Viewmodel | |
// 8. Bob | |
// 9. Network | |
// 10. Netgraph | |
// 11. Video | |
// 12. Sound | |
// 13. Other | |
// 14. Scripts | |
echo (00/16) Config Loaded //This confirms that the config has been loaded | |
//-------- 1. Game | |
con_enable "1" //Enables Console | |
gameinstructor_enable "0" //Removes in-game instructions | |
cl_autohelp "0" //Removes automatic help | |
spec_replay_autostart "0" //Disable Auto-start Killer Replay when available | |
fps_max "999" | |
fps_max_tools "999" | |
fps_max_ui "999" | |
r_show_build_info false | |
cq_netgraph 1 | |
cl_showfps 1 | |
echo (01/16) Main Settings Loaded | |
//--------- 2. Bindings | |
unbindall | |
bind "MOUSE_X" "yaw" | |
bind "MOUSE_Y" "pitch" | |
bind "ESCAPE" "cancelselect" | |
bind "`" "toggleconsole" | |
bind "TAB" "+showscores" | |
bind "SPACE" "+jump" | |
bind "," "buyammo1" | |
bind "." "buyammo2" | |
bind "0" "slot10" | |
bind "1" "slot1" | |
bind "2" "slot2" | |
bind "3" "slot3" | |
bind "4" "slot4" | |
bind "5" "slot5;slot12" | |
bind "6" "slot6" | |
bind "7" "slot7" | |
bind "8" "slot8" | |
bind "9" "slot9" | |
bind "a" "+left" | |
bind "b" "buymenu" | |
bind "c" "+radialradio" | |
bind "d" "+right" | |
bind "e" "+use" | |
bind "f" "+lookatweapon" | |
bind "g" "drop" | |
bind "j" "buy deagle; buy vest; buy vesthelm" | |
bind "i" "show_loadout_toggle" | |
bind "k" "+spray_menu" | |
bind "m" "teammenu" | |
bind "q" "lastinv" | |
bind "r" "+reload" | |
bind "s" "+back" | |
bind "u" "messagemode2" | |
bind "v" "+radialradio2" | |
bind "w" "+forward" | |
bind "x" "radio2; toggle spec_show_xray 0 1" | |
bind "y" "messagemode" | |
bind "z" "radio" | |
bind "CTRL" "+duck" | |
bind "SHIFT" "+sprint" | |
bind "F3" "autobuy" | |
bind "F4" "rebuy" | |
bind "F5" "jpeg" | |
bind "F6" "save quick" | |
bind "F7" "load quick" | |
bind "F10" "cs_quit_prompt" | |
bind "MWHEELUP" "+jump" | |
bind "MWHEELDOWN" "+jump" | |
bind "MOUSE1" "+attack" | |
bind "MOUSE2" "+attack2" | |
bind "MOUSE3" "player_ping" | |
bind "MOUSE5" "+voicerecord" | |
bind "DEL" "mute" | |
echo (02/16) Bindings Loaded | |
//--------- 3. Crosshair | |
// exec crosshair | |
cl_crosshair_friendly_warning "0" | |
echo (03/16) Crosshair Loaded | |
//--------- 4. Hud | |
cl_color "1" // set player colour preference to green | |
cl_teammate_colors_show "2" // show teammate colour in chat as well as letter | |
cl_show_clan_in_death_notice "false" // don't show clan tag in kill/death log (upper right) | |
cl_allow_animated_avatars "true" | |
cl_teamid_overhead_colors_show "true" | |
cl_radar_scale "0.5" | |
echo (04/16) Hud Loaded | |
//--------- 5. Radar | |
cl_radar_icon_scale_min "0.7" //Player icon scale (0.4 - 1.25 Rec: 0.6) | |
cl_radar_always_centered "0" //Centers map instead of player | |
cl_radar_scale "0.5" //Radar map scale size, 0.4 works on all maps | |
cl_teammate_colors_show "1" //Show teammates as separate colors without letter | |
cl_hud_radar_scale "1.2" //Radar size, not too big and not too small | |
echo (05/16) Radar Loaded | |
//---------- 6. Mouse | |
sensitivity "1.68" | |
cl_sniper_delay_unscope "false" | |
cl_sniper_auto_rezoom "true" | |
echo (06/16) Mouse Loaded | |
//----------- 7. Viewmodel (Forced + Personal preference) | |
viewmodel_fov "68" | |
viewmodel_offset_x "2.5" | |
viewmodel_offset_y "0" | |
viewmodel_offset_z "-1.5" | |
viewmodel_presetpos "3" | |
echo (07/16) Viewmodel Loaded | |
//------------ 8. Bob (Viewmodel movement) | |
echo (08/16) Bob Loaded | |
//------------- 9. Network (settings are optimized for fastest connection) | |
rate "786432" //Your download rate to the server (Max rate: 786432 Default: 196608) | |
mm_dedicated_search_maxping "40" //Maxping Search in Matchmaking | |
echo (09/16) Network Loaded | |
//-------------- 10. Netgraph | |
cq_netgraph "0" //Netgraph (Default: 0) | |
echo (10/16) Netgraph Loaded | |
//-------------- 11. Video | |
r_fullscreen_gamma "3" | |
echo (11/16) Video Loaded | |
//-------------- 12. Sound | |
volume "1" | |
voice_always_sample_mic "true" // voip not picking up mic without this | |
snd_voipvolume "0.5" // other players' mic volume | |
snd_mute_losefocus "false" // continue playing in-game sounds when alt-tabbed/minimized | |
snd_mute_mvp_music_live_players "true" // mute mvp music if players from both teams are still alive | |
snd_deathcamera_volume "0" | |
snd_mapobjective_volume "0" | |
snd_menumusic_volume "0" | |
snd_roundstart_volume "0" | |
snd_roundaction_volume "0" | |
snd_roundend_volume "0" | |
snd_tensecondwarning_volume "0.1" | |
echo (12/16) Sound Loaded | |
//--------------- 13. Other | |
r_drawtracers_firstperson "0" //Hide first person tracers, does not hide other players tracers (Default: 1) | |
cl_join_advertise "2" //Allow friends to join your community servers via friends list (Rec: 2 Default: 0) | |
echo (13/16) Other Loaded | |
//---------------- 14. Chat | |
echo (14/16) Chat | |
//---------------- 15. Scripts | |
// Jumpthrow (For Nades) | |
//alias "+jumpaction" "+jump;" | |
//alias "+throwaction" "-attack; -attack2" | |
//alias "-jumpaction" "-jump" | |
//bind "t" "+jumpaction;+throwaction;" //Bind Key for Jumpthrow | |
// Qualify of life shortcuts for console commands | |
alias "d" "disconnect" | |
alias "q" "quit" | |
alias "r" "retry" | |
alias "rs" "mp_restartgame 1" | |
alias "nt" "net_connections_stats" | |
alias "ns" "net_status" | |
alias "st" "status" | |
alias "tinh" "exec tinh" | |
echo (15/16) Scripts Loaded | |
//---------------- Final part | |
host_writeconfig //Useful for forcing viewmodel settings | |
echo (16/16) Config Applied | |
playvol "ui\mm_success_lets_roll" "0.5" // Plays "Let's Roll" soundbite when the config is loaded | |
//---------------- Deprecated | |
//-------- 1. Game | |
// cl_disablefreezecam "1" //Freezecam (Rec: Enabled) | |
// cl_autowepswitch "0" //Disable auto-weapon switch | |
// cl_showhelp "0" //Removes on-screen help | |
//--------- 4. Hud | |
// cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient //Makes the hud color yellow, for banana style | |
// cl_hud_playercount_pos "1" //Puts player information in the bottom instead of top | |
//---------- 6. Mouse | |
// zoom_sensitivity_ratio_mouse "0.818933027098955175" //Adjusts your zoom sensitivity to act as your true sensitivity (Default: 1) | |
// m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution | |
//----------- 7. Viewmodel (Forced + Personal preference) | |
// cl_righthand "1" //Move your gun to your left or right hand (Default: 1 = RIGHT) //Highest viewmodel FOV (54 to 68) | |
// viewmodel_recoil "0" //Amount of weapon recoil/aimpunch to display on viewmodel (Default: 1) | |
//------------ 8. Bob (Viewmodel movement) | |
// cl_bob_lower_amt "5" //Viewmodel lowers when running (5 - 30 Default: 21) | |
// cl_bobamt_lat "0.1" //Viewmodel moves side to side when running (0.1 - 2 Default: 0.4) | |
// cl_bobamt_vert "0.1" //Viewmodel moves up and down when running, set to lowest for less distraction | |
// cl_viewmodel_shift_left_amt "0.5" //Crouching animation moving left (0.5 - 2 Default: 1.5) | |
// cl_viewmodel_shift_right_amt "0.25" //Crouching animation moving right (0.25 - 2 Default: 0.75) | |
//------------- 9. Network (settings are optimized for fastest connection) | |
// cl_cmdrate "128" //Number of command packets sent to server per second (Max: 128 Default: 64) | |
// cl_updaterate "128" //Number of packets per second you are requesting from the server (Max: 128 Default: 64) | |
// cl_interp_ratio "2" //Sets the interpolation amount (Default: 2) | |
//-------------- 10. Netgraph | |
// net_graphheight "0" //Height of netgraph (Default: 64) | |
// net_graphpos "2" //Positioning of netgraph (Default: 1) | |
// net_graphproportionalfont "1" //Proportionate font size for netgraph (Default: 0) | |
//-------------- 11. Video | |
// fps_max_menu "144" //Max frames per second in main-menu | |
// mat_monitorgamma "1.6" //Sets Brightness to highest, highly recommended | |
//-------------- 12. Sound | |
// voice_scale "0.4" //Turns down the volume of other players voice to 40% | |
// snd_dzmusic_volume "0" //Volume of the Danger Zone victory music | |
//--------------- 13. Other | |
// cl_parachute_autodeploy "1" //Automatically deploy parachute in Danger Zone (Default: 1) | |
// demo_index "1" //Demo watching index (Rec: 1 Default: 0) |
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