Created
June 16, 2012 14:10
-
-
Save troystribling/2941424 to your computer and use it in GitHub Desktop.
GPUImage Blending Mode example
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
- (UIImage*)blendedImage { | |
GPUImagePicture* bluredImage = [[GPUImagePicture alloc] initWithImage:self.filterImage]; | |
GPUImageFilterGroup* blurFilterGroup = [[GPUImageFilterGroup alloc] init]; | |
GPUImageFilter* colorOverlayfilter = [[GPUImageFilter alloc] initWithFragmentShaderFromFile:@"WhiteColorOverlay"]; | |
GPUImageGaussianBlurFilter* gaussainBlur = [[GPUImageGaussianBlurFilter alloc] init]; | |
[gaussainBlur setBlurSize:3.0f]; | |
[blurFilterGroup addFilter:colorOverlayfilter]; | |
[blurFilterGroup addFilter:gaussainBlur]; | |
[colorOverlayfilter addTarget:gaussainBlur]; | |
[blurFilterGroup setInitialFilters:[NSArray arrayWithObject:colorOverlayfilter]]; | |
[blurFilterGroup setTerminalFilter:gaussainBlur]; | |
[bluredImage addTarget:blurFilterGroup]; | |
[bluredImage processImage]; | |
GPUImagePicture* bluredImageResult = [[GPUImagePicture alloc] initWithImage:[blurFilterGroup imageFromCurrentlyProcessedOutputWithOrientation:self.filterImage.imageOrientation]]; | |
GPUImageNormalBlendFilter* blendFilter = [[GPUImageNormalBlendFilter alloc] init]; | |
GPUImagePicture* topImage = [[GPUImagePicture alloc] initWithImage:self.filterImage]; | |
[bluredImageResult processImage]; | |
[bluredImageResult addTarget:blendFilter]; | |
[topImage addTarget:blendFilter]; | |
[topImage processImage]; | |
return [blendFilter imageFromCurrentlyProcessedOutputWithOrientation:self.filterImage.imageOrientation]; | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment