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@tslocum
Created April 4, 2015 21:44
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// ............................ Basic Server Settings ............................. //
// The name of your server as you want it to show up on ZPS's Server Browser
hostname "[1chan.us] zps_bridges - all day every day"
// The contact email for your main server admin
sv_contact "tslocum@gmail.com"
// Password for rcon (remote connection), can be left blank for no RCon, it's recommended that you make a secure password.
// Need a secure password? Check out https://www.grc.com/passwords.htm for automatically generated ones
rcon_password "REMOVED"
// Makes your server private so only people with the password can play on it
sv_password ""
// The region of the world this server will report as being located in
// -1 = World
// 0 = US East Coast
// 1 = US West Coast
// 2 = South America
// 3 = Europe
// 4 = Asia
// 5 = Australia
// 6 = Middle East
// 7 = Africa
//sv_region -1
// Is this server running on LAN or is it accessable to the world wide web?
// 0 = Internet
// 1 = Local Area Network
sv_lan 0
// Enable communication over voice via microphone
sv_voiceenable 1
// Players can hear all other players, no team restrictions 0=off 1=on
sv_alltalk 1
// Enable Friendly-Fire Automatically at Start 0=off 1=on
mp_friendlyfire 0
// Time spend on a single map (in minutes) before switching to a new one automatically
mp_timelimit 0
// Maximum number of rounds to spend on a map before moving to the next one
//mp_maxrounds 0
// Name of the .txt file containing a list of maps the server should cycle through
// mapcycle.txt - All maps
// mapcycle_objective.txt - Objective maps only
// mapcycle_survival.txt - Survival maps only
mapcyclefile "mapcycle.txt"
// A comma seperated list of tags that will show up in the server browser & make it easier for users to find the server they're looking for
// "Official" tags:
// custom - If your server is running custom gameplay settings/configs
// objective - If your server only cycles through objective maps
// survival - If your server only cycles through survival maps
// IE: sv_tags "example1, example2, example3"
sv_tags "survival, vanilla"
// ............................ Download Settings .................................. //
// Allow clients to upload sprays etc (0=disable 1=enable)
sv_allowupload 1
// Allow Player Sprays
mp_allowplayersprays 2
// Allow clients to download files
sv_allowdownload 1
// Maximum file size allowed for downloading individual maps/textures etc (Calculated in MB)
net_maxfilesize 125
sv_downloadurl "http://1chan.us/static/zps/"
// ............................ Performance Settings .............................. //
// Sets a limit to the frame rate that the server runs at (Set a framerate your server can consistently manage)
fps_max 66
// Min bandwidth rate allowed on server, 0 = Unlimited
sv_minrate 0
// Max bandwidth rate allowed on server, 0 = Unlimited
sv_maxrate 60000
//
net_splitpacket_maxrate 60000
sv_parallel_packentities 1
sv_parallel_sendsnapshot 1
// Use a high priority thread to send queued packets out instead of sending them each frame.
net_queued_packet_thread 1
// Max # of seconds we can wait for next packets to be sent based on rate setting (0 = No Limit).
net_maxcleartime 0.01
// Minimum updates per second that the server will allow
sv_minupdaterate 66
// Maximum updates per second that the server will allow
sv_maxupdaterate 66
// Minimum commands per second that the server will allow
sv_mincmdrate 66
// Maximum commands per second that the server will allow
sv_maxcmdrate 66
sv_client_min_interp_ratio 0
sv_client_max_interp_ratio 4
sv_client_cmdrate_difference 0
// This can be used to force the value of cl_predict for connected clients (only while they are connected).
// -1 = let clients set cl_predict to anything
// 0 = force cl_predict to 0
// 1 = force cl_predict to 1
sv_client_predict 1
// .............................. Additional Settings .............................. //
// Allow the use of the "wait" command by clients? (Best left disabled to prevent the abuse of scripts - 0)
sv_allow_wait_command 0
// Enable logging? (off/on)
log on
// Amount of visible sprays
mp_decals 25
// Flashlight in-game availability 1=yes 0=no
mp_flashlight 1
// Enable footstep sounds
mp_footsteps 1
exec banned_user.cfg
exec banned_ip.cfg
//These commands will run on map change, sometimes a crash may wipe a recent ban from your banlist, this minimises that issue
writeid
writeip
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