Created
April 4, 2015 21:44
-
-
Save tslocum/78517c74b8af74e8c8c6 to your computer and use it in GitHub Desktop.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| // ............................ Basic Server Settings ............................. // | |
| // The name of your server as you want it to show up on ZPS's Server Browser | |
| hostname "[1chan.us] zps_bridges - all day every day" | |
| // The contact email for your main server admin | |
| sv_contact "tslocum@gmail.com" | |
| // Password for rcon (remote connection), can be left blank for no RCon, it's recommended that you make a secure password. | |
| // Need a secure password? Check out https://www.grc.com/passwords.htm for automatically generated ones | |
| rcon_password "REMOVED" | |
| // Makes your server private so only people with the password can play on it | |
| sv_password "" | |
| // The region of the world this server will report as being located in | |
| // -1 = World | |
| // 0 = US East Coast | |
| // 1 = US West Coast | |
| // 2 = South America | |
| // 3 = Europe | |
| // 4 = Asia | |
| // 5 = Australia | |
| // 6 = Middle East | |
| // 7 = Africa | |
| //sv_region -1 | |
| // Is this server running on LAN or is it accessable to the world wide web? | |
| // 0 = Internet | |
| // 1 = Local Area Network | |
| sv_lan 0 | |
| // Enable communication over voice via microphone | |
| sv_voiceenable 1 | |
| // Players can hear all other players, no team restrictions 0=off 1=on | |
| sv_alltalk 1 | |
| // Enable Friendly-Fire Automatically at Start 0=off 1=on | |
| mp_friendlyfire 0 | |
| // Time spend on a single map (in minutes) before switching to a new one automatically | |
| mp_timelimit 0 | |
| // Maximum number of rounds to spend on a map before moving to the next one | |
| //mp_maxrounds 0 | |
| // Name of the .txt file containing a list of maps the server should cycle through | |
| // mapcycle.txt - All maps | |
| // mapcycle_objective.txt - Objective maps only | |
| // mapcycle_survival.txt - Survival maps only | |
| mapcyclefile "mapcycle.txt" | |
| // A comma seperated list of tags that will show up in the server browser & make it easier for users to find the server they're looking for | |
| // "Official" tags: | |
| // custom - If your server is running custom gameplay settings/configs | |
| // objective - If your server only cycles through objective maps | |
| // survival - If your server only cycles through survival maps | |
| // IE: sv_tags "example1, example2, example3" | |
| sv_tags "survival, vanilla" | |
| // ............................ Download Settings .................................. // | |
| // Allow clients to upload sprays etc (0=disable 1=enable) | |
| sv_allowupload 1 | |
| // Allow Player Sprays | |
| mp_allowplayersprays 2 | |
| // Allow clients to download files | |
| sv_allowdownload 1 | |
| // Maximum file size allowed for downloading individual maps/textures etc (Calculated in MB) | |
| net_maxfilesize 125 | |
| sv_downloadurl "http://1chan.us/static/zps/" | |
| // ............................ Performance Settings .............................. // | |
| // Sets a limit to the frame rate that the server runs at (Set a framerate your server can consistently manage) | |
| fps_max 66 | |
| // Min bandwidth rate allowed on server, 0 = Unlimited | |
| sv_minrate 0 | |
| // Max bandwidth rate allowed on server, 0 = Unlimited | |
| sv_maxrate 60000 | |
| // | |
| net_splitpacket_maxrate 60000 | |
| sv_parallel_packentities 1 | |
| sv_parallel_sendsnapshot 1 | |
| // Use a high priority thread to send queued packets out instead of sending them each frame. | |
| net_queued_packet_thread 1 | |
| // Max # of seconds we can wait for next packets to be sent based on rate setting (0 = No Limit). | |
| net_maxcleartime 0.01 | |
| // Minimum updates per second that the server will allow | |
| sv_minupdaterate 66 | |
| // Maximum updates per second that the server will allow | |
| sv_maxupdaterate 66 | |
| // Minimum commands per second that the server will allow | |
| sv_mincmdrate 66 | |
| // Maximum commands per second that the server will allow | |
| sv_maxcmdrate 66 | |
| sv_client_min_interp_ratio 0 | |
| sv_client_max_interp_ratio 4 | |
| sv_client_cmdrate_difference 0 | |
| // This can be used to force the value of cl_predict for connected clients (only while they are connected). | |
| // -1 = let clients set cl_predict to anything | |
| // 0 = force cl_predict to 0 | |
| // 1 = force cl_predict to 1 | |
| sv_client_predict 1 | |
| // .............................. Additional Settings .............................. // | |
| // Allow the use of the "wait" command by clients? (Best left disabled to prevent the abuse of scripts - 0) | |
| sv_allow_wait_command 0 | |
| // Enable logging? (off/on) | |
| log on | |
| // Amount of visible sprays | |
| mp_decals 25 | |
| // Flashlight in-game availability 1=yes 0=no | |
| mp_flashlight 1 | |
| // Enable footstep sounds | |
| mp_footsteps 1 | |
| exec banned_user.cfg | |
| exec banned_ip.cfg | |
| //These commands will run on map change, sometimes a crash may wipe a recent ban from your banlist, this minimises that issue | |
| writeid | |
| writeip |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment