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結果 | |
------Initialization------ | |
Initialization.PlayerUpdateTime | |
Initialization.AsyncUploadTimeSlicedUpdate | |
Initialization.SynchronizeInputs | |
Initialization.SynchronizeState | |
Initialization.XREarlyUpdate | |
------EarlyUpdate------ | |
EarlyUpdate.PollPlayerConnection | |
EarlyUpdate.ProfilerStartFrame | |
EarlyUpdate.GpuTimestamp | |
EarlyUpdate.UnityConnectClientUpdate | |
EarlyUpdate.CloudWebServicesUpdate | |
EarlyUpdate.UnityWebRequestUpdate | |
EarlyUpdate.ExecuteMainThreadJobs | |
EarlyUpdate.ProcessMouseInWindow | |
EarlyUpdate.ClearIntermediateRenderers | |
EarlyUpdate.ClearLines | |
EarlyUpdate.PresentBeforeUpdate | |
EarlyUpdate.ResetFrameStatsAfterPresent | |
EarlyUpdate.UpdateAllUnityWebStreams | |
EarlyUpdate.UpdateAsyncReadbackManager | |
EarlyUpdate.UpdateTextureStreamingManager | |
EarlyUpdate.UpdatePreloading | |
EarlyUpdate.RendererNotifyInvisible | |
EarlyUpdate.PlayerCleanupCachedData | |
EarlyUpdate.UpdateMainGameViewRect | |
EarlyUpdate.UpdateCanvasRectTransform | |
EarlyUpdate.UpdateInputManager | |
EarlyUpdate.ProcessRemoteInput | |
EarlyUpdate.XRUpdate | |
EarlyUpdate.TangoUpdate | |
EarlyUpdate.ScriptRunDelayedStartupFrame | |
EarlyUpdate.UpdateKinect | |
EarlyUpdate.DeliverIosPlatformEvents | |
EarlyUpdate.DispatchEventQueueEvents | |
EarlyUpdate.DirectorSampleTime | |
EarlyUpdate.PhysicsResetInterpolatedTransformPosition | |
EarlyUpdate.NewInputBeginFrame | |
EarlyUpdate.SpriteAtlasManagerUpdate | |
EarlyUpdate.PerformanceAnalyticsUpdate | |
------FixedUpdate------ | |
FixedUpdate.ClearLines | |
FixedUpdate.NewInputEndFixedUpdate | |
FixedUpdate.DirectorFixedSampleTime | |
FixedUpdate.AudioFixedUpdate | |
FixedUpdate.ScriptRunBehaviourFixedUpdate | |
FixedUpdate.DirectorFixedUpdate | |
FixedUpdate.LegacyFixedAnimationUpdate | |
FixedUpdate.XRFixedUpdate | |
FixedUpdate.PhysicsFixedUpdate | |
FixedUpdate.Physics2DFixedUpdate | |
FixedUpdate.DirectorFixedUpdatePostPhysics | |
FixedUpdate.ScriptRunDelayedFixedFrameRate | |
FixedUpdate.ScriptRunDelayedTasks | |
FixedUpdate.NewInputBeginFixedUpdate | |
------PreUpdate------ | |
PreUpdate.PhysicsUpdate | |
PreUpdate.Physics2DUpdate | |
PreUpdate.CheckTexFieldInput | |
PreUpdate.IMGUISendQueuedEvents | |
PreUpdate.NewInputUpdate | |
PreUpdate.SendMouseEvents | |
PreUpdate.AIUpdate | |
PreUpdate.WindUpdate | |
PreUpdate.UpdateVideo | |
------Update------ | |
Update.ScriptRunBehaviourUpdate | |
Update.ScriptRunDelayedDynamicFrameRate | |
Update.DirectorUpdate | |
------PreLateUpdate------ | |
PreLateUpdate.AIUpdatePostScript | |
PreLateUpdate.DirectorUpdateAnimationBegin | |
PreLateUpdate.LegacyAnimationUpdate | |
PreLateUpdate.DirectorUpdateAnimationEnd | |
PreLateUpdate.DirectorDeferredEvaluate | |
PreLateUpdate.UpdateNetworkManager | |
PreLateUpdate.UpdateMasterServerInterface | |
PreLateUpdate.UNetUpdate | |
PreLateUpdate.EndGraphicsJobsLate | |
PreLateUpdate.ParticleSystemBeginUpdateAll | |
PreLateUpdate.ScriptRunBehaviourLateUpdate | |
PreLateUpdate.ConstraintManagerUpdate | |
------PostLateUpdate------ | |
PostLateUpdate.PlayerSendFrameStarted | |
PostLateUpdate.DirectorLateUpdate | |
PostLateUpdate.ScriptRunDelayedDynamicFrameRate | |
PostLateUpdate.PhysicsSkinnedClothBeginUpdate | |
PostLateUpdate.UpdateCanvasRectTransform | |
PostLateUpdate.PlayerUpdateCanvases | |
PostLateUpdate.UpdateAudio | |
PostLateUpdate.ParticlesLegacyUpdateAllParticleSystems | |
PostLateUpdate.ParticleSystemEndUpdateAll | |
PostLateUpdate.UpdateCustomRenderTextures | |
PostLateUpdate.UpdateAllRenderers | |
PostLateUpdate.EnlightenRuntimeUpdate | |
PostLateUpdate.UpdateAllSkinnedMeshes | |
PostLateUpdate.ProcessWebSendMessages | |
PostLateUpdate.SortingGroupsUpdate | |
PostLateUpdate.UpdateVideoTextures | |
PostLateUpdate.UpdateVideo | |
PostLateUpdate.DirectorRenderImage | |
PostLateUpdate.PlayerEmitCanvasGeometry | |
PostLateUpdate.PhysicsSkinnedClothFinishUpdate | |
PostLateUpdate.FinishFrameRendering | |
PostLateUpdate.BatchModeUpdate | |
PostLateUpdate.PlayerSendFrameComplete | |
PostLateUpdate.UpdateCaptureScreenshot | |
PostLateUpdate.PresentAfterDraw | |
PostLateUpdate.ClearImmediateRenderers | |
PostLateUpdate.PlayerSendFramePostPresent | |
PostLateUpdate.UpdateResolution | |
PostLateUpdate.InputEndFrame | |
PostLateUpdate.TriggerEndOfFrameCallbacks | |
PostLateUpdate.GUIClearEvents | |
PostLateUpdate.ShaderHandleErrors | |
PostLateUpdate.ResetInputAxis | |
PostLateUpdate.ThreadedLoadingDebug | |
PostLateUpdate.ProfilerSynchronizeStats | |
PostLateUpdate.MemoryFrameMaintenance | |
PostLateUpdate.ExecuteGameCenterCallbacks | |
PostLateUpdate.ProfilerEndFrame |
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